It Takes Two clock endingwinter village, magnets, shuffleboard



the ending to the grandfather clock level, begining with avoiding swinging pendulums on top a small glass surface that quickly becomes much smaller, before eventually exploding, sending pieces of the clockworks all over the place, displacing cody from his wife, which is when cody uses his ability to manipulates time to bring meg to him by placing broken pieces of the clock in different locations near eachother, until they are reunited. the next level is the love couch, where the two are buckled in like theyre on a roller coaster, and are transported to a snowglobe/ winter village where they use the power of magnets, one blue magnet to attract and the red magnet to repel from oppisite forces. there is a difficult bridge puzzle you need to figure out in order to progress through the game to the next stage. in the winter village we play shuffleboard.

source

Leave a Comment