I Survived The Everwar For 90 Months In Galactic Civilizations IV



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In this challenge I will try to survive the Everwar in Galactic Civilizations IV.

I will be playing as the β€˜noble’ Arcean Republic

Lets dive in!

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Galactic Civilizations IV: Supernova V2

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19 thoughts on “I Survived The Everwar For 90 Months In Galactic Civilizations IV”

  1. Galciv IV war is instantly won when you research Antimatter Bombs. The AI tends to deploy bombers (6-10 health) and frigates (20-24 health) en masse with 3 cruisers or battleships to tag along. Most Beam or missile salvo ability unlocked early on is highly unreliable and the larger ships will soak the damage. But an Antimatter Bomb deals 12 damage to ALL ships in the enemy fleet at the cost of 1 antimatter. 2 salvos of this will wipe out 70% of the Ai fleet and at that point you will always win the engagement.

    This is doubly busted as the minimum turn for a shipyard to construct a ship is 1 turn for all ship classes. That means it takes the same number of turns for a 1000 manufacturing capacity shipyard to construct a bomber (~30 manufacturing cost) as it does a dreadnaught (~900 manufacturing cost). That single Antimatter Bomb just deleted 10 turns of the enemy AI shipyard production.

    10/10 would cheese again!

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  2. I tried "survival galactic challenge" , ever war and dread lord one by one, it was not fun AF at all, first all civilisation was against me, and rapidly attacking me from all angles and all sectors, after surviving, i started ever war and managed to survive while destroying few civilisation, then i did dread lord and draginol search and won through prestige .

    I used YOR Singularity

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  3. 17:18 So in Stellaris, we have a planetary super computer AI who likes erotic stories, and another dig site about a vore civilization. Then in GalCiv IV we have a race that procreates with other species using ovipositors. Just lovely.

    Reply
  4. I still have Galciv2 and the expansions, and still play it on occasion. I tried galciv 3. It just didn't hit the same as 2 did with me. How do the mechanics compare? Is it just flashier graphics. The planet screen looks worse, just some random hexagons in the ether compared to a background of a planet map representing where the buildable tiles were.

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