How I Beat The Hardest Gen 6 Nuzlocke



Today I attempt a hardcore nuzlocke of pokemon Eternal X INSANITY MODE

NUZLOCKE RULES:
Basic Rules:
-Once a Pokémon faints it is considered dead and cannot be used anymore.
-You can only catch your first encounter in every area.
-You must nickname every Pokémon.
-Once you white out the run is over.

Hardcore Rules:
-You cannot use items in battle. Held items are allowed.
-You have to change the Battle Style to “Set”.
-You cannot level past the next Unova Gym Leaders’ strongest Pokémon.
-Documentation is allowed for this challenge
-No Stat Boosting Moves Are Allowed
-Encore and Substitute Are Banned
-Hoenn Gym Leaders are required

DOWNLOAD THE RomHack Here:
https://www.pokecommunity.com/showthread.php?t=362505

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#pokemonchallenges #hardcorenuzlocke #pokemon

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23 thoughts on “How I Beat The Hardest Gen 6 Nuzlocke”

  1. Gotta say, your content is pretty good, and you come off as very skilled at the game. You have a new sub. The one thing I will say is during your commentary in videos like this, you come off as pretty monotone and at some points bored. I’ve seen bits of your livestreams and you have so much more energy and personality there, and I wish it would translate into these types of videos.

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  2. Ok can we like talk about that tier list at the start? Why is USUM not at the top, and why is Sun and Moon in Noob? The fuck?

    USUM is the hardest game in the franchise. Like, by far. Especially for nuzlockes.

    The Z moves from Kahunas, rivals, Elite 4 and Champion, are hard to play around for nuzlockes.

    Almost every single Totem fight is a run killer. Not only the fact that you have to fight 2v1 against a stat boosted Pokémon with a held item and a partner, but they all employ proper strategies as well.

    – Raticate/Gumshoos is hard to take down because of the fact that you only have first stage Pokémon, they have boosted Defense and a level cap of 12.

    – The Araquanid has starting rain, boosted speed and intimidate support. It is also much stronger than most the available encounters at this point.

    – The Marowak is a Thick Club Marowak with boosted speed. That would be enough as is without the Salazzle being a pain.

    – Luranits has Solar Blades, Leaf Guard and Synthesis with Sun Support and Flower Veil.

    – Togedemaru is like the only easy one, and it’s still a lot harder than most gyms in most games.

    – Mimikyu is omniboosted, has a level cap below most good fully evolved Pokémon, has a Lum Berry, status support and can set up.

    – Kommo-O is an omniboosted pseudo-legendary. With a Roseli Berry. And a Boombursting Noivern and Bullet Punching Scizor.

    – Ribombee gets a double omniboost, can Quiver Dance and gets rain and Heal Pulse support.

    And even considering ALL OF THIS, along with having some of the hardest evil team leaders and admins, and rival fights, that’s not even mentioning how EVERY IMPORTANT TRAINER IS EV AND IV TRAINED.

    The fact that you consider these games to be easier than Diamond and Pearl, and consider Sun and Moon to be easier than Let’s Go is ridiculous.

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  3. I’ve played this game (not a nuzlocke) and really enjoyed the challenge. What was really fun was working out some kinda bs strats for e4. I ended up using an air balloon greninja on Malva, charizard was integral to seibold and xerneus swept drasna

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