Have COD Zombies Main Quests Changed for the WORSE?!



In this video Ch0pper and I discuss how Main Quests are being implemented inside of BO6 Zombies and whether or not Treyarch is making changes for the worse or for the better! We also discuss game balance, immersion, and high round strategies as well! And if you are into it, why not subscribe 😉

Guest: @Ch0pper

Timestamps:
0:00 Intro
0:28 Does Ch0pper like BO6Z?
5:46 Is COD Dying?
12:27 BO6Z Easter Eggs
40:45 Boss Fights
1:02:29 High Rounds, Balance, & Immersion
1:27:22 What Ch0pper is hopes for BO6’s future
1:32:39 Wrap Up
1:39:14 Lightning Round
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Content Links
Main Channel: @AfterlifeAnalysis
Second Channel: @thebit69
Twitch Channel: twitch.tv/skeptixlive
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Podcast Links
Podcast YT: @AfterLiveAnalysis
Spotify Link: tinyurl.com/mrxvkax6
Apple Podcast Link: tinyurl.com/3d53wfzx

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#CallofDuty #Zombies #afterlife

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38 thoughts on “Have COD Zombies Main Quests Changed for the WORSE?!”

  1. For me, I really don’t like the bo4 style of EE, and this is coming from someone who’s beaten all EE that I can, I think citidal is about the perfect length of an main quest, with it not being bloated by useless fliller like most bo4 quest have,

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  2. Although BO6 Easter Eggs Quests are a step above Cold War, they definitely are a downgrade in comparison to BO3, BO4, and even IW. We need that level of depth and challenge back.

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  3. Yes, absolutely they have… I have played BO6 like three times on each map. There are STILL older Zombies maps i haven't beat on solo yet, not true with post BO4 Zombies…. BO6 has no replayability.

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  4. Okay, so I have played zombies since WaW so I think I got a few years under my belt here…honestly im sort of happy they made the easter eggs easier to do, it got so unreasonable by BO3 that unless you had a damn guide pulled up and a PHD in mathematics and another in code cracking was frankly a bit fuckin much. Not to mention it became common place where even a fast run of a easter egg run would push damn near 4 hours, who the hell has that kind of time besides teens with nothing but games to play or a dude with no job. They frankly needed to tone it down, and they did. Not to mention doing easter eggs solo now is ya know…possible without having to break the game to do so(looks at half the old maps needing 4 players to even do the easter egg steps). I do think they have probably made it a bit too easy but its not near as bad as the big zombie youtubers have made it seem, as they got nothing but time and prefer bigger more complex easter eggs for more content lets not mince words here.

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  5. Easter eggs are one of the big factors which makes me question how anyone can say Bo6 is a better zombies game than Bo4. Bo4 is undeniably the peak of easter egg quests. It’s the one thing you can say was a definite upgrade from Bo3. The worst easter egg quests in Bo4 are still leagues above the best easter egg quests we’ve gotten since Cold War. Even the boss fights have devolved. Bo4 had some super awesome and dynamic boss fights, vastly improving what we had in Bo3. Cold War and Bo6 boss fights feel like a huge step backwards because they’re practically just the Extinction Kraken boss fight all over again. Super basic move set and are only “difficult” from the boss being a damage sponge.

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  6. as an old zombies player, i was really excited for BO6. and i was satisfied with the launch. i was stoked for citadel. I beat all the EE on all the maps almost as many times as i played the maps. But i got to round 100+ on liberty falls and ended up giving up to start grinding camos. then i got round 100 on citadel, then went back to camos. then i got tired of grinding camos because it really isn't worth the time and effort. its boring and easy. i don't worry about dying at a high round because i can do it again anytime. I don't even know why i would try for high rounds on bo6 anymore, it's different than previous games. It's still too easy for high rounds. I think the EE are alright, but still really easy when compared to anything before cold war. it's fun for a bit but the flame burns out fast. the EE is like exfil but with more steps. meanwhile they keep pumping out $10-$20 bundles so fast i don't think there's really anybody that could even afford to buy them all at this point. they are preying on peoples fomo and incentivizing cosmetics over fun. I'd bet there are more videos about camo grinding than there are about just playing zombies for high round strats or EE strats. Zombies is now just the cheap hooker that gives you opal instead of diamond. its depressing.

