Star Citizen’s first ever fully functional 100 player server test let pilots engage in the game’s biggest battles EVER! I teamed up with @Avenger__One for some EPIC combat in a a MASSIVE battle!
Avenger One’s video https://www.youtube.com/watch?v=TuxTN9P8UMk
Use Referral Code: STAR-DJDR-4P6C when purchasing a game package for some extra in-game credits!
#starcitizen #100players
source
You and a1 both stopped video before that Gladius fight, what happened?
This was great, but honestly I think an all distortion build would have been a laugh and a bit more fair.
I mean, you're pretty good in the turret and it's A1 flying. Not just any ship, either, but a Scorpius in atmo. It would have been a fun handicap to go full distortion, and watch everyone else drop to the ground.
Great content though, really enjoyed watching you guys crush it together.
A lot of hospital gowns were made that day.
Watching this feels like war thunder in space and honestly that is a pretty high compliment for me.
Love how well A1 knows his ship and his weapons, especially the various ranges. He had obviously been waiting for this! haha
Is it me, or is LevelCap barely hitting a thing? He's not aiming for the PiPs o.O
That is running incredibly smooth, I'm kinda amazed.
thats big
This is great. Good editing as well!
Note: Avenger One is always red. Fly with him at your own risk. I am excited about the future. I used to be a monk in a game called Age of Wushu, and we used to fight to capture or defend our own bases. These bases allowed us to level, power up and buy exclusive items. You could not attack it until Friday, and guilds would declare war, which would send out a notification to all guild members. I so want that experience in SC, where Orgs own whole stations, ground locations, and Org settlements, and get a reduced price and higher yields. Players who visit the stations would be taxed a small fee, and this improves the Orgs coffers.
"That was quick" – Uh… you laid into them with 8s4. Of course it was quick. Who else has that kind of firepower.
You guys should tag enemies, with ALT 1,2,3,4. That way you can say target 1 or 2 or 3 and instantly get ur team mate on target.
Honestly, with the few mishaps with the targeting and few other things, I think it worked out very well. And those small mishaps imo are going to happen and the player cap should be increased, progress isn't made with by crawling.
I'm getting some serous The Last Starfighter vibes for some reason.
Imagine dropping an EMP right on the middle of that… Beautiful! 😍
its possible with 10years of alpha development, 400 million dollars and dumb luck.
I wouldn't be surprised if a lot of the improvements are due to theaters of war or if it's coming soon™
Imagine how awesome this will be with actual org wars over player outposts on the ground below.
I can easily see such a fight on a persistent server going on for days, as new players in each org logs on and jumps into a fighter to join the battle, and exhausted players log off for the day.
Not going to lie this was pretty disappointing. felt like you were just flying round shooting people flying about randomly, there didn't seem to be much other action going on at the same time
what ship is he fighting in the first scene? with the turret and stuff? 😀
What's the ship they're using?
Lol dead ships ? Rub my ears