Star ports are too strong with bio and inexplicably too weak with bio. I’m not sure why, but with a bio build the star ports easily pump out dozens of Vikings while still producing enough medivacs to give the entire ground army flight, usually also end up with liberators as well, which are extremely deadly with minimal upgrades. With mech, however, there doesn’t seem to be nearly enough air units to cover the army from viper/infestors
how to play as zerg – perfectly scout and built the correct counters to terran. Get a 2 base advantage and defend it with your crappy expensive units and no real air. how to play as terran – throw away your army multiple times and hope zerg makes 1 mistake before you make 6 and you win. Remember to mule when you're crappy multitasking gets your eco wiped out multiple times. It's ok terrans! We know it's hard. Also forget about Ravens! Worrying about detection and having spellcasters is for the crappy races.
After watching this game, it's clear zerg is very hard to play. Things zergs have to do that terran doesn't queen mechanics hold more bases manage detectors manage more than 1 spellcaster manually target heals and biles while terran auto targets rebuild drones vs drop mules can't 1-shot anything separate AA and AG units vs terran's units that usually hit both air and ground get into melee range vs all terran units having range
Wow… Scarlett taking notes.. 10 minute mark, reynor with over half the map in creep and like 7 bases with 100 workers. Lack of aggression by cure osnt even it. Thats pure aggressive expansion by reynor
This says a lot about terran that even being soooo far ahead, it still took 30mins because zerg is simply not as strong as terran. They just have to keep throwing units at terran, and rebuild faster.
I've been watching your channel for years, and because of this, i stopped playing Star Craft, because i felt so incompetent at playing this game , and I've been playing it since 1999…!!!
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Reynor is like Ceasar in the first game. Losing every battle except the last one and winning the war.
"MechDonalds" did it for me
Ghosts are so broken. Ridiculous
Who is Jimmy ?
Italian stallion is actually not an Italian. He is half zerg and half protoss.
Those puns, the puns, THEM PUNS!! 😂 love it Sir
VOTE for Winter at the STREAMER AWARDS in STRATEGY GAME category!
For making our lives a little bit better everyday.
Mech makes Terran actually watchable
Star ports are too strong with bio and inexplicably too weak with bio. I’m not sure why, but with a bio build the star ports easily pump out dozens of Vikings while still producing enough medivacs to give the entire ground army flight, usually also end up with liberators as well, which are extremely deadly with minimal upgrades. With mech, however, there doesn’t seem to be nearly enough air units to cover the army from viper/infestors
All these terrans using mech builds is making me so happy.
show us Jimmy!
how to play as zerg – perfectly scout and built the correct counters to terran. Get a 2 base advantage and defend it with your crappy expensive units and no real air.
how to play as terran – throw away your army multiple times and hope zerg makes 1 mistake before you make 6 and you win. Remember to mule when you're crappy multitasking gets your eco wiped out multiple times. It's ok terrans! We know it's hard. Also forget about Ravens! Worrying about detection and having spellcasters is for the crappy races.
Final message (2 of 2)
Terran marine: “What am I even doing here, I don’t even like shooting this gun.”
Other marine: “We were criminals before mind wiped”
Terran marine: “Oh. That makes sense.”
Medic: “Pew pew heal gun right to the forehead BOOM lol”
After watching this game, it's clear zerg is very hard to play. Things zergs have to do that terran doesn't
queen mechanics
hold more bases
manage detectors
manage more than 1 spellcaster
manually target heals and biles while terran auto targets
rebuild drones vs drop mules
can't 1-shot anything
separate AA and AG units vs terran's units that usually hit both air and ground
get into melee range vs all terran units having range
Cure never target fires with his thors or siege tanks, which is why he loses so many fights.
Zerg holy Opness for 6 years.. speed nerf needed
Wow… Scarlett taking notes.. 10 minute mark, reynor with over half the map in creep and like 7 bases with 100 workers. Lack of aggression by cure osnt even it. Thats pure aggressive expansion by reynor
I love how zerg is by far the least played race and everyone is still bitching about it.
CLEM makes Terran look OP while CURE — so passive and boring and makes Terran look like a pushover.
This says a lot about terran that even being soooo far ahead, it still took 30mins because zerg is simply not as strong as terran. They just have to keep throwing units at terran, and rebuild faster.
These pros play 2v2? I would like to see that.
i miss the wtf sign thumbnail where is it
Hello fellow human, I see you are human like me, what a great thing to be human
Ugh those widowmines in round 2 reminded me why I watch this game and stopped playing it. Painful hits
gg
Listen to 2x speed and the action is intense.
I've been watching your channel for years, and because of this, i stopped playing Star Craft, because i felt so incompetent at playing this game , and I've been playing it since 1999…!!!
Fun games to watch but omg that first game was such a throw! you had it, you had the tech and army what happened??
Why the hell do you tag the video like the terran win and then is a freaking zerg victory ?
When have mech terran ever won anything…
Why do zerg always win?