How Many Mario Kart 8 Tracks Could you Actually Drive on?



Sorry for the bad quality I’ll make it better next time, promise

In this video, I am going to be seeing how many Mario Kart 8 deluxe tracks you can actually possibly drive on. It’s pretty surprising how much the tracklist gets narrowed down when you are trying to find ones that are possible in real life.
I used the MK8 Deluxe trailer in the start linked here https://www.youtube.com/watch?v=tKlRN2YpxRE
All the music I used was from Mario Kart 8 Deluxe and Mario Kart Wii.

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47 thoughts on “How Many Mario Kart 8 Tracks Could you Actually Drive on?”

  1. There's a few more that might be driveable if you consider more than stock cars. For instance, rally cars and other vehicles with lifted air intakes could do some of the small water ponds with little issue, and ATVs and motorbikes could do some of the non-glider jumps with little issue

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  2. Okok, but think about this games rainbow road. Space is a vacuum, so if you had a car that could propel itself in any given direction (this is a stretch of what it really means to be a car) you could make that jump and you could slowly and awkwardly navigate the track. If you had like a rocket ship car- thing.

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  3. You should make a 2nd part, making the impossible parts possible, using a bridge for the glider parts, special cars, or even sci-fi solutions that are acutally possible but not done because they are impractical.

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  4. Dope video, please balance the audio better next time though, It was like I was listening to a whisper, or normal volume then the song for the cups blasted my speakers xD subbed

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  5. Actually, the MK Stadium track at the beginning IS possible. The wall driving thing you mentioned is possible in real life… if you're going fast enough and your car has hellacious downforce!

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  6. Anti-grav should probably be optional, because controls shouldn't change the way they feel mid-track. It's like the game doesn't know if it wants to be Mario or Sonic

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