herO's MASS MOTHERSHIP vs Dark. StarCraft 2



StarCraft 2 Tournament – ESL SC2 Cup 174 KR- Dark pulls out the finest Zerg cheeses against a defensive herO in this Protoss vs Zerg cluster.

StarCraft 2 Legacy of the Void – ESL SC2 Pro Tour KR Cup 174 – Dark (Zerg) vs herO (Protoss) – Best of 3

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41 thoughts on “herO's MASS MOTHERSHIP vs Dark. StarCraft 2”

  1. @WinterStarcraft I love these games with Dark, Hero, and all the other greats but can we get some casts with more up-and-coming players? It can be pretty exciting to keep an eye on the 'B-Team' to see who's going to break through in the future. It's also nice to see who else is out there playing SC2 professionally.

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  2. It's kind of crazy how bad Zerg can make skytoss look when they have the right composition to fight it and use neural in addition to abduct. Ultras vs Skytoss is also kind of hilarious; carriers and voids take forever to kill them, and Tempests have low DPS anyway.

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  3. Never played a game of starcraft in my life, found this guy and couple others and i fall in love in this. Brought back memories from rts games that we used to play, that had you working overtime to win. Keep it up!

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  4. Hey Winter, I just wanted to say you’re the reason i’m interested at all in SC2. The passion, love and enthusiasm you show for this game gives me so much joy and you always make every cast a funny, entertaining, and knowledgeable experience. When my new hard drive arrives in a couple days i’m planning on installing the game and starting my journey with Zerg. Keep doing what you do, i’ll always enjoy your content and thank you for sticking true to what you love for so many years. Cheers ❤️❤️

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  5. adepts and oracles are too onesided at this level. they r no risk and high light dps , zerg cant wall vs it or hold it while building more drones. after a perfect hold, it is no advantage for zerg, just normal game.

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  6. terran players – transitioning to BC is hard 🙁 even though we probably already have starports. Dark – I'm going to transition into air-zerg+ ultras without even a spire at the beginning.

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  7. Not even joking, Adrenal Glands could have made the difference in game 1. Coulda have chewed through those Stalkers way more efficiently, been way more efficient. Weird mistake to make, but it's too bad.

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  8. Wow, I hate what SC2 has become. All new units and abilities. They made it that the game requires less planning, but more reactionary moves. Like dodging disruptor shots with fast unburrowing lurkers ("siege units"). And I hate Viper abduct.

    I hope, Frost Giant is not gonna make their game like this, and not focused on worker harassment.

    Watching BW looks like a chess game, especially on 76 map. One player invades one location, the other a different location. "You take my queen, I take yours." Positional advantages.

    Sc2 looks like these children games where you need to be quick to slap the other kids hands. You slap faster with that Disruptor or that abduct, or you move somewhere, surprise your opponent, slap a base and run away.

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