Kino der Toten's TRUE Successor.



APOLOGIES, THIS IS A REUPLOAD

Just like you all, I’ve been playing a TON of bo6 zombies and I figured I might be playing on Terminus for the majority of my time. And while I do play Liberty Falls for camo grinding, I truly believe it has some deeper elements to discover! Why does this map give me classic zombies/Kino der Toten vibes and why CAN I NOT SEEM TO PUT THE MAP DOWN???

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34 thoughts on “Kino der Toten's TRUE Successor.”

  1. As a High Round player, if you're not saying QR or Jug are the best, you probably haven't seen how much easier it is to survive.

    Every perk in the game is at least B tier, but almost every perk is S or A in this game. Yes, including Melee Macchiato even if it's the worst BO6 perk. It makes the Melee weapons way stronger and makes killing Mangers free until the late 30s.

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  2. I remember it was 3 am when I finished the World at War campaign. I had a blast and waited till the credits ended. I thought there was an end credit scene to explain a little more of the war. Got a heart attack and didn't sleep for the rest of the night instead.

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  3. Honestly, if they decide to keep on going with the urban/city style maps on the future, they could take inspiration on other zombie like games, such as left 4 dead 2 – they could take inspiration on the campaign "Dead Center" 's second chapter (the streets) – just like what you said about removing the crafting bench – they could add a whole gun store midway through the map, where there you can find wall buys of the different granade types and even score streaks – the style of the store/items could vary, with just simple chalk wall buys or even small displays on shelves. Also, inside the gun store could store a mystery box location AND Deadshot Daiquiri, it would make perfect sense for the both of these to be there, a box that spite weapons and a beverage that helps woth shooting!

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  4. Also what you're explaining is toddler level shit. "For the new players" bruh I was 10 when bo1 came out and I already knew how to play it without YouTube.
    I like bo6 zombies it's mindless fun. But it's lame as fuck compared to older cod zombies, the atmosphere is not "scarry" or "unsettling" at all. Not lamer than Cold War, Vanguard, or MW3 tho.

    Also Liberty Falls is less bornjng than Terminous, it's such an ugly and boring map to me.

    Also these zombies are extremely easy. Maybe that's why yall like it so much. Because it makes you feel like you have skill, when the other games you actually had to have skill

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  5. not all content is for everyone but dang this stupid neon blurry pink fucked up shitty font on those way too big subtitles piss me off so much already (im 59 sec into the vid before i paused) that i dont want to continue watching. sad, the content itself did seem interesting. ugly ass tiktok china spyware knock off look to engage children viewers graphic style

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  6. Terminus is an absolutely masterpiece and objectively probably the better of the two maps. But honestly, Liberty Falls is my favorite of the two and one I find myself going back to the most. It’s like zombies junk food. And what can I say, I have a sweet tooth.

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  7. Melee machiatto doesn't suck, it's amazing with triple punch augment and healing augment. What sucks is the amount of points you get for risking your life getting close. Buffing melee attack points buffs melee machiatto making it very viable.

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  8. People are saying melee macchiato sucks, BUT, elemental pop is USELESS besides having the SMALL electric cherry augment, which doesnt really do much? Widows wine was always better, plus electric cherry is and was and only will be useful for camping strats. Which arent viable in bo6. Sorry but I never get elemental pop, it also just activated unnecessary aat’s when I dont want them there, like I’ll be running strictly napalm and shadow and it has brain rot going to. Cant wait for the other perks to come out

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  9. Lots of older players seem to be hating the game for being different (same reasons they've hated all recent "warzone zombies"), and ngl I was skeptical myself but I must say they actually cooked. This zombies is truly the most fun mode in BO6 and one of the most fun zombies we've gotten ever. My one gripe with Liberty Balls is the atmosphere, kinda wish it was more overtly darker but I understand it was likely an art decision made on purpose so they can onboard new warzone and mp players that are new to zombies. I'm truly hyped for the upcoming maps, this one might be one of those we come back to for time to come.

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  10. While I'm not exactly a new player, Liberty Falls felt like a great way to learn the game and its mechanics without deep mud to wade through (insert origins reference).
    My only complaint is the game could (maybe) use a tiny bit more pointers to the grappling hooks, I completely missed them the first time I played and got confused when I had to exfil on the roof, could just be me though lol.

    also saying liberty balls is funny which is like kino because its a kino map
    god im funny

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  11. A great comparison. Liberty falls was a great introduction map. Terminus is a great map but this is giving me bo3 vibes. Let us not forget the giant (Der riese) was more popular than shadows of evil at launch before dlc one. I didn’t have faith in this map but they did an outstanding job! I can’t speak for the story side though… after bo3 and a little of bo4 I was done. But that’s the best part. I don’t have to care about the story. I can just play the map and have fun. But if I want to go for that it’s an option. Same as terminus. Great maps. Trey-arch hit the mark for 2 start maps. I pray this year has more to come.

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  12. One complaint I hate is the cast. And not all of them. Just one… weaver. I grew up with blops 1 and the campaign… maybe it’s just my old head ass but I hate how they tried so hard for nostalgia. We have plenty of bodies? Yuck dude. They did weaver so fucking bad. He deserves better!

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  13. I’ll give Treyarch credit that they did give a lot of creepiness when it comes to LF but i feel like the way they approached it was a little TOO passive. You could only really experience it when you stop and take in everything intentionally. However i believe they missed the biggest/easiest way to make intense ness which is by using the announcement system. You could use edit magic to bring the concept to life but imagine as soon as you enter the map instead of hearing your task leader’s command you heard origin like tornado sirens in the air while seeing helicopters flying overhead occasionally.

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  14. Legendary Red vs. Blue reference. This is a fire video, I agree with the statement. I always struggled with figuring out if I liked the more simple zombies experiences like from waw-bo2 or the crazy stuff from bo3-bo4, and with liberty falls I think it showed that the og in me loves the more simple classic get in there and kill zombies version. I still love complex maps though.

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  15. The maps are great you make a good point but the game itself is fundamentally flawed with its Time to kill and point system. I don't think it's fair to compare to bo kino. Nothing will ever compare to the og black ops and bo2. This bo6 is beans like the pap cammos..
    Cant run a train anymore without being confined to a small area of the map

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  16. i really hope they expand on the colour palettes in the dlc season, having 2 maps in a row that have a brown/green scheme feels bland and honestly a bit off-putting (as in it looks kinda bad)
    like i really hope they use way more purples / blues / maybe even reds
    also i really want them to bring hellhounds back cus the vermin are really annoying and already feel overused

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