#ReworkSymmetra
0:00 Intro
0:46 Ability Descriptions
3:36 Reasonings
12:13 Conclusion
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If presented the opportunity, how would YOU #ReworkSymmetra
this rework idea is AMAZING. I love the concept of her damage healing allies anywhere because then teammates will be able to VISIBLY SEE THAT IM DOING MY JOB AND AM NOT THE SOLE REASON WE'RE LOSING. we're still gonna get flamed with this Sym rework because people who insta-moan about a Sym on their team are gonna complain that she doesn't heal for 500hps to save them from their dumb positioning but still. I love this idea because it adds on to Sym 2.0 which imo was the best version of Sym, in terms of fun.
This is great
putting sym in the healing catagory is the only way the devs can finally fix her without breaking the game.
I think you would need to change the order or armor and shields again to make her passive not useless on armor heroes but overall I like it.
Two things that, in my opinion, would feel wierd:
1. Dammage turets healing allies trough Sym's passive when she already has dedicated healing turrets. I think the passive should only heal from her weapon dammage.
2. Being able to togle off a speed boost that you hold a button to activate – just seems too overengineered in way.
Other than that, great concept!
Also, another concept for the ult:
Dome generator – symm manifests a shield generator surrounded by a dome shield, similliar to Barrick's ult. While inside the shield, allies get shield healing. Shield genetator can be destroyed.
ok i pull up
This is a very good rework! I really like the Photon feild idea by mixing the sheild gen and barrier. And it does seem to fit well for OW2, nice job. Hope blizzard will listen and work on her soon
I love this idea and how you have to be a dps hero to also be a support character
While I like everything, it’s sadly wouldn’t happen as u had taken out her core ability which is teleporter, I think they should significantly buff her teleporter to the point she teleports every projectiles (for example: Zarya’s secondary, Sym’s secondary, Zen’s balls, etc) and whenever she destroys her own teleporter the cooldown should be halved like Torb’s turret. Maybe also buff that whoever teleports by it gets a benefit (like speed boost or damage reduction).
And I also think (for her beam) to turn auto-lock only in level 3 to reward good players.
I feel like the active passive is a bit broken. Being able to heal people regardless of LoS anywhere on the map outside of an ult is…. a lot.
Someone show this shit to blizzard
I wonder what if she can further charges her secondary.
But instead of shooting orb its a smaller version of 2.0 photon barrier that has like 50-100hp.
Since shields are heavily nerfed in OW2 her being a shield oriented support would bump up her usability even more & also makes her stay true to her lore
Sorry if this comes across as rude, but this rework seems like it would terrible for starters. For example, why would you want to pick her? She doesn’t have any utility in her kit aside from damage, but even then, Zen can do that but without needing to set up first.
Having her healing tied to turrets and dealing damage would realistically make her into a character who bunkers down and waits for the enemy to come to her, not play aggressively. Increasing her turret count means she not only takes longer to set up, but she has to wait longer for her cooldowns. Combined with removing her tp/mobility, and you have a hero who can’t keep up with the game.
After the experimental card (that wasnt great) I reckon part of the reason they talk about the healing turrets not working was the auto-aim! How would the turrets pick who to heal? Percent based? Closest (I dont think this would work)? Total Health? I can see downsides with all of the options.
I DESPERATELY want the devs to dive into the fact she can “Bend reality” when reworking symmetra, she can do so much with hard lite she could make a bridge that follows her where ever she walks, she could slow people, she could flash people, if she stays a dps she can have an ult that’s like 9 seconds that is like a power up she gets rid of photon projector instead she has fast projectiles no charge up her abilities have low cool down, she could have an ability where she is so fast she phases through people doing damage to them she could make hexagons that act as a shield and projectile THERE IS LITERALLY AN INFINITE AMOUNT OF IDEAS
Babe, wake up! New Symmetra rework concept video by YellowNinja.
I'm fine with sym being a support. I've actually stated I want to see her as a support with the change to the TP.
But I'm stopping at "sym with have lockon like she used to, but with longer range".
Yeah. No. There's no way the rest of this is gonna be balanced if that's already at the very start 🤣
Nah they can make another support with Sanjay Korpal. Symm can be left alone. Why bother her when there is another Vishkar employee?
Like the concept. Instead of healing turrets, I’d like to see healing drones