… Just Don't Throw DRAGONS At Them. (Rito Village Defense Analysis feat. @TheBreadPirate)



Today I am joined by The Bread Pirate, as we explore the defensive capabilities of Rito Village! Check out the other side of the …

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21 thoughts on “… Just Don't Throw DRAGONS At Them. (Rito Village Defense Analysis feat. @TheBreadPirate)”

  1. what the monsters could do is use planks from boko camps to float on the lake being pulled by the lizalfos, use them to bring horriblins to the base of the rito village pillar and, because horriblins are great climbers, they could climb up into the village and wreak havoc there.

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  2. There’s plenty of caves around, keese eyeballs on the arrows to drop the gleeoks even at night shouldn’t be hard to come by. If they can make fire and bomb arrows, they can make eye-arrows.

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  3. If you didn’t’t know lynels can teleport. This might let them teleport directly into the village or across the bridges even after they’ve been destroyed. Lynels also have a odd ability to shoot up and have there arrows land where ever they need (for some these arrows can go though ceilings).This probably wouldn’t do that much but if the scaling one was silver it could do a lot.

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  4. Something that I’d like to point out is that wizrobes have the ability to summon keese and chuchus corresponding to their elemental abilities. Granted, said elemental summons do glow in the dark so they would be pretty easy to spot. However if the wizrobes are smart, then they will use the keese as a distraction. Not to mention that they could also summon a bunch of chuchus on the village in order to flush out the rito so that the rest of the monsters can pick them off.

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  5. the stone/battle taluses would be an issue if they got close. the fragile rock column the rito's village relies on could definitely be destroyed with a few talus arms. the gleeoks are a massive problem due to the ice/fire/electricity powers which are quite fatal. a problem is that the monsters aren't very co-ordinated without a boss bokoblin to rally them, and i don't think there are too many of those nearby. i think the rito win, but it would be tricky to defeat the gleeoks and simultaneously hold off the wizzrobes. great video!

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  6. One thing worth mentioning that I don’t think was brought up in the video: having an army almost entirely composed of archers is a terrible idea. Yes, the Rito can fly and all, but the main advantage of archers is firing volleys into a mass of enemies. The most effective way to do this is with a shield wall. Small problem, Rito shields are horrible for shield walls. This disadvantage is mostly made up for by other advantages, but it still could happen to be a problem in battle.

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