Le Mans Ultimate HYPERCARS Aren't Easy…



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45 thoughts on “Le Mans Ultimate HYPERCARS Aren't Easy…”

  1. They indeed are tough beasts to tame, the drivers in real life often say how tricky the cars are, how heavy the steering is and I absolutely love that about them.

    We got so used to cars getting easier and easier to drive, be it race cars or road cars, finally were seeing a reverse on that trend

    Reply
  2. Yeah LMU looks fun and I want to join the bandwagon but the VR support is still meh 🫤 so I continue to leave it aside although i bought the game already. Nice sending on LeMans in the chicane. Certified balls of steel 😉

    Reply
  3. LMU is the only sim i feel i’m in a car connected to the road whit my wheel and can feel and control it, glad to see you enjoy it too
    For HY i’ve watch a tuto on YT to understand how manage energy 😅

    Reply
  4. Good to see a Youtuber that is actually enjoying the game, rather than telling everyone all it's flaws. LMU needs more people like you James showing what such a good game it is and that the races are good too! keep doing the LMU content, it's great!

    Reply
  5. idk if you know yet or not, but the motor map in LMU works as in real life where it doesnt add performance but helps with fuel effieciency, and i think that if you have a full battery you get horrible braking performance

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  6. *Hybrid deployment tips here*
    1) Battery deployment doesn't matter too much in such a short race.
    The way hybrid works in Hypercar is very different from F1 : in F1, it "boosts" a car with additionnal power, while in Hypercar, your car is capped to ~500Kw (depending on BoP) regardless of how much hybrid deployment you use. But when you use for example 200Kw hybrid deployment, it means the combustion engine only has to output 300Kw, which means saving fuel.
    And since in Hypercar your stint lenght is determined by total energy usage ("virtual energy", comprising both fuel and hybrid), managing well your hybrid deployment enables you to do your max stint lenght with less fuel, so a lighter car.
    2) Another benefit of hybrid deployment, but this time only relevant to the LMH sub-class of Hypercars (Toyota, Peugeot, Ferrari, Isotta) is that those cars have their hybrid deployment on the front wheels, turning them essentially into 4WD cars over a certain speed (150kph for the wingless Peugeot, 190kph for all the others). So the more hybrid you deploy, the more you split the torque towards the front, which may help in the wet. Note that this doesn't work with the LMDh sub-class (Porsche, Cadillac, BMW, Lamborghini and Alpine), as their hybrid only works on the rear wheels (and is capped at 50Kw anyway, but it will deploy at any speed tho).
    3) Goes without saying, on the LMH sub-class, don't let the battery reach 100% or you'll lose front brakes at the next corner since you'll have no energy recovery braking. You'd be surprised to see how much this happens in the first lap of a race, so try to drain the battery a bit before T1 !
    4) The LMDh sub-class also has its own battery toxic trait. Don't let the battery reach 0% when coming to the pits or the car won't be able to start again.
    5) Changing the energy regen setting, as well as the brake migration setting, may sometimes help when locking the front tires on LMHs, and rears on LMDhs.

    have fun racing Hypercars, a very challenging category !

    Reply
  7. The hybrid system in LMU is only as complicated as you make it be.
    For the the Peugeot, Ferrari and Toyota, you have the hybrid system only for the fronts.
    For the Peugeot its activated at 150 kph and for the Toyota and the Ferrari its at 190 kph. You can activate regen and deploy all the up to 200 kW in these.
    When the hybrid is active in these cars you have 4WD.
    These are the LMHs.

    The other hypercars are LMDhs and their hybrid is on all the time, but they only have rear wheel drive. Their deployment is way less than the LMHs, up to 70 kW if Im not mistaken

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  8. So to prevent the issue that you had in the last race, what I always do is make sure my NRG is set to 100% and then I go the next tab over and adjust my fuel ratio down to the amount of fuel. I’ll need to complete the race. If you just set your fuel on theslider tab that is on the first page you never seem to have enough energy to actually make the race.

    Reply

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