Jason Blundell: The Man Who Flew Too Close To The Sun



Bro made his career into a easter egg

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15 thoughts on “Jason Blundell: The Man Who Flew Too Close To The Sun”

  1. Both jimmy z and Blundell were victims of their ambitions coming up short because of time and money constraints we don't know as much about Jason's departure from treyarch as we do jimmys and a lot of stuff said jimmy was kinda witch hunted out of treyarch and it's so odd because Jason actually did work on earlier zombies pre mob but his ambition to challenge us and make us change how we think and look at zombies lead to choices we were unwilling to go along with

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  2. I actually think Jimmy Z had more good maps than misses. He also was conceptually genius. Blundell I think lacked risk taking like Jimmy did. Blundell always played within what he knew how to do. Jimmy was too ambitious and that’s what also hurt him.

    I’d love if Tranzit could be fully realized with all of Jimmy’s cut ideas and no technical limitations.

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  3. Thanks for giving the proper critiques of Blundell. He was really good at working with the pre existing formula, but was always neglecting certain systems and prioritizing others.
    When he got the opportunity to make a game on his own his mismanagement lead to a disasterous release which resulted in a lose of funds and just left.
    He was always so aloof im not surprised he just jumped off the face of the planet. I really dont think he could or would want to "save zombies" like so many think.

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