Heartbreaking Moments in Mario Kart's SKILL BASED Game Mode | Road to 30,000 VR Online Time Trial #2



Lots of progress was made on the first episode of Road to 30k VR. This second episode delivers a mix of close clutch moments and periods of needing to keep the mental composure for each race consistently. I hope you enjoy this one!

✅ Last Episode: https://youtu.be/UDkfuV6iI7U
⏱️ Online Time Trial created by Melg & multiple authors/contributors: https://wiki.tockdom.com/wiki/TTs_Online
🔧 Get Retro Rewind: https://wiki.tockdom.com/wiki/Retro_Rewind
✅ High Tier Gameplay in Road to Master Online Time Trial Playlist: https://youtube.com/playlist?list=PLrashY4a9IM_p-KAA4hbLJ_HURqyH2exF&si=-vhnZuBYFQKommUz

💡 Online Time Trial Game Mode in Retro Rewind FAQs:

1. Ghost transparency is back! It was added around 2 weeks ago. It will be in this around episode 5 (already have a few sessions recorded).
2. This is a partially adapted version of the Online TT game mode in Retro Rewind, so for now, we are not able to change our vehicle after a track is selected. For now, we’ll be maining Funky/Flame Runner and not using Daisy/Mach, Funky/Spear or Toadette/Magikruiser for those respective tracks.
3. Runs do not save in this game mode. If you get an overall PB, it technically will not count on TT leaderboards as it isn’t set via CTGP and no ghost data is saved to be analyzed (people have already been cheating in a few lobbies).
4. Your “finishing time” and the time you see on the leaderboard can be off up to 1 frame (~.016/.017 I believe). From what I understand this is a Wimmfi/server related quirk.
5. If you see the finishing placement flash between placements after crossing the finish line (explaining some reactions I have after directly crossing the finish line), this game mode includes a code that allows you to see your updated placement as more racers cross the finish line before the final leaderboard is generated when the race concludes.
6. For those that have been asking, I would love to do a separate series to do a season 2 of the Online TT Lounge down the line if enough activity can support a full series; even at its peak activity a few years ago, after event ~30 or so general activity was significantly decreased.
7. I use an external input viewer to capture my controller inputs (I use the Gamecube controller). I use a software called Retro Spy that displays the input viewer’s captured inputs. I chroma key the background of a input skin and made a custom layout in Photoshop to match the Retro Rewind theming of silver.

👇 Social Media 👇
🔔 Subscribe! ▷ https://bit.ly/2udIfG6
📹 Twitch Streams ▷ http://twitch.tv/nmeade
🐤 Twitter ▷ http://twitter.com/nmeade
📸 Instagram ▷ http://instagram.com/nmeade5

✅ Recommended videos/playlists:
○ Achieving 9999 VR in Mario Kart Wii (in 2021): https://youtu.be/r7YTg_hkiwI
○ COMPETITIVE Mario Kart Wii – An Experience: https://youtu.be/z6TU-Ay4YmY
○ Attempting Ultra Shortcuts and Glitches Online: https://youtu.be/i3DV_rErb_w

💡 Mario Kart Wii Resources!

– CTGP Website: http://www.chadsoft.co.uk/
• CTGP Leaderboards: http://www.chadsoft.co.uk/time-trials/
• CTGP Tutorial by TWD98: https://youtu.be/-G0x9R1C3Uw
• MKWRs: https://mkwrs.com/
• CTGP Records: https://www.youtube.com/channel/UCxCPLtXIg43HRP6QZN8gyYQ
• Best Known Splits Spreadsheet: https://tinyurl.com/bestknownsplits/
• The Game Restorers (making HD textures for MKW): https://www.youtube.com/channel/UC37OiTeD_rFF4TELpThq8nA/featured
• NMeade’s Music Pack Download: https://drive.google.com/file/d/1zcZqcv2i-qDdhATcb0ZdezIrWf5UsxYm/view?usp=sharing

#MarioKartWii #NMeade #OnlineTimeTrial

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38 thoughts on “Heartbreaking Moments in Mario Kart's SKILL BASED Game Mode | Road to 30,000 VR Online Time Trial #2”

  1. Cool series, looking forward to watching more of this! I love seeing the custom tracks showcased side-by-side with Nintendo tracks cause they don’t look out of place these days. I remember testing the first port of GCN Rainbow Road with MKDasher back when most tracks were very rectangular and flat, drawn in mspaint, and Mushroom Peaks was the coolest thing we’d ever seen.

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  2. Can somebody explain to me, why is his finishing time and his leaderboard finishing time different. I think Nick explained this once but i completely forget and after every race I always wonder why does the difference happen, so if anybody knows pls help

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  3. Always look forward to these videos!
    One suggestion I have about showing the times info after the races is – if a time is overridden (e.g. you set a new series PB) the time could be shown in a different colour like in yellow or something? Would be nice as then we could see at a glance whether you or your competitors beat a time in that race! (Which is usually the info I want to see when looking at the timings anyway!)

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  4. I'm really confused about the shroomless shortcut on lakeside park as well. What even are the inputs? Release drift, wheelie, hop? I've tried a lot of different methods but nothing seems to work consistently. Grinding retro rewind myself so feeling motivated to give it another go after watching race 1

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