Has Amazon Made The RIGHT Call With New World?



New World was originally supposed to release last May before being delayed to August 2020, then to early 2021, and then to the 31st of August this year. The game will now release on September 28th. Amazon say that they’ll use the extra time to incorporate feedback from the game’s Closed Beta. The team will “take a few extra weeks to smash bugs, improve stability, and polish the game.”

Supported by our Patrons: http://www.patreon.com/bellularnews
Twitter: http://www.twitter.com/bellulargaming
Join our Discord! https://discord.gg/BNh7bfW
Our game studio’s site: https://www.coffeeboxgames.com/
00:00 Intro
00:38 The Story – New World Delayed Again!
02:35 The Analysis – Our First New World Experiences… Delaying a Good Move?

source

34 thoughts on “Has Amazon Made The RIGHT Call With New World?”

  1. The game is rather bare bones, but I had a lot of fun in the beta. Exploration, crafting and the style of combat had a lot to do with this. I hope the game pushes forward with more sandbox features, beyond just basic maintenance / ownership of forts, towns and housing.

    Reply
  2. 200+ hours in this testing, here are my My 2 cents.
    IT was the right call. The game have HIGH expectations and the game its ALMOST THERE.
    They can make it, judging how they patched the game on the go.
    Most of the game changes needed are values to be tweaked and exploits to be fixed.
    The rest of the broken stuff can be fixed on the go. As we play and enjoy the game.
    They need to KEEP the hard work as we advance until the game feels that it can live for a while without HUGE attention.
    And when that happens, we need to know there is new content being cooked on the pipe.

    Reply
  3. Delays are good, but announcing delays time and time again is detrimental. I wish they'd be vague on announcements instead of getting me hyped, delaying, getting me hyped, delaying.

    Now I'm not so pumped up and my new-game thrill won't be there and it sucks they took away the excitement. I'll play it, I'll enjoy it, but not with as much intensity and immersion.

    It happened to me with cyberpunk's delay. When I played it, it was a smoother experience than what others had, but the repeated delays diminished my excitement and I had a hard time getting immersed in the game.

    Reply
  4. My 3090 FTW3 died during the closed alpha ~3 weeks before the beta came out and I just attributed it to a faulty card, Luckily I got a replacement 3080ti and cash reimbursement instead of a replacement FTW3

    Reply
  5. Right move, wished it didn't seem like they didn't know the state of the game. At least 3 times they have delayed within a month of release. Last year was the most egregious where they shifted direction of the whole game and still had the original release date only a few weeks away…

    Reply
  6. For an action game, its combat felt weightless. Enemies just vomit damage numbers as your recoiless actions make them increasingly sad until they give up. Is it a bad game? Not really, is it a good game? Not really. I found myself expecting something a tad more innovative.

    Reply
  7. Honestly I felt in beta I only came across one really severe bug that needed addressing. The rest of them weren't nearly as bad. Bug in question was (from my experience) left/right clicks stopped working when doing Corrupted Portals/Breaches. Relogging fixed this issue but can't really do that mid-combat. *also* they updated the time played it was over 25mil hours now.

    Edit: time played in beta for myself 211 hours.
    Definitely not the worse combat system. I love the combat system as-is but do with the NPCs are a bit more intuitive.
    I also run a fairly old but decently beefy rig.

    i7 6800k
    32GB RAM
    Samsung Evo 850
    GTX 1080

    Reply
  8. A million people, sixteen million hours collectively… That means that on average…? People only played for 16 hours and then abandoned the game? But all I hear about this game is that it's "Different, but boring."

    Reply
  9. Is yet another delay a good thing? Let me answer that with an example: Last 2 times I recall complaining about a game being delayed too often is CP2077 and Wolcen. They got rush-released to make sure people stopped complaining and that didn't really work out :') Now Wolcen was delayed so often people stopped expecting it to release, the so-called development hell but on the other hand, further delays couldn't have prepped them for what happened either, only broadened testing would have. Cyberpunk could've easily used another year maybe 2 on the other hand which definitely would've improved things when it got delayed more.

    Anyway, the point I'm trying to make is, from the outside it's impossible to say whether or not a delay is a good thing or the right course of action. What we can tell though is that not delaying a product that does need delays is a disaster so we just either gotta deal with it or lower our expectations for the final result.

    Reply
  10. I see no negatives when it comes to delays so long as they REALLY work to improve the game.

    There are way too many games you could play nowadays for waiting to really be a problem.

    Reply
  11. I feel like they didn't delay long enough. Too many things need fixed. Duping bugs, pvp quest exploits. Seiges lag. Town lag. Crashes. I played on Yama, 2 to 3 hour Ques. Probably the most populated server. I was helping the streamers with, The Battle for New World. My faction won, yay Syndicate.

    Reply
  12. "we're amazon! we have the kind of money that let's us resist investor pressure to release too soon!"
    "yay!!!!"
    "in fact we have the kind of money to cancel stuff and not blink an eye!"
    "um….no..don't do that" 🙂

    Reply

Leave a Comment