Discord: https://discord.gg/CrV4YZvBc5
Introduction:0:00
Unbalanced Rewards: 1:06
Why Does Nothing Ever F**ing Work On Release?: 3:51
Why I Don’t Trade Anymore: 9:36
Hominization: 12:14
“Balance”: 13:49
Power Fatigue: 18:52
Leeching: 20:34
Unfun game loop (incarnon evolutions/Relics): 21:18
None sensical nonsense (bad game info): 24:02
Conclusion: 27:14
source
Kinda sad how DE stopped making end game content thus making better weapons, mods, rivens, ect when you hit a certain power threshold meaningless to chase.
I think the movement system makes it very difficult, even without other defensives, if there is any more space than the corridors on Grineer ships, simply because of our movespeed. Alot of enemies already do very scuffed snapping animations to attempt to keep up with our position and even then most hitscan enemy weapons struggle to land shots. Now, if that was our ONLY defensive at all, corridors would be instakill deathtraps on most mission types. So what is easy solution that allows for varied tileset design instead of giant openworld (yes Circuit maps included) areas all the time? Add stackable, mostly extremely reliable, static damage decreases and offset by ramping enemy damage accordingly. Drawback of these two in concert is you get to a point where if you're not micro-ing your shieldgate/Guardian Roll or similliar, you get deleted in a couple of frames from any damagesource as it's scaled so insanely high. So, then how do you make the game "difficult"? Ramp enemy defensives so you need extremely specific things to do the "harder" content. But then you run into the issue where some frames and like 90% of weapons cannot do endurance style activities due to damage falloff getting obsurd at higher enemy levels. Oh so let's give more Helminth-able abilities 100% Armor Strip potential. Well, now we're back to Square One, where you either simply CANNOT do certain content regardless of personal skill, or it is next to braindead levels of easy.
Now, we have seen how they have attempted to adress this mess with the Khal missions, and Drifter gameplay on Duviri to a degree, by limiting your movement speed drastically and slowing down gameplay and, espescially in Outdoor Duviri, enemy swarms. In my opinion, both of these have been relatively effective, with my main gripe being how inconsistent the Block and Parry boxes are even when solo on Duviri. However, Duviri espescially feels alot closer to how the game felt when you first started in terms of (before 20 odd decree's) your balance vs enemies you naturally encounter and your toolkit to deal with them. If you are a really oldschool player like myself, it reminds me of Movement 1.0, and there is a reason for that: we weren't leaping around like superheroes on meth (the Coptering bug not included), but we were still pretty fast and agile. No double jumping, don't even think we had sliding, no bulletjumping, much more limited wallrunning and no latching (god the rage I had as a kid trying to climb the tall pillars for the secret room on the Orokin tileset), melee and sprinting consumed stamina (yes we had a stamina bar at that point). Now, even with all those limitations in Movement 1.0 (yet again excluding the Coptering bug) we were alot faster than most enemies, but not to a absolutely laughable degree. In Movement 1.0, as the system of Clan Wars over Dark Sector Nodes were still a thing, PvP was pretty playable when it wasn't bugged to hell. Now, PvP is absolutely a dead gamemode because you can barely have fun when both you and the enemy player move so fast you effectively need a 100% accuracy weapon with an actuall aimbot to land hits, or obsurd AoE size weapons where you just pray the enemy is in some part of explosion when it goes off.
Movement 2.0 has, while feeling amazing for how fast you can go and rewarding it is to master, created a cascading catastrophe of balancing impossibilities. Even 1v1 Boss Fights would need to be designed for Drifter Melee to have any challenge to them mechanically, but as I stated above, the Drifter's block and parry even when solo sessioning is so imprecise you could not make it function due to worse hitbox issues than Dark Souls 2. The only legitimately challenging thing they could add long term is bringing back the Raid format, but so many people would rage from it requiring a team and how… Shall we say less than optimal this games netcode is, as you pointed out yourself in the video.
Now, for the rest of what you mentioned, in particular the bugs (cough cough 2 weeks if Circuit Assassination hardlocks cough cough) and reward balancing aswell as loadscreen/cutscene chaining to turn yer stomach, and what they did with ammo changes for AoE weapons (effectively making most of them hard unusablr due to ammo economy), 100% agreement.
