How long were they waiting? | Weekly Highlights



Taken from streams at https://www.twitch.tv/Slate. Live every weekday at 11am British time.

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42 thoughts on “How long were they waiting? | Weekly Highlights”

  1. That David in the first clip is why the devs shouldn’t make balance decisions based on garbage players. They should change it based on player who actually know wtf they are doing and understand the game.

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  2. Going to the gate thinking the last gens been done, but there's still one more. I've done that before. Cause I've sworn it was already '1 gen' before the previous one popped. idk if it's a bug and it actually showed 1 gen when there was two, or if I'm crazy, and I'm never recording when this happens, so I can't double check.

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  3. Nah that ghostface complaining about the Adam tbagging…

    Why do killers think teabagging is the most toxic thing survivors can do? (almost all killer mains act like this, even Otzdarva, the GOAT and the nicest person on DBD, thinks survivors Teabagging is toxic, when it has zero actual effect on the game)
    The ONLY time teabagging is even remotely as toxic as anything killers do, is when u sit at gates and do it, instead of leaving, cuz you waste the killers time and make them come force you out.

    When did we, as a society, fall so far that people crouching repeatedly in a videogame, is seen as the equivalent to a playstyle that forces the other player to just not play the game and either sit there for 4+ minutes doing nothing, or just leave the game and have to queue again(slugging, tunneling, camping)
    How in any universe, is someone crouching repeatedly equated to any of those playstyles?

    I dont like to talk about killer VS survivor stuff very often, but this one is such glaring just plain stupidity on the killer side that i cant ignore it.
    Yes, it is somewhat demoralizing or frustrating when someone just bags after every pallet, but the sheer fucking audacity to say that affects your own gameplay in any meaningful way is just mindblowing.
    If we want to give an equivalent response to tbagging, hitting on hook is INFINITELY more appropriate. Does not affect their gameplay in any meaningful way, has no other effect than mental, and more importantly, is not something you will necessarily go into a match planning to do. Whereas slugging, camping and even tunneling, have specific builds/perks you can use to make them easier, and when you see that, you know that the killer never intended to play fair or have a good time, or even cared so much about winning, as being a toxic asshole.
    If there were a perk for survs that made teabagging give the killer Hinder or something, then you could say that was similar and that they went into the match intending to be toxic…except fun Fucking fact, there is no such perk, CRAAAZZZY right?

    I am a killer main, but i fkin hate other killer mains. Theyre all so egregiously braindead, they genuinely should not be legally allowed on the internet.

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  4. Another weekly highlights to brighten my day! I've recently had many survivors who aren't getting the gate. An Alan was standing by gate. I thought he was going to work on it so I went to a down survivor to get them up because the killer was in chase. I come back and he was still standing there hiding and waiting for a heal. Same game I was in chase. Only me and a Yui were left. I'm in chase. She runs around the outside of the map on the opposite side of the gates. The killer gave up on me and I ran to do the gate which still wasn't worked on and Yui came running over to finally work on the gate. I ended up dying because she didn't take a hit for me and ran out of the exit and left me. LOL But hey it happens. Pig was adorable. 😀

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