A track I made for a new event in Wrath of the Gods. Following the defeat of the Moon Lord, an encroaching force warps a typical Blood Moon into something far more sinister. Expect newfound terrors beyond the usual Dripplers and Blood Zombies…
Mod by @dominickarma6646
Wrath of the Gods server invite: https://discord.gg/SWeTNNKwzw
Workshop page: https://steamcommunity.com/sharedfiles/filedetails/?id=2995193002
Perceive the Moon Spire: https://discord.gg/NXuGJdr3P6
source
There better be an arachnophobia mode. Otherwise i don't think i will make it past Moon Lord…
This upcoming WotG update is gonna be spectacular.
this is the theme for when the moon burns the sun
“C’mon guys, I thought we promised to stop making blood pacts.”
Can anyone decipher what the text at 1:54 means?
BLOOD STAINED ECLIPSE UPON THE ALTERNATE SHORE
TRITONES BELLOW BEFORE THE ALIEN RAPTURE
A WITHERED DEITY LONG PAST HIS PRIME
HEMOPHILIA UNSTOPPABLE MUST BE SATIATED
HE IS COMING
HE IS COMING
HE IS COMING
HE I-
noxus themed enemies would go hard
who up burning they moon
This is what i menaged to decipher in 1:54:
"seek of the best
grow forth prosperity
may the sun bloom once more"
~hi limni :3
This is what mfs thought would happen on April 8th
This truly is a Paradise Parasite: Wrath of The Gods Noxus Rework mod for Calamity
peam
Yo that's a sick idea for an event.
POV: the sun goes in front of the moon:
Surely this is just a normal blood moon right? Right? 😏
YOOOO this is gonna be sick
oo..
Atmosphere is filled with blood…
Blood moon and Solar Eclipse were annoying enough on their own when unprepared, I dread the idea of a post moon lord weather event like them
Holy shit, this is so good
* You hear a crowd of dangerous creatures approaching.
another WoTG OST yooooooo
I might think if this is a combination between the Eclipse and Blood moon this would be terrifying
Can someone explain what is this? I can't find anything about it.
hey, that's like, my favorite item!
RED SUN, OVER PARADISE.
"The crimson light shines within the darkness, grotesque monsters of unimaginable malice arise from the deepest voids of chaos."
Is this supposed to replace both the Noxus meteor eclipse and the WIP Noxus fog event?
I can sense the isaac comments without even looking
lay witness upon the budding blossoms' tarnishing of a descended interloper's avatar
More sensory to consume!
that moment when solar eclipse after blood moon
im so fucking scared now thank you
average thursday…
Ive never encountered this waht
Now, thou shalt dance in tapestries of buried fate
Seek thine destiny atop the bygone ashes, where the lilies shan't grow
I’m seeing red…
wait… is this event already in mod?
So judging from the progress made, is it safe to assume that the update's almost ready to be released?
yo wake up earth 2.0's solunar eclipse just dropped
"something sinster eclipses the moon…creatures of darkness aproach." DISTORTED BLOOD MOON,WAVE 1 0/100%
I noticed that half second frame of Text there >:] it’s at 1:54
This should be an event that stays permanently until a sort of ancient doomsday clock is fixed
"Darker than Darkness itself, a bleeding star gazes from the horizon.
Your work isn't even close to done yet."
• "A blood moon… IN THIS SUNNY DAY!? Don't tell me that big eye will come here too."
• "I knew the blood moon makes the atmosphere turns red… but this is surreal!"
– The Merchant –
I predicted the future…
This is giving me dead space/castlevania vibes
Haemolacria is an unlockable passive item added in The Binding of Isaac: Afterbirth † (Booster Pack #4).
Effects
Tears are fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into smaller tears in all directions.
The number of burst tears is random between 6-11 and they have equal chance.
The scattered tears deal random damage that is 50-83.33% of the main tear. On average, they deal 66% damage.
Tears down: Tear Delay × 2 + 10
(in Repentance) The tear delay adjustment is applied after fire rate downs, before fire rate ups.
(except in Repentance) 1.31~× damage multiplier.
(in Repentance) +1 damage and 1.5× damage multiplier.
(in Repentance) Range down: 0.8× range multiplier.
The main tear has a roughly 1.71× size multiplier.
