NEW TREYARCH PATCH MAKE HUGE SWORD BUFFS, REMOVES EE SKIPS IN NEW UPDATE!
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Treyarch just dropped a MASSIVE Season 1 Patch notes for Black Ops 6 Zombies including MASSIVE NERFS, BUFFS, CHANGES & MORE to Black Ops 6 Zombies! Lets dive in. These includes Black Ops 6 Zombies AR Buffs, Black Ops 6 Zombies Launcher Buffs, Black Ops 6 Zombies Dark Ops Changes, Black Ops 6 Zombies Augment Buffs and more.
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TREYARCH MAKE MASSIVE BUFFS, NERFS & CHANGES IN NEW BO6 ZOMBIES UPDATE!
MASSIVE NEW BO6 ZOMBIES UPDATE ADDS HUGE BUFFS, NERFS & CHANGES! (SEASON 1 UPDATE)
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Is this Zombies Update a W or a L? Let me know your thoughts and experiences with it down below!
It is so crazy that they not fixed box addict
Idk man I’m pretty irked about that rift nerf..
It’s hard being a CoD zombies fan 😢
“I haven’t had any of those big issues, but I know you guys have!”
Proceeds to proclaim how many bugs happened to him🤣
when the map 1st came out void sheath was the very 1st thing I tried and I was very disappointed cuz it was supposed to slightly boost the damage for melee, I'm glad they fixed that now at least I can see what it can really do at some point
This sucks
When they said major buffs and changes I thought a second upgrade to the swords. This is a major let down.
They could have added to show when charge was ready or even have 2 charges per sword. ⚔️
why is cod acting like a damn school board instead of a gaming company
So how is it an early completion if you don’t do it early? I thought the whole point of the reward was because you did it blind without the directed mode guide, the calling card literally has a blindfolded head.
Also why do they refuse to make the wonder weapons strong and fun to use? It’s one of the reasons I haven’t really touched zombies since I got nebula.
Anything on the Dark Ops Challenge for Citadelle?
I played a game of citadel last night it was completely broken ray gun affects wouldn't work power ups didn't have glowing affects zombies was getting stuck in place the lava in the boss fight was invisible it was completely broken
On cidadelle (I’ve only played on this map since the update so idk if it’s also happening on the other maps) on high round like from round 40s and up the VFX aren’t loading and it looks like a alpha or early beta version of the game, all explosions don’t load, the swords special attack aren’t visible u just see all zombies dying, aether shroud just looks like your hands are blue, those are a couple of examples of what’s no loading, hope they fix it soon cause it looks terrible and I’m on a ps5 pro and also on recent Lego unlock u can also see it and ZoneX stream u can see it as well so it isn’t just me
The light sword won't be nerfed, they'll have just halfed the armour you get from swings because you kill 2 with a swing now
Red light, green light zombies sucks ass. I dont recommend it
They need to fix the weapon classes for zombies. Every time I try to save the attachments on my gun and back out it removes them all, and when I set any blueprints/mastercrafts as a zombie build, it doesn’t save that either. Also they need to re-add the ability to put cosmetics on attachments, I removed the scope from one and I haven’t been able to put it back for a month.
Gigantic L on the Devs part, literally nerfing everything fun in the game. Their attempt to make the game friendly to new players but at the cost of ruining the fun for OG players is not what the community wants, plus the niche fixes versus the very obvious bugs like crashes/server connectivity, unable to revive teammates, etc. 😢
The shock charge in the work room step was obviously a bug..why is everyone acting like it wasn't lol.
101 on how to ruin a fun game😢
Void Sheath augment is broken, it WILL disconnect you from the game.
Nerfing directed mode, and the delay on spawns and waves is so unnecessary tbh..
So what about weapons ? What guns are nerfed and buffed ?
Treyarch needs to desperately add Weekly Challenges back in where Main Quest Completions are required once per week for high tier loot. I have been trying to push this for years now and idk why Treyarch decided to exclude weekly challenges again this year in BO6 Zombies. We keep going backwards instead of forward.
For some reason my progress for the augments won’t work does anyone have this problem or is it just me
Shadow rift really?
they manage to consistently make the game less enjoyable
The shock charge run is something that was never supposed to be in the game
Why are you mad when they take it out ?? I bet you got whatever you wanted when you were growing up😂
I’m having more bugs after the update than before smh cmon COD
Honestly it’s wild there doing all those path notes and still putting in bundles for the game but can’t do nothing for hackers there “working on it” 😂
Buffed swords. Now the boss fight lags out. Terrible patch.
Hmmmm I was able to do the page skip still by reading the pages in the room and the sword was able to destroy the boss. The block is so broken between 1-2 swings until he is burning things around him. Swords doing two is good balance
Yeah bo6 sucks and i hate to say i bought it
Microtransaction , arbitration agreements too much consumerism very sad the COD community should stand together have a world class lawsuit and watch how the company will start to listen…corporate greed is one of the issues of the game development and is why we don’t get what we want.
Spoiler warning
Has anyone else noticed that if you have the red glow for zombies on in the citadelle des morts end cutscene ravenov is glowing red aswell as krafft after he is attacked. Im probably speculating but it really seems like he’s going to become an antagonist.
I picked up a torch. It was yellow,. Whats it for?
Can you please do a video on directed mode citadelle des morts EE. What is needed, the best items to have, to beat the boss. Tips and tricks. I’m on the finale right before starting boss fight. Not sure too risk it, after lots of hours.
zombies like bo3 and you will see the player size rise!
Happy New years and beste wishis
Update broke the game, back to back Easter egg runs on citadel crashed at the 45 minute mark 🙁 wasted 2 perkaholics and 4 hidden powers