Homeseek gameplay with Splat! Let’s Play Homeseek and check out a game where you’ll emerge from a bunker after nuclear war and attempt to survive in a desert wasteland.
Download Homeseek : https://store.steampowered.com/app/2093000/Homeseek/
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source
splat: "the first level of frostpunk is kind of a 'gimme'!"
me: … [sweats]
Strange how you talk about LEVELS of Frostpunk. There is none.
Brutal = Frostbite engine. Have some fun then get smacked in the face with a brick wall the Devs put in
Having to repeatedly manually add people back to buildings, like in Endzone, is a bunch of bullshit micromanagement that I'm absolutely not here for.
If you've developed a game where people are dying of water, but no-one works in water production (because the previous people died off, or whatever), then you need to change your design. Having 50 people idle and starving in Endzone marked the end of that game for me, and I'm not going to waste any energy (or money) on a game that doesn't respect my time with this bullshit.
(Why yes, I do feel strongly about this)
Rigid game design, like frostpunk, is not my thing. Hopefully they can fix this to allow multiple approaches.
I wouldn't therefore call Frostpunk a good guide post, unless youre looking for linear solution design
"The first level is a bitch!"
We love you Splattercat for your brutal honesty.
To be fair, if you're in some post-apocalyptic hellhole and everybody seems 100% happy all the time – leaving might be your best option. That kind of situation almost never ends well.
I like the new naming structure. You deserve to be viral. You should work on your thumbnail game.
Sick bro
Could be interesting. Content and theme are solid. Didnt see enough of game play to get a good barometer though. I fear it will be lacking in many areas.
So, I don’t know if this is one of those games, but it sounds like an optimized-build-cue -game. You have a build, and each map you execute the same build+something+extra. Nebuchadnezzar did this thing where it totally burned me out of the subgenre.
You lost me by second 40
I legit thought the title was Homestuck for a sec and was very concerned for Splat's mental health.
Whilst I like the UI to feel like it's part of the game world, a balance needs to be struck as we know a lot more (and care a lot more) about accessability these days. Those 90's UI's may look neat, but that also makes them much more difficult to adapt them with accessibility options. Conversely a sterile UI may not look as good, but adapting it for accessibilty becomes as simple as changing a couple of values in the metadata instead of having to redraw a bunch of textures.
Surviving in a post-apocalypse should be dark and oppressing all the time 🙂
it really reminds me of desert punk lol
am i tripping wasnt this guy use to play a bunch of state of decay or is that someone else lmao
Hearing Splatty saying out loud my major gripe about today's UIs is the most exhilarating feeling in the world.
Nice vid)
Now I wonder if Splattercat and I played a different Frostpunk game because I always get voted out on the first level.
"A bunch of nerds that came up out of a bucker"
I normally break tutorials in games by going off piste, so to speak.
Looks like I may have found my groove!
Oooh… Home seek not home sick.