How effective are 100 shotguns against Zombies? | Call to Arms – Gates of Hell: Ostfront



Gates Of Hell: Testing 100 shotguns aginst Zombies?

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About This Game (from steam)
Call to Arms – Gates of Hell: Ostfront is a DLC for Call to Arms , featuring the Eastern Front and its “Great Patriotic War” fought between the USSR and Germany. This will take you from June 1941 until the end of the war in May 1945.

Call to Arms – Gates of Hell: Ostfront offers a choice of game modes including Singleplayer, dynamic campaign, PvE, PvP and co-op.
With its instantly switchable views, there’s something for every type of player. First person gunner views for all vehicles, third person views for vehicles and infantry, classic top-down direct control of a single unit or classic RTS top-down; they are all available and instantly switchable.
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i make insane time lapse video for stunning army many collision bots ai that help funny moments. its world war 2 or ww2 simulator and call to arms or call to arms gates of hell also hell gates and gates that are hellFunny moments in time lapse and ultimate epic battle simulator and ultimate epic battle simulator 2 would and should not be known as gates of hell or call to arms steam store bought game how to make funny and fun, time loop and time scale best time insane ensane and should not how to and try not to uebs on steam uebs2 gaming game. this is entertainment and how to make timelapse german army and soviet or russian foot men known as footmen this simulation or simulater. epic battle game is large scale or massive and has epic or epics in it large warefare fighting time scale long format. timelapse combat fun to make and funy moments may happen who or why i dont know but this lot here is for search 😀

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9 thoughts on “How effective are 100 shotguns against Zombies? | Call to Arms – Gates of Hell: Ostfront”

  1. When I have friends tell me that they work in the body-part industry , I always thought they meant they work with car-wrecks , not that they fired double-barrelled shotguns at zombies .

    Reply
  2. ooh, i like this. them squishy sounds when the zombies get hit is amusing to hear, cant wait for a zombie vs a line of MG's kek (perhaps U.S .30 cal m1919). also…I don't think anyone would be bothering on about the Geneva convention if it were against zombies, they're busy trying not to die so they wouldn't care about a rule on some paper xD

    Reply
  3. Awesome production as always, but if I may suggest, less screen movement would be awesome. Eg: Sometimes its kinda frustrating when a bunch of enemies are being targeted , or when shots are falling at the tank, and the screen moves away right before the exciting part. Also, too much moving and spinning all over the place makes it a headache to watch

    Reply
  4. You said it in the video so I'm sure it's already in the works, but flamethrowers would be awesome. Maybe even have them on free move with a couple extra groups set to come in at different points in the battle just incase they roast each other lol

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