Took a break from this game since 2019 recently started playing and I'm all caught up now farmed all incarnons ……you need long breaks from this game when you're burnt out
mental health is important and games are supposed to be fun, if you arent having fun or the game is causing stress, protect your mental health. ty for content. <3
Im sorry to see you go my man but i agree with you hope you come back soon. P.s. the eìdo grind is slowly killing my will only 7 more energize to go ffs
16:00 nothing can 1 shot you unless its toxin damage or you have no shields
Pweez oni chan can i uwu have all dat plat ara ara cuteness overload
I feel you brother I'll watch what ever you make
eximus nerfing cc was such an 9iq move…. instead of cc they should be imune to AOE dmg…also their aura shouldnt auto casted but only work on animation so you could use the impact proc in a more meaningfull way….
armor could split your health in healthgates with 0,000001 sec invincibility + 2 sec regen stop
the affinity system should be turned off, at least at mr30, let me just fucking buy plat to make my obese wf even more obese with forma…. i will tell tencent! òÓ
whispers should be region locked, so asian ppl dont even try trading with me…..
also the game should be just less work… wtf i havent touched that fucking incarnon system since they forced the useless standard mode on us…..
relics should be equipable like dragon keys….
if every new items would just be released in relics and you just dont have to touch excavation, defense or what ever asswipes of modes that would be great
of coure ppl get burned out…
but warframe is one of the best games i've ever played, but DE tries their hardest to nauseate and repell you with every useless "tweak" and "works now as intended" instead of making WF something more pleasant to spent your time in….
Uninstalled like a year ago , 3.3k hours played. Was a waste of time overall.
I saw your channel…yeah get out bro like,why did you became a slave to this game?you do now you need to rest by ether not playing or playing other games,seriously take a fucking brake go play…..Mario party it is fun,people are burning then self in this game and that makes everything bad worst and everything good none existing (I mean theres problems but lets remember for every 1 bad thing theres atleast 4 good things but burning yourself makes it si it feels thats 4 bad things for every 1 good thing)
So 3 things i will say
1 Game reviews i like that i always loving see other games rather they are good or bad games since warframe has tooken alot my time before & i just find it very interesting seeing other games & other people's creations & reviews are nice as well for seeing if a game is 1 i would want to play or not depending
2 tbh there are many problems with warframe i do agree some of my personal are decorations i am a decorator, fasioner, & adventurer in other words i do many things but 1 of my biggest problems as said is decorations specifically
personal decorations why? well some of the decorations cost plat & some require grind which is fine but let us talk about the problem with that 1 a decoration that costs plat if you wanted like let's say a thousand of that decoration & it was 20 or 35p something like that then it would be way too much plat & or money somewhere within the thousands
& with personal decorations that are gotten from grind would take hundreds if not thousands of hours to have many of em for example enigma decorations
in personal opinion decorations should be unlimited once unlocked that way one can place as many of the decorations as they want to somewhat like in dojos which brings me to the other problem
3 Dojos Cost resources which is fine in some aspects but when the clan is a moon clan those resources cost are in the millions which is outrageous tbh i mean it is fine to bulid something & it take time to complete but being unable to complete anything would be heartbreaking & discouraging & too much in someways which is why i haven't work on my dojo in awhile now somewhat in other words it does not respect the time & or effort put into decorating like it would in other games
but don't get me wrong tho i do love warframe it is fun for me & i still do decorate in my orbiter & Dormizone but as said those are some of my personal problems with it that i would love to see get fixed
& also whatever you want to do youtube content wise is fine i look forward to seeing what you do next
& GN Or Good Day everyone
I have played over 12 thousand hours. I would like to provide my thoughts too. Inbalanced rewards can be seen as an opportunity. Play smart! Buggy on release. Yea DE needs to invest more in game testers. A few bugs are understandable, but WF has a pattern of far too many game breaking bugs on release. Trading is easy to make to plat. I have over a million plat. Pro tips: Buy during resurgence and sell later. I have over 300 Vaubans, over 200 Saryns, over 150 Ash etc. Easy! Buy low and sell high. Also I have about 160 Acceltra rivens. Acceltra prime probably getting announced in 90 days! I made a killing off Filming prime. Lol. Right now buy Wolf Sledge. I have 50 sets already. Get new primes on day of release by cracking relics to resell. During Halloween event buy Exodia Contagion – maybe offered every other year. Also Nightwave last time had Arcane Energize for free. I acquired 20 rank fives and sold them for a nice profit already. The methods are endless. I should do videos because I am probably the top trader on Xbox. You just need to be smart and have patience. You can make plat. easy. You can buy R0 Duviri arcanes for cheap and sell rank 5s for a huge markup now because rank 5s are hard to find. The ways are endless. You can flip arcanes and make a lot if you know the low and high ends they normally sell for. Spot bargains at the low end to acquire then try to sell at the mid to high end. Easy. I felt so strongly about your complaints regarding trade that I temporarily stopped watching your video.
