Japan Gets Serious – Episode 37 – Dreadnought Improvement Project v2 Spanish Campaign



Fed up of losing ship after ship to a lone destroyer, and possibly annoyed about the Spanish invasion of Formosa the Japanese fleet moves against us. They have numbers. They have similarly sized and priced ships. The designs are even halfway decent! This is going to be a big one.

Want use the DIP mod? Well you can! https://www.nexusmods.com/ultimateadmiraldreadnoughts/mods/7

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Do you want to help develop the Dreadnought Improvement Project? Perhaps you just want to join a friendly Dreadnought obsessed community? Maybe you want to send in a ship design for this campaign? Well I have a discord server! https://discord.gg/4eDfzd9

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Captain of the 1st Company: Treefrog
Veteran Sergeants: 1st Place Onion, Rui, Welshy.
Sergeants: Charles Wright, Alerik Rahl, Jackie, Twitchyknees
Veterans: Adrien Young, Sunless Sky Nova, Darth Vendar, Martti
Battle Siblings: ArtsyJohnE, Caleb Mayer, DWB001, Haytor, Jackychan97, Jeffery Labbe, Joakim B, JT Bismarck, Laszlo Szidonya, M van Dongen, nagebenfro, Patrick Connerney, Patrick Welsh, PS_Games, Tentacle Shogun, Zadrias, Good Boy 24, Jessica Rae

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16 thoughts on “Japan Gets Serious – Episode 37 – Dreadnought Improvement Project v2 Spanish Campaign”

  1. I've been wondering after my latest play session. Is there a way and how hard would it be, to mod the UI, so that the tool tip on the main campaign screen, shows the Shipyard availability and usage, instead of the useless Max shipyard tonnage info?

    You can't build bigger ships from a certain point anyway and the into about the available shipyards at a glance would be much better IMHO.

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  2. For you next playthroigh you should play as America and unite the north and south. With using the most recent tower you have available and waiting for the next one if in reasonable time ie a couple months. If the tower doesn't fit on the base hull you must make it fit, if you physically can't do that, you need a 4000 T destroyer but can only make 3000 T destroyer, then move down one tower. You must also as american doctrine plaster it with "anti air" guns with Chicago pianos, 40 mm bofors, 20 mm if possible, and on bigger ships use 5 inch "dual purpose".

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  3. I'm not entirely sure how you did it, but you managed to sink every single non-17.4" BB (still a threat though!) and left the others last. Bravo xD. Possibly less damage to your ships, though way too much micro needed.

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  4. So does this mean that many of your capital ships will scurry off for repairs, reducing your invasion tonnage? If so, the Japanese may have bought some precious time, but the cost may have been too high.

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  5. And that, ladies and gentlemen, is what the Japanese call a decisive battle.

    Probably would have gone better when your battleships keep an open range and having each given a specific target battleship to shoot at, but AI targeting is as always quite fickle.

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  6. I have come up with an interesting DD main gun armament. 3x 2-14.2cm / 5.6in using light shells and max barrel length. Try it. With a high Vo this is so cool against DDs, CLs, CAs and transports.

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