How to Helldive like a Pro – A Helldivers 2 Guide



Helldivers 2 is a fun but rather challenging game. Whether you’re struggling on Helldive or any difficulty at all, this thirty minute guide/ramble will hopefully help you out – including strategems, armours, or the most important thing of all, strategy.

Patrols and heat:
https://www.reddit.com/r/Helldivers/comments/1bdudf3/lets_talk_about_patrols_an_in_depth_analysis_of/
Third party sites for the store/other things:
https://divers.gg/
https://helldivers.io/

00:00 – Intro
02:14 – Mission Modifiers
04:04 – Strategems
15:22 – Grenades and Boosters
17:38 – Armors
19:37 – Starting the Dive
21:53 – Mission Behaviour, Objectives, Samples
24:34 – Patrols, Outposts, Fighting and Extracting
28:58 – Random tips

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18 thoughts on “How to Helldive like a Pro – A Helldivers 2 Guide”

  1. This game would be infinitely easier if healing worked properly. It’s either bugged or the mechanic they have right now that constantly stops the animation and takes forever to heal sucks donkey balls.

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  2. You're one of the first guy i heard to say orbital rail isnt that good and i agree, taking out one guy in a swarm game is not a very good stratagem.

    Ive seen some players who had issues with clearing outposts and buildings(either improper usage of stratagems or not knowing how to approach the situation) so ill put how I deal with them. Spookes already hinted and talked about on some of the ways but here's a dedicated list.
    Light outpost : eagle airstrike
    Medium outpost : eagle airstrike
    Large outpost : Orbital laser or multiple eagle airstrikes
    Spore spewer : any rocket launcher
    Shrieker nest : any rocket launcher 2 times
    illegal broadcast : any rocket launcher, shoot the screens
    mortar : eagle or cqc it by hitting the vents
    Every else that needs a hellbomb : hellbomb it
    (note that there are of course just my approach(mostly low risk) of dealing with them with least effort, there are multiple ways to deal with each of them, also there's a player's preferred method so feel free to add more advice.
    (edit : grammer)

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  3. Elisha said he "fucking won" that kinda blows my mind. The fact he beat a person after catching him by surprise with back up was more important to Elisha than running down this woman.

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  4. My number one advice is that you need to really understand the enemies properly to deal with them. There are a variety of weapons and enemies and the way damage works in the game is not all intuitive.

    Most games work with a health bar system, and hitting weakspots simply does more damage to that one health bar. I'm not saying that doesn't exist in helldivers at all, but for the most part the ways to kill enemies in helldivers 2 completely circumvents it. Think of every single part of an enemy as having its own health bar. Every limb is a separate health bar.
    Additionally, enemy's armor is a separate system from weak points. A weak point can be behind heavy armor, and an exposed part can be very beefy.

    The absolute best example of this is Chargers. If you spread out your damage on a charger, it will take AGES to kill it. But there are some conditions that will instantly kill the Charger. Stripping his head armor or damaging one leg enough will instantly finish him off. Additionally, popping his ass will incapacitate it, and die after a few seconds.

    As a result, there are some very quick and reliable ways to kill chargers. 2 seconds of continuous flamethrower focused on one leg. An Anti-Tank rocket to the face. An Anti-Tank rocket to a leg, stripping the armor, then focusing it down with any weapon. Stunning the charger, then popping the ass with 2 seconds of heavy machine gun fire.

    Then there's the other side, understanding the enemy's attack methods and tactics. Hunters will attempt to flank you before striking, so when you have a bug breach, you should progressively back off, disallowing that so that you can deal with all bugs coming from the roughly the same direction. Bugs will generally chase down the player, so unless you can create a lot of distance, they will stay aggro'd. Finish off hordes COMPLETELY, don't leave any stragglers, or you will get more bug breaches and get overwhelmed in the future.

    Meanwhile on the bots side, bots don't aggressively pursue divers nearly as much. Additionally they are fairly stupid and blind at times. If you break line of sight, they can easily lose track of you, allowing you to flank them or disengage, as they will just check out the last spot they saw you. They are also slow and won't chase you endlessly, so often times if there's a bot drop and you don't need to be there, just run pre-emptively and move on elsewhere.

    Generally speaking trying to face bots fair and square will leave you helplessly lost.

    Bots set up bunkers outposts with many tools at their disposal to prevent head-on attacks. Stratagems are especially effective at just chucking into objectives before you hide. Even stratagem jammers can be dealt with relatively easily if you can avoid a dropship there and sneak in. There are surprisingly little enemies once you're actually inside their little bunkers.

    Oof, this comment ended up very long. TL;DR understanding your enemy is key.

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  5. This video has been approved by the Ministry of Truth🫡 thank you for the helpful tips, fellow Helldiver. Your bravery and knowledge will be held in high regard.

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