Notes
Higher shot speed lowers the arc of the main shot, whereas lower speed heightens it, resulting in a very minor change in effective range.
The split tears are affected normally by shot speed.
(except in Repentance) The tear falling speed stat is entirely ignored for both the main shot and the split tears.
Synergies
Bob's Rotten Head: When the head lands, tears are fired.
Brimstone: Haemolacria has priority. +20 Tear Delay after Haemolacria tears down, instead of Brimstone tears down. The main tears burst into 4-7 brimstone beams instead of smaller tears. The beams deal 100% damage per tick.
This does not apply to Azazel/ Tainted Azazel's default brimstone beam, which is overridden but with no special effects.
(in Repentance) If the powered-up version is acquired through another Brimstone or through (in Repentance)Sulfur, the 1.2× damage multiplier is overriden by Haemolacria's own 1.5× damage multiplier. The beams' width doubles.
Brimstone + Chocolate Milk: The brimstone beams deal 100% damage regardless the charge. Chocolate Milk allows for rapid firing of Haemolacria tears, giving Isaac the ability to flood the room with Brimstone lasers.
(in Repentance) Brimstone + Technology: The lasers coil the beams, which is purely visual, and Technology does not grant 1.5× damage multiplier.
Dangerous when combined with Ipecac.
(in Repentance)Berserk! / The Forgotten / Tainted Forgotten: Burst effect occurs on each enemy hit. It also increases the size of the club, similar to Polyphemus. The throw is unaffected and does not scatter blood tears.
The Soul uses Haemolacria as normal.
Chocolate Milk: Completely charged shots and their burst tears are larger and deal higher damage than normal. Chocolate Milk also allows low-damage Haemolacria shots to be fired rapidly.
(except in Repentance) Increased tear delay.
Compound Fracture / The Parasite: The main tears can split as they burst upon hitting an obstacle, or an enemy, but not upon hitting the floor. The split tears can burst, but burst tears from main tears do not split.
Cricket's Body: Main tears can split as they burst upon hitting the floor, an obstacle, or an enemy. The split tears can burst, but burst tears from main tears do not split.
(in Repentance) Haemolacria's ×0.8 range multiplier does not stack with Cricket's Body's own ×0.8 range multiplier.
Dead Eye: Both the main tear and the burst tears can increase the damage bonus, but missing the burst tears won't reset it.
Dr. Fetus: Haemolacria has priority. +10 Tear Delay after Haemolacria tears down, instead of Dr. Fetus tears down. The main tear is reminiscent of a bomb and scatters into 3-5 bombs that explode simultaneously. The split bombs deal half of Dr. Fetus' damage calculation based on the main tear's damage.
(in Repentance) Double Dr. Fetus: Isaac fires one additional Haemolacria tear, essentially a multi-shot effect, without stat change.
Dr. Fetus + Sad Bombs: Sad bombs from Haemolacria tears shoot 10 Haemolacria tears, which then scatters into bombs without Sad Bombs' property.
Ipecac: Tear delay is increased by 1/3 compared to either of the items on their own, but Isaac now fires Ipecac shots that release poisonous, high-damage but non-explosive split tears on impact.
(in Repentance) Haemolacria's ×0.8 range multiplier does not stack with Ipecac's own ×0.8 range multiplier. Can be dangerous when combined with Brimstone.
Lachryphagy: Main tears can feed on other main tears or burst tears while burst tears cannot feed. The main tears will burst into 8 tears that have Haemolacria's burst effect upon impact or being fed enough. If they impact too soon after being fired or hit an enemy, they will burst into Haemolacria's burst tears. Lachryphagy's burst tears do not benefit from Haemolacria's synergies with other items, such as Brimstone or Tech X.
Lead Pencil: Fires 12 Haemolacria tears, all of which will burst.
Mom's Knife: Haemolacria tears fire while Mom's Knife is charging.
(in Repentance) Overridden by Mom's Knife. Stats change still apply; however, the tears down is instead a +10 Tear Delay.
Monstro's Lung: Monstro's Lung has priority. Fire rate is reduced. Fires 8 Haemolacria tears, all of which will burst.
My Reflection: Range becomes extremely high, making Haemolacria tears follow Isaac for a long time before hitting the ground. Burst tears do not have a boomerang effect.
