Welcome to my custom, modded Highfleet campaign. Every enemy ship has been replaced with a custom built ship designed by the community and then voted for, so expect some spicy ships.
Every time hope fades, a new day dawns.
Remember at all times, my channel description.
Special thanks to everyone who has supported me through my Ko-Fi! (https://ko-fi.com/phros)
My Discord: https://discord.gg/zp2pfvtDgx
Second Channel: https://www.youtube.com/@PhrosToo
Voice Acting Credit: Madeline Dorroh (https://www.madelinedorroh.com/)
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This isn't hard mode, it is Brutal Mode.
I just lost my vanilla hard mode campaign. I invested heavily in light craft and had no way to deal with the Borey, Gryphon, and Nomad ships; short of stocking up on tons of AP.
Wow I think that saved the entire campaign
That desperate hunt for a hidden city got my palms a little sweaty watching ngl.
DEUS IN NOBIS.
At 10:00 it's value of repair, not a cost you have to pay. All parts that you have in your hold used in repair/upgrade are added to that sum below work time.
EDIT: Also, worth to mention. You don't have to go through lenghty proccess of reattaching landing gear. Add bare necessities to make it land in repair bay. After that you can rebuild it back with saved schematic
Oh thank goodness!!! Also I miss the slightly longer eps, but I get that this playthrough is stressful as heck
Nice! đđđ
I appreciate your effort, even watching is difficult.
epic
Finding that city was an act of God. While your first instinct might be to just repair the Sakhar, I'd recommend redoing your landing gear setup so it breaks less often, and maybe scrap the Sarmats for cash.
This campaign looks impossible, I am going to be honest đ but you are already further than I thought you would be.
Beautiful finish!
Keep up the videos man!
The roller coaster continues! Full faith đwe must rely on the almighty to see us through â at this point what else will??
Good slug match you have got going here. If you fail this onr i presume you will have gathered enough understanding to nail it next time.
This campaign has made me way more interested in moding the enemies in my playthrough. Im impressed by how well the utilizes other type of assets in garisions.
This episode is a good example of how enemy planes are not bound by the 10 hour rearm & refuel limit. They will just keep coming back again and again until you destroy them all, which is why being discovered when in the range of enemy carrier tactical group is so dangerous.
Radiation in crash sites is still in the game, but it will only happen if the ship was carrying nuclear missiles(i.e. the Nuclear War was triggered)
Dude, that Umma battle was the sweetest thing I've ever witnessed
What a ride, the ups, the downs, the weird sideways, and there's still so much more to go!
The timing on that was beyond perfect.
Maybe this campaign can be salvaged?
HighFleet Season 3: Brothers in Arms
Episode 6
Losses
Audio Recorder Transcript, Officers Staff Room, Muhit
Capt. Heshimel: Stand by, Fleet Commander on Deck!
Sr. Adm. Daud: At ease, gentlemen. Letâs get this business started. I have just come from a conference with the Grand Duke. He is not enthused about our progress in the conduct of this campaign. We have constant fuel shortages, repairs are consistently substandard and the costs of locally sourced parts is bleeding us dry, this fleet is on the edge of mutiny, and I have to deal with General Ignatievichâs constant nagging for more men and supplies to reinforce his divisions. Tell me that we have some good news.
Capt. Heshimel: Sir, Iâm afraid not. It seems that the Harbor Master has absconded with the payment for the repairs for Muhit. The workers are refusing to work without their payment, and we have parts scattered all over the dock. I have sent our company of Armsmen out to find the brigand but as of yet, no luck. Itâs worse than finding a needle in a haystack. These locals all look out for one another, even the ones who steal from us. I suggest we institute martial law while we are landed. We canât afford to keep letting these Northerners keep defying us.
Sr. Adm. Daud: Captain, you are a good chief of staff. However, you donât want to be replaced this far from home. If we enforce martial law here, we wonât have to worry about the Lord Governor or the Gathering. The people will kill us in the streets. We can hardly win this war without starting another in every port we come by. Commander Severich, how much do we have left in the coffers?
Com. Severich: Sir, we donât have enough to restart repairs. We are already running a razor thin line with fuel. Without a major injection of funds, we will be walking to Khiva. The Captain of the Wahatan is giving me ulcers with his constant requests for funds to replace the aircraft lost from combat these last weeks. Not to mention the need for repairs to Wahatan and Sakhar. Ammunition for the CIWS and main armaments. Sir, I know we set out to get revenge for the strike on the Capital but at this point, I'm not sure we can feed our crews.
Sr. Adm. Daud: Thank you for your candid appraisal of our fleet's condition. Whether or not we can meet the demands that have been placed on us, we will not be returning home. Either we win here or we die here. There will be no retreat. Is there anything else that I should know about?
Com. Severich: Sir, we got report from the Sekhar about 20 minutes ago while you were with the Grand Duke. We lost the tanker Yufti to an air strike while she was en-route to Shethe. Sekhar recovered the crew that was able to get to the escape pods. Initial estimates are 35% of crew recovered. The rest are presumed lost with the ship.
Sr. Adm. Daud: Just what we needed. Losing that tanker will put a hamper on our effectiveness going forward. Iâll appraise the Grand Duke of these developments. Dismissed, gentlemen.
End Transcript
â——-
To: LTSG Georgiv, Engineering Officer, Wahatan
LTJG. Vasily Georgiv, Sensor Officer, Wahatan
GM2 Dimitri Georgiv, Gunner 2nd Class, Muhit
From: FleetCom, Sr. Adm. Daud, Commanding Officer, Muhit
Men,
It is with a heavy heart that I must inform you that your brother, FS3 Mikel Georgiv, was killed in combat during the liberation of Shethe while on-board the tanker ship Yufti. From data recorders recovered from the escape pods we have determined that FS3 Georgiv served our Fleet and the Grand Duke with the utmost professionalism and was a credit to himself, the Fleet, and your family name.
Please accept my condolences in this time of mourning. You will receive an extra month's pay from the Bursar on-board your respective ships as a token of our gratitude for your familyâs sacrifice along with a 72-hour leave of duty to pay your respects as best you see fit.
FS3 Georgiv will be added to the lists of those lost in our campaign to punish the Gathering, alongside his brothers in arms who were also lost on the Yufti.
With all respects and admirations,
Sr. Adm. Daud, Commanding Officer, Muhit
End Transmission
When you're repairing ships, is it possible to auto repair as much of the leg as possible – in however much time that takes – and then manually add the rest of the superstructure so that you complete just the leg in the shortest possible time? If you can do this, you could then land and decrease the overall repair time.
Also, considering the frequency of miraculous saves that have happened in the campaign; I think you should do a full Faith run.
Full Faith, Phrosphor. You found the coda/quoda, pushed passed the limit, then found a hidden city.
You said that you had extra voice acting in this campaign, did I miss that or is it still coming?
Man, I'm so excited about that ending. I'm looking foward at the rest. Keep em coming
Crazy. I really enjoy these LPs and anxiety if brings you.
That repair bug is a ridiculous – why is the developer not fixing the many many bugs in this game….
Well you know what they say, you can't always get what you want, but if you try, sometimes you just might find you get what you need.
I love the touches of spirituality and mysticism in Highfleet, like the qodas. Feels like something from the Dune setting like 35,000 years in the future. Gerakkis? đ Also would love to see your design for Audacity Mk. III, whether it goes into a campaign or notâŠ.