I love this Docuseries Behind the Scenes! OX REACTS: The Callisto Protocol – Ep. 3 Docuseries Reaction!
#thecallistoprotocol #krafton #oxfordking #reaction
Glen Schofield and the development team at Striking Distance Studios are joined by the cast of The Callisto Protocol and notable icons in horror entertainment as they go behind the scenes of the game and discuss their shared love of the horror genre.
The Callisto Protocol is a next-generation take on survival horror from the mind of Glen Schofield. Blending atmosphere, tension, and brutality with terrifying moments of helplessness and humanity, The Callisto Protocol immerses players in a pulse-pounding story where unspeakable horrors lurk around every corner.
In this narrative-driven, third-person survival horror game set 300 years in the future, the player will take on the role of Jacob Lee – a victim of fate thrown into Black Iron Prison, a maximum-security penitentiary located on Jupiter’s moon, Callisto. When inmates begin to transform into monstrous creatures, the prison is thrown into chaos. To survive, Jacob must battle his way to safety to escape Black Iron Prison, while uncovering the dark and disturbing secrets buried beneath the surface of Callisto. Using a unique blend of shooting and close-quarters combat, Jacob will need to adapt his tactics to combat the rapidly evolving creatures while scavenging to unlock new weapons, gear, and abilities to outrun the growing threat and escape the horrors of Jupiter’s Dead Moon.
Set on Jupiter’s dead moon Callisto in the year 2320, The Callisto Protocol casts players as Jacob Lee, an inmate in Black Iron Prison. When a mysterious outbreak throws the moon into chaos, Jacob must face his darkest fears to defeat the bloodthirsty creatures that stalk him as he unravels the dark mysteries at the heart of the powerful United Jupiter Company.
🌐 Official Site: https://callisto.sds.com/en-us/
👉 Where to PURCHASE The Callisto Protocol:
– Official Site: https://callisto.sds.com/en-us/buy
– PlayStation: https://store.playstation.com/en-us/p…
– Xbox: https://www.xbox.com/en-US/games/stor…
– Steam: https://store.steampowered.com/app/15…
– Epic Games: https://store.epicgames.com/en-US/p/t…
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⏱️ Stream Start Time Schedule:
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👉 NOTE: I’ll start earlier if my schedule permits
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I just looked online there will be a normal. Easy and hard difficulty modes.
Fantastic job as always bro!!
I’m pretty sure Josh was in Call of Duty WW2 which Glen and his team made a few years back when they were Sledgehammer Games
Sam character which is Leon is the captain of the black iron prison guards, but there is also the warden of the facility which I believe is the villain of the game
Glen already wants to do a sequel and new game plus is confirmed
Did you hear about the prequel podcast? It’s really good and there’s 3 episodes out. 6 eps total and they come out every Thursday up to the release.
I’m not much of a horror style games…but definitely looks like it’s going to be a great game! May give it a go.
Can't wait!!!
the trick with survival horror games and resource scarcity with regards to hopelessness is they want u to feel that way but too much can turn into plain frustration for some players who aren't familiar with it…and maybe even players who are fans of the genre for a long time. theres a sweet spot for it. i think in the re games they had this hidden difficulty modifier to ease up or ramp up difficulty based on how bad you are doing but in a very subtle way. right now the only games doing this kind of push back to players of "can i actually get thru this?" are indie survival horror games, the survival crafting genre, and the recent RE games. i know within the indie genre there are some absolute gems in this game that really fucking crush u in terms of that hopelessness concept like darkwood or recently there was signalis which im about 2 hours into. aside from visage most of these fps indie horror games that are popular with streamers though ive been seeing are more about jump scares and puzzles than integrating that resource management aspect of survival horror. i think visage seemed to strike a good blend from what i have seen. but to me darkwood is one of the best and its a tiny game in the grand scheme of things within the game industry. it doesnt have the same popularity because streamers cant rely on that easy to digest "gotcha" moment of jumpscares that are super popular within the streaming world and twitch viewers.
as for this game i dont mind cinematic sequences but i just hope there is no over reliance on on-the-rails gameplay sequences that was so prevalent in deadspace 2.