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  7. I think they're getting better. CDM was almost perfect imo, but it just needed to be a bit harder. I thinks its a similar egg in complexity and difficulty to DE which is a beloved easter egg. I can see why Treyarch wants their eggs to be a bit more basic and approachable rather than the super difficult eggs we had in BO4. That being said, the boss fights in BO6 are fantastic and I hope they keep up this quality.

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  8. Bo6 did not solve the problem of there being a wrong way to kill zombies. You still are at a loss if you are not getting "critical kills". Even melee kills grant less points in this game, making it technically now the wrong way to start your match. Chop is right though when he points out that making this change made it so now there is a wrong way to spend points, which in my opinion what you used your points on was one of the most replayable parts of zombies.

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  9. These early Easter egg completion rewards don't mean anything when directed mode is out the same time as the early completion calling card. People who learn the easter egg via directed then immediately do it in normal mode still get the early completion calling card until Season 2 starts.

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  10. My case for preferring bo6 over the past games is mainly because i play mainly solo now. The easter eggs in bo3-bo4 were truly some of the best dont get me wrong. I love those games but why i like bo6 alot is that its more solo friendly. And the directed mode is a great help for solo play when i want to run an easter egg without the harshness of timed steps. Regardless bo6 has its issues yes and im hoping they do improve it over time because they have a good foundation thats supporting both groups and solo players.

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  11. I’ve never actually done an EE all by myself up until Cold War (I’m a casual) and even then I forgot what the steps were fully but I managed to almost do it all but a random knew I was doing the EE and helped me, what I love about the ease of EEs now a days is that sometimes I can hop into a match and almost 50% of the time I will be part taking in an EE even if I don’t know what it is, I can still understand what to do or try to do (not a mindless casual)

    In Cold War I would play all maps on release/Week of launch, and almost every time a duo/squad is doing the EE and ik because there would be more audio from the characters

    It was nice to be a part of a super EE that I didn’t know was gonna come (still missing the Part 2 outbreak but no one is doing cold war anymore…I might download outbreak to compare bo6 and Cold War again, definitely attached to Cold War

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  12. What chopper has a hard time understanding is that a “hardcore player” is a guy who has been playing since WAW and likes running in circles killing hordes with great weapons. 15 years of zombies! Easter eggs are not important to a horde game mode

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  13. I miss when the easter egg hunts were a community effort. They used to take at least a couple of days to figure out, but now, they're solved in less than 10 hours. I remember when a map launched, there were always a bunch of live streams of YouTubers hunting for the easter egg, and they were always fun to tune into and maybe share your ideas on what you might need to do next. That experience is basically gone now. The old easter eggs required you to think out of the box, now, they're boringly simplistic. In fact, I wouldn't even call them easter eggs anymore. They're hardly hidden enough to be considered an easter egg, at least when it comes to Zombies.

    At the end of the day, this is just one problem in the stacks of problems I have with BO6 as a whole. Zombies isn't Zombies anymore.

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  14. I’m a big blundell maps lover so I’m my opinion yes absolutely
    I think bo4 and previous maps have so much character to them that even citadel and terminus pale in comparison

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  15. I’m in the minority that they actually are improving with communicating what you need to do. They aren’t even Easter eggs anymore, they’re main quests. And I hated how they were implemented from origins to black ops 4 because most of the good stuff was locked behind it, and you definitely looked up a guide for those quests. If you haven’t, you’re lying let’s be real

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  16. I miss joining randoms and the only question being do you know the EE or are you going for high rounds? Now it's just fighting over the accelerator and what level to exfil on.

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  17. I feel like when it comes to “fixing” the problem of having a wrong way to kill zombies, there is still a wrong way to kill zombies. If you’re not going for headshots, you’re not maximizing your points. They just got rid of being able to maximize your points even more with the knifing method

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