IMPOSSIBLE EASTER EGG Update and BREAKTHROUGH! Black Ops 3 9 year Easter Egg SOLVED?



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The Impossible Easter Egg in Black Ops 3 zombies has had brand new breatkthroughs and even a potential solve, recently the community has had many new theories and updates to the unsolvable easter egg in Call of Duty Black Ops 3 zombies. The Hypercube the KN 44 and even Apothicon language and secret menus in the Black Ops 3 campaign. Today we discuss the latest developments on the impossible ee and more evidence to suggest where its going.

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47 thoughts on “IMPOSSIBLE EASTER EGG Update and BREAKTHROUGH! Black Ops 3 9 year Easter Egg SOLVED?”

  1. It'll explain how the old aether survives the dark aether.

    "A hypercube is a wonderous pattern" the main point of the old story was the "cycle"
    "The paradox was an inspiring way to think" sounds like who ever wrote this message is speaking as If the paradox was a good idea. Seems to me we're heading into another cycle.

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  2. I honestly don’t know why we are involving other games like BO4 when this is supposed to be solved in BO3 alone. That was the idea. When this came out I don’t think there was intentions to add hints in future games, it doesn’t make sense. That goes for the DLC maps too. It doesn’t make sense to be forced to wait for more pieces to the puzzle and then forcing the egg to last over a year. Makes no sense.

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  3. it might be worth checking the names of the (apothican servant) from different characters in shadows of evil, each different character makes that wonder weapon have a different name, i figure it’s worth a shot checking out and trying to relate it to the impossible EE

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  4. Have to beat every main ee back to back in chronological order in under 4hrs with the dlc joke gums with only the RK5.
    Then you go play moon pack your RK5 before teleporting kill the space man and tea bag his dead body 7 times then turn the power on and go to the flashing coloured screen shoot each with your RK5 2x green then blue then red then yellow throw a grenade in the center and they will turn off if you did it correctly then go to bio dome and launch pads will be coloured stand on them in the same order and a box/ hyper cube spawns in the centre interact with it and another space man will spawn then you get a some dialogue that sounds like its from one of the devs

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  5. It's interesting to me that the crucifiction corpis cube design in that image is also shown on the giant scraps in the bottom left corner, and the whole 'A.I. Gathering their KN-44' segment is just the civil protector on shadows of evil

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  6. Whatever this is I would think that it would have been solvable on release since he teased it before it released. So that would limit it to SOE, the giant, campaign and the infection campaign. I wouldn't think it has much to do with multi-player since that was primarily handled by vonderhaar.
    Anything that comes after like Al's hat or the kn-57 would just be helpful hints, not part of the solution.
    I also think that the solution will be obvious when it's found, he'd want us to know that we solved it.
    I also think that the dimensions in the description of the gun are probably very important, if it's the only gun that has them then they're there for a reason.

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  7. Dude, I am so into shit like this in video games and just in general. Super Secret Hidden EE's. That's one of the main things that got me into zombies in the first place. All of the obscure and mysterious lore and secrets. This Super EE could just end up not really being anything, but regardless, even then, it still is *Super* interesting and intriguing.

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  8. I sadly dont think the gobblegum cypher is the solution. It seems like too much brain gymnastics for a mostly incoherent string of letters. The raven could be an marker for a location. Same as the the giant map and or the red scarf. Maybe blondell incoorperated location of older games in his easteregg as well.

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