6000 hours and you’re done… this warrants a video?
Oh dang i just started watching and youre already done lol
MR 26 been playing for 1000 hours, quit during Steel Path and New War cause it was less of a fun challenge and more of a tedious "i need this mod / weapon to make things even work properly."
It´s easy doing The circuit solo. Really, way less issues.
The game desperately needs testservers and dedicated ones, the duviri update could have been a huge player boost, but people got shit on because of how buggy it was, resulting in another nullified update.
Like, the reviews said it all. The update really was one of the best, but the condition dragged it all down back to being mediocre.
And yeah, some modes need to get a little more worth…
I wish you weren't right, but you are.
I still love the game. I still have so much to do and so much to learn. I have so many hours but at 1100h+ I'm just cracking the surface.
I still maintain that Warframe is the best Free To Play game ever made, even still.
First vid of yours I’ve ever seen. Which is sad. But I get you. You def need a break at least.
The game seems more buggy than ever. What's even worse is that they seemingly know this given the recent update to their TOS. Which is disgusting, to say the least.
Nothing you say in this vid is wrong. The only thing ppl can argue about is whether they choose to live with it or not. I would however think about changing the title of the vid to avoid it being confused with just another generic “… I quit” video.
Good luck fellow Scandinavian 🙌🏾
WAAA Goodbye have a break its a good thing to do try another game for a while
If Godfall had Warframes missions (not the bosses keep godfalls bosses)
I wouldnt have come back to warframe
Balance is a problem. Occurred over time due to power creep. To make it exciting had to have new weapons stronger than the old. Incarnon genesis adapters is one solution. But still many weapons are just mastery fodder. This is a problem, but not a giant problem. A bigger problem is at high levels you have to be invincible, invisible, or shield gate to survive. Modding for increased health and shields at high levels helps very little. This is a bad problem. The game wasn't designed for such strong enemies. Overall Warframe is a great game with developers who continually strive to make the game better. They are constantly working on these and other problems. The game has a bright future.
Burnout is expected on any game you soak 1000s of hours into and each game will be set with its own problems. Take a break bro, find a new game to enjoy, and come back later after a bunch of patches roll around and the game will be fresh. That’s what I do.
Yeah you will lose out on what’s new but keeping your mental health in check and not wanting to pull your hair out for putting a single more hour into a game is a lot more important.
I'm over 6k myself. I told DE on live stream that everyone over 3k hours should just receive every new thing for free already maxxed and forma'd and with 6 polarities and an exilus. This should continually happen every time something new is released. I Think it's verry hard to enjoy any game you play as your job. The way to play wf and have fun IMO is just take a non stealth frame and slowly sneak your way past everything without jumping or killing in mostly spy missions. Or do railjack for the fun of railjack and not care about receiving any rewards. Just small bite sized play sessions of like 1 mission a day or something like that. Sometimes it's just fun to chill in chat and find a new player asking for help and then go teach them how to be self-sufficient.
This game has a load of content. But 6000 hours?
There’s like, a few games that could support that through only replayability. But even then, that’s just absurd. I’ve put about 600 hours into the game, done most of what there is to do, and I’m happy with it.