Proptosis: Effects combine to create large tears that bounce off each other and burst into smaller, standard tears that are not effected by Proptosis.
Technology: Haemolacria has priority. Fires arcing tears that release Technology lasers upon bursting. The lasers deal 100% Isaac's Damage.
(in Repentance) Double Technology: Isaac fires one additional Haemolacria tear, essentially a multi-shot effect.
Tech X: Haemolacria has priority. The tears burst into 3-5 Tech X rings on impact. The sizes of the rings are various, but they deal 100% Isaac's Damage.
(in Repentance) Double Tech X: Isaac fires one additional Haemolacria tear, essentially a multi-shot effect.
Trisagion: Both Trisagion and Haemolacria fire at the same time, Haemolacria does not keep spectral tears despite its tears sprite change but the arced tear keeps piercing.
(in Repentance) Haemolacria becomes one big Trisagion beam that splits into more beams when it reaches its max range.
Interactions
Azazel: Haemolacria overrides Azazel's Brimstone.
(in Repentance)The Book of Belial + Blood of the Martyr/Cricket's Head/Magic Mushroom: Haemolacria's 1.5× damage multiplier stacks with these items' own 1.5× damage multipliers as expected.
(in Repentance)C Section: C Section has priority. +4 Tear Delay, instead of Haemolacria tears down. Fetuses explode into a burst of tears when they hit the ground.
Epic Fetus: Epic Fetus has priority. +10 Tear Delay, instead of Haemolacria tears down.
Flat Stone: At the base range, the main tear bounces once, releasing burst tears which do not bounce, then bursts normally. At a high range, the main tear can bounce multiple times.
Godhead: Main tear retains all effects, but burst tears do not.
(in Repentance) The main tear has the damaging aura as well as the burst tears.
Haemolacria: Additional copy of this item, such as from Diplopia / Crooked Penny, grants +1 damage instead of normal stat changes.
Holy Light: The main tear can be a holy tear and bursts normally in addition to the light beam. Burst tears have an independent chance of being holy tears.
(in Repentance) The burst tears inherit the effect from the main tear. They do not have an independent chance.
Kidney Stone: Overridden by Haemolacria. Only stat changes apply.
(in Repentance) Works as expected. The kidney stone also bursts when it reaches its max range.
The Ludovico Technique: Overridden by Haemolacria, provides piercing.
Mysterious Liquid: Only the main tear will leave creep.
(in Repentance) Both main and burst tears spawn creep.
(in Repentance)Number One: Not recommended. Unlike other similar items, Haemolacria's ×0.8 range multiplier does stack with Number One's own ×0.8 range multiplier, thus drastically reducing range.
Piercing tears / Spectral tears: The main tear gains these effects, but the burst tears don't inherit them.
(in Repentance) Burst tears inherit these effects.
Polyphemus: Stat changes applied as normal. The main tear gains the semi-piercing ability and may not burst when hitting a weaker enemy. Burst tears do not semi-pierce.
(in Repentance) Burst tears do semi-pierce.
Pop!: Tears no longer arc, but will still burst when hitting an obstacle or stopping and falling to the ground. Burst tears do not bounce off of each other.
(in Repentance)Sharp Key: Split tears from thrown keys are normal tears.
Sinus Infection: If the main tear is a booger, it will get stuck and not burst on hitting an enemy. Split tears have an independent chance of being booger tears.
(in Repentance) The burst tears inherit the effect from the main tear. They do not have an independent chance.
(in Repentance)Spirit Sword: Spirit Sword has priority. +10 Tear Delay, instead of Haemolacria tears down. The projectiles from the sword arc and burst.
Technology Zero: Only main tears can be connected.
(in Repentance) Main tears and bursts can be connected via electricity.
Tractor Beam: The main tear follows the beam, but the burst spreads normally.
Trivia
Haemolacria is based on this Steam Workshop item by HiHowAreYou, originally known as Water Balloon.
Haemolacria is a rare condition that causes people to produce tears that are composed of blood.
When Tainted ??? uses Haemolacria, the tears will be black instead of red. This is purely cosmetic, and is probably a reference to how stools containing dried blood are often black.
Who is that "Bloody Terror"?