Hey Smack What Are Your Thoughts On HSR 3.0 So Far?



Honkai star rail 3.0 first impressions discussion on how smacks experience has been so far.

The Creator smack was talking with
https://www.youtube.com/@Jenazadp
@Jenazadp

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Share video : https://youtu.be/VcxINJQR_PI

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26 thoughts on “Hey Smack What Are Your Thoughts On HSR 3.0 So Far?”

  1. I will drop a similar first impressions video to my wuthering waves video where i actually show the proof of my discontent with 3.0 story. I wanted to get this convo with jenazad out cause it was raw and good open ended discussion on the matter. I want to make sure my full thoughts are shared with more linear pathing though in a separate vid.

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  2. It’s actually crazy how different the storytelling methods between WuWa and HSR are. HSR’s stories are usually really good, the world building and lore are interesting, and the music normally slaps. But for whatever reason they refuse to adapt and innovate in their storytelling. It’s not that the story is boring, it’s just told poorly so it’s not as captivating as it could be. There’s a marked drop in quality for whatever reason. This along with the power creep problems and health inflation for enemies just makes it frustrating because you know what it could be.

    Meanwhile with WuWa, the game went from being mid in storytelling in 1.0 to pretty sick with Black Shores. Now with 2.0, it’s like an entirely different game. It’s so cinematic with its storytelling, the world building is amazing and draws you in through atmosphere and music. Hoyo needs to step it up.

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  3. iafter finishing HSR 3.0 story – its a Penacony but they flooded intermisions between the yapfests with even more puzzle solving
    There were few moments that I enjoyed:
    (spoiler ahead)

    The finale of quest before the Nicador battle was quite good(learning more about the titan was interesting), even though I almost dropped it altogether due to how many pointless empty rooms with puzzles that are not even hard you have to slug through to get there.
    2nd one was The Hertas bit, but this one more due to great voice acting of her EN VA(she solely carried this part IMO), which leads me to the biggest grapple with 3.0 after yapping and 0 brain puzzles, which is amount of abcent VAs for the important characters of this story, not VAs fault IMO and it should be the top priority problem for the hoyo to solve and they fail to do so for at least 5 patches, but lets fly out more cc's for that live stream before the patch release
    Last one – if you cant animate the cutscenes for some reason – hire some artists, make them do several splash arts for all that yapping you have, show it instead of characters staring each other down occasionally lifting a hand.

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  4. Positive note – I like the point about the comic strips in ZZZ. I think it really works. I think Genshin and HSR and WuWa could all adopt something similar and I wouldn't mind.

    I think the reading in games is just lazy. I love to read, but I love to read BOOKs, because I want my imagination to do the work and I'm expecting text. In video games, I want more interactivity or … you know gameplay … to tell the story. I would rather just read a book. Comic strips are the happy medium.

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  5. The worst part was traveling through the Kremnos tower. Just two hours of killing enemies. Phainon's character was so disappointing considering he is meant to be a Kevin expy. The only good part about it was Mydei. I think he is a great character.

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  6. Hsr narrative is like a 3 now. Tingyun revival was random and forced. I’m being put to sleep by the new area which is not normal. I think it’s hoyos weakest link. The lore stuff is INSANE and awesome but the main narrative is horrible

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  7. It is just weird that in Natlan, they actually have improved on this matter. Ngl, Natlan story telling was straightforward and really easy to follow through, though the first half of the final AC was certainly got dragged quite long. Fontaine even though was quite good, the whole Meropide arc was just terrible and unecessary imo and Sumeru was just a nightmare, didn't know a single fuck that was happening even after 4 hours of playtime.

    and now they just repeating the same mistake, what are the odds

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  8. The story telling is still donkey cheeks… if they refuse to improve then at least give us a skip button. I didn’t touch the Sunday & Tingyun story until today because I dread these boring yap sessions.

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  9. This 3.0 patch has me now questioning where all the money goes for HSR. I've been asking that with genshin and now HSR is falling into that category. WuWa had an insane glowup while making several magnitudes less money. There's just no excuse at this point. I've lost all faith in hoyo games

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  10. these are all the same kind of talks we had when passing from genshin to hsr XD
    "they're the same fuggin company! how is hsr so much better then genshin? why are they doing so many things better and they can't fix it in genshin?"
    and now it's comparing hsr with zzz 🤣

    Reply

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