is paralives the next big life simulation? (HUGE game news)



Paralives just released official gameplay footage AND a release date!

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Watch the trailer! https://youtu.be/xIIy4CuGDyU?si=kS2Id5hp6SFw_wfy
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This video is family friendly, but The Sims 4 is rated T for Teen and this video is intended for an audience aged 13 and up.

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38 thoughts on “is paralives the next big life simulation? (HUGE game news)”

  1. I agree that the Paras and the backgrounds have different textures, but I think it works.

    Not that it's the same style, but the "mismatched" styles reminds me of the TV show, Disenchantment – the backgrounds of that show are all beautiful, soft artful watercolor pieces, but the character styles are zany cartoons.

    But it just works.

    I think mismatched styles can really work when it's clear that it's being done intentionally (and Paralives reads very intentional in this regard).

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  2. I really like the art style of Paralives! I can definitely see myself using it just as much as the Sims. I think a decent solution to the Free DLC is to open donations if people want to give some money towards them / keeping the patreon available so that paying patrons can help influence the future DLC!

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  3. I'm dubious of anyone who promises free expansions or free something – if they want to have a one and done game? Then sure – release it as a complete package and you're good. But if there's going to be continuing development and expansions and new content? That has to be funded somehow. There's nothing "wrong" with game companies making money to pay their staff to put out the games we play – it's only wrong when the companies get predatory (like obscenely expensive microtransactions, or expansions that are really not worth the pricetag).

    I'll definitely be checking this out, but I'm going to press X to doubt that there won't be ANY costs for expansions or new content after the original game is released.

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  4. I cannot wait for Paralives. I've been obsessed since I saw the first video where they dragged windows to change the size. I've been playing life Sims since 2000, and as they say, variety is the spice of life. I adore how the paras look. I hadn't noticed the dissonance between the paras and the build mode until you pointed it out though 😂 I'm also really looking forward to seeing what you do with the build tools.

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  5. When It comes to LBY, they are working with a publisher. Publisher probably set the terms for release. When release approaches and they're not happy with where it's at, they reschedule. I don't think the LBY team has a ton of say in the matter, and I think it's unfair to judge them by it. If they can avoid crunch and mooch off paradox, then I say go ahead. What matters is that people's computers don't explode on early access 😛

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  6. Im not looking for a game to kill the sims, the sims is…well the sims. Lots of sims fans are casual fans and many of them have only played the sims 4 so ofc theyre still supporting it and dont realize how much better previous installastions are, but i hope if more life sim games come out the competition will make ea open their eyes a little. But no matter how successful other games are i doubt thatll happen. But that being said im very exicted for paralives im also a patron and all the details theyve shared have made me so happy. And i dont think you were mean you raised valid concerns and shared your opinion very kindly even about stuff you didnt like.

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  7. So far, I'm getting the impression that Paralives – small dev team and all – will do to the lifesim genre that Cities Skylines did with the city simulation genre. EA totally ruined what they had with their release of SimCity (5) and Paradox's entry into a genre EA all but dominated at the time ended the SimCity series in the end.

    Whether it is Paralives or Life by You, I think it's possible we will see the beginning of the end of The Sims once one of these games launches.

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  8. To me it seems too much like a phone game. It’s focused on doing simple tasks and ‘leveling’ up.
    Idk to me all these new games are still missing the fact that the sims isn’t just a simple simulation game, it’s a LIFE simulation. I predict this game, Life By You, and Inzoi will become boring quickly, especially since Inzoi also seems to only be focusing on ‘leveling’ up.

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  9. (This isn’t directed at Kayla) I have found that Simmers, since many of us rarely play outside of the genre, struggle to understand that just because one game comes out it doesn’t mean the most popular one needs to be “crushed.” As someone who also plays MMOs, RPGs, FPS, and MOBAS, this seems to be very unique to the sims community. We also seem to struggle with the concept of early access and indie games and not having micro transactions, since we are so centered on EA, which is known to everyone to be an incredibly greedy company even by AAA standards. I think everyone just needs to take it easy, see this for what it is, and enjoy the fact that we have another game to play without expecting it to be identical to or entirely different from the sims franchise.

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  10. the problem is if you have no paid expansions or content how does the game carry on making money once most people interested in it have bought it. The people working on it we presume need wages of some kind. I wouldn't mind paying for expansions, they don't need to be as expensive as The Sims, which used the end of physical disks as an excuse to put prices up and control them more. That made me cross. I think at that point it went from making us a great game to play to us purely being a source of money for EA. I am remaining hopeful one at least of these promising games lives up to to that promise. .

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  11. Hi uhh, it sounds to me there's a bit of reverberation around 450Hz, that might be result of the microphone casing, the desk it's sitting on (if it is,) or even the room. Noticed it recurring over a number of videos, so it didn't feel right not saying something as it was easy to get distracted by it. Love your content <3

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  12. As someone who is super sensitive about style discrepancy within media (lookin' at you, Alpha CC), the contrast between the Paras and the world doesn't bother me one iota. It just works for me. There's enough softness to the world that the Paras don't stand out in a bad way. I think them being slightly more cartoony also adds to the almost comic book-y feelings that I get from it, aided by the broad scale social options. I'm really excited for this game to come out. I was burned for pre-ordering TS4, so I might hold off on buying it immediately after pre-release, but I'm very much looking forward to it

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  13. I thought it was called "Paralives" because of Parasocial relationships.

    "Parasocial relationships are one-sided relationships, where one person extends emotional energy, interest and time, and the other party, the persona, is completely unaware of the other's existence." Too accurate for a sims type game haha

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  14. The sims might try and lower prices or make more of their packs and kits free or maybe they’ll listen to the players for once and improve the game the way we want it to be. Maybe if their hand is forced, they’ll actually try to fix some concerns

    Reply

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