Warframe is a capitalism game. With capitalism *** and everything that capitalism can bring to you
The biggest issue for me right now are all the problems with matchmaking. If I sit with my friends for too long in the lobby I get kicked. I get disconnected mid mission or when starting a mission. I get stuck in the loading screen for a couple minutes before "lost connection to host" or some other bs reason. I haven't really experienced any other problems for the most part.
I agree about the problems with the market. Prime Resurgence really does happen too often and for too long a period. It's really not worth holding prime sets anymore because of it. Not to mention all the lowballers in market that really try to nickel and dime you. It's not just prime stuff either. The Wolf Sledge price has completely tanked thanks to this week's event. Imagine spending time and beacons farming the Wolf for the weapon only for DE to make it easier to farm him and thereby crash the value of the weapon. I'm seeing people trying to sell and buy the weapon for 50 to 60 plat and the individual parts for 15 to 20 plat each.
Alright dude, see you next update.
my biggest concerns are 1) the acceleration of power creep in new weapons and frames 2) power gap between players on pub games that power players, usually of high mr, completely take away the fun from newer players.
warframe used to be a team oriented game but lately it's becoming more towards a selfish experience. I would say void cascade is probably the few team oriented experience left in the game. everything else feels like playing solo games that happened to have other players in it.
3000+ hrs here lol im not quitting but i do understand why
I treat warframe like pokemon. I log in after new updates and collect my pokeframe, level it. Pay for second set for helminth with plat earned when I was more actively playing and then log of till next frame drops. Anything else is a recipe for madness
So play the better Warframe game, that be any Diablo game.
I feel you man. I quit for 2 years and I'm finally playing again now.
so you stop playing warframe?
if so can i have all your prime😊
It sounds that D.E. should have some sort of P.T.B. of sorts and have rewards for people essentially play testing the update before full release to make sure it is not 5 ways of busted
18:19 That, that was on fucking point, everything in the video was, but, i think the balacing problem goes deeper than just "change numbers". This might sound crazy but, Warframe is a "Power Fantasy" game ( i know what you're thinking, calm down and hear me out, please! ) that doesn't do "Power Fantasy" and that is exactly the problem. PF games rely mostly on Players skill-expression and how these players feel about the Visuals, Controls, and overall Gameplay in relationship to that skill-expression for the game to feel/be good or bad, the "NUMBERS" only come in as a means for these elements to work while adding more depth to said elements. An exemple of this would be how in Elden Ring, or others souls like games, as long as u have the skill, u can beat strong bosses even even if u have a mediocre build because "NUMBERS" aren't everything in these games. The thing with Warframe is that, DE, for some fucking reason, ACTIVELY IGNORES the idea of skill-based gameplay in a PF game, which, makes them have to rely completly on the "NUMBERS" instead of player-skill, something u shouldn't do, because it makes the game feel flat and boring, the literal opposite of what u should be trying to achieve with a "Power Fantasy" game. In Warframe, "NUMBERS" ARE everything, and that is the damn problem! The whole thing with Steel Path enemies one shotting us unless we as players, actively abuse certain mecanics to stay alive, is a direct result of that, cuz instead of making enemies harder to fight mecanically in a fun way that adds to the PF, they just ramp up the damage the enemies can deliver and the damage they can take, artificially making them harder, but making them not more fun to fight them their weak versions, something that, again, breaks the fantasy aspect of a "Power Fantasy". the good thing is that appearently DE is finally fucking realizing that, and slowly adding more skill based combat to the game even if it feels like ass( Archon hunts, Lich/Sister encounters, Eximus enemies, Drifter combat are all examples of DE """""trying""""" to add skill based fights to the game while failing miserably at it, but something is already better than nothing i guess )
7000+ hors in germs
Funny enough conclave worked just fine on release.
After 6000 hours in a game what do you expect
My only problem with the circuit is that i am given useless gear at times, and i know the random element is part of it but good god i was offered the stug on Steel Path
I agree with all your points bro and to close, the concept of "content" currently in warframe are cosmetics and nothing else, it's sad that you leave the game but a lot continue that way bro, the game is not even half as fun as before and when "the first desendant" comes out, it will be the last nail in the grave of warframe, unfortunately