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Grey Knights Updated Tactics for 10th edition | Competitive Leviathan | Warhammer 40k Battle Report
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So far I found things overlapping, Purifiers and crowe do work on High T, low wounds (orks), but 5 paladins and a captain teleporting on top of a building (fitting 6 is easier than fitting 11) do work on everything marine and 2 wound models. 3 wounds.. stay away… for the rest.. hope that your libbys have good dices (average 4 mortals per libby).
We will not be killing a lot.. but we do have overlapping units.
And jut to clarify, captain+5 paladins have 4 psycannons, since its psy, theu have the sustained hits, so usually you would be hitting the 12 shots (including misses and the extra hits on 6).. wounding mostly on 2 or 3, but 1 fail safe = 1 less marine.
I am here for tactics!!
I am very interested what you have to say!
"…and if you get charged… Well, you got 10 fucking paladins…" Grey Knightest statement that has ever Grey Knighted.
I think it was most useful to actually charge in with terminator squad, especially on tanks (exception big knights) as they cant shoot with blast or have an unrealibe couple shots in engagement range that you can more than likely regen. Since no one else can shoot the group, it can force a fallback which in that case allows for us to mist out of the situation. Draigo the best for this tactic to get a 6" charge out of deepstrikes, but a enscapable wrath libby could possibly do it too, just riskier. Did this to an admech anti infantry kitted player with about 500p more on the board more than me with only 2 man terminator squad left and reliably kept the group alive for 3 more turns to end game.
Draigo surely cant have 10 pallies or termies because of the points limit of reserves right?
You keep saying – remove your units at the end of opponents move phase, which you can – only with one unit for a stategem. Not for your army rule
Check out the FW GK Land Raider Banisher, it has a multi melta, twin linked psycannon and 2x heavy incinerators! Plus it’s only 255 pts. The thing is a beast!
Thanks for a great Video!
So you don't like the 10 man interceptor squad coming out a rhino and making a wall if you have turn 1 anymore? I liked the idea of blocking the enemy's turn 1 but its also 400 points.
Quick question, if you bring terminator and you are in teleport assault, can you still get one model back and if so, what rule are you referring to?
What update does the chaplain need?
GMND is expensive but I think it’s the only antitank option we get and worth fielding one, between shooting, tank shock mortals and his hammer plus rerolls he claps most tanks in one turn. Other Gk stuff for same points just can’t.
Do you still use Coteaz?
I have been enjoying running 1x Kaldor, 1x Grand Master, 3x Librarian, 5×5 Term w/cannon/banner/narth, 2×5 strike. a good amount of units to play the mission and each of them being annoying to deal with.
If Chaplain gets fixed, do you think there's any merit running in it with Domina Liber Daemonica for +2 to wound to guarantee melee into any toughness would at worst be 4+ wounds?
As a teacher, I never thought to use Canva for 40k instead of homework lol
Im interested by how much you seem to love the crowe/purifiers unit.
it seems to me that they do an unusually good job at something GKs already do very well. infantry seem super easy for GKs to deal with already.
What does this purifier trick do to help GKs with the things they struggle against namely killing T7+ ?
I saw you save 2+ in cover with true silver. but cover on gives you max 3+ or have I misread somewhere
Secret to librarian is putting all three's abilities into one unit
2 libby's are definitely worth it, especially with the psychic ability, getting around lone operative. They hit hard, and 5 man paladins tank so well they can keep libbys alive. Paladins dropping -1 to wound worked better for me than terminators coming back each turn.
After watching the video I came to a list of
2XLibbys
Crowe
GM with Psycanon
2X5 Termies banner, apoth, flamer
2X5 Strikes, Psycanon
10 Pallies, banner, all the psycannons
10 Purifiers, flamers
Is that enough to do much? It’s been so long since I have played. Feels like we will melt anything without armor… then just die lol.
Thought on interceptors: they can DS outside 9” shoot and then potentially move onto an objective (within 9” of an enemy) – with OC1 it isn’t great and you’re exposing yourself to a charge but could be clutch in some situations (think of the mission rule where you can’t DS onto objectives). Edit: I just read our Tel Assault rule again…do we get thwarted by the mission that says you can’t DS onto objectives? (I.e. is TA a DS?)
3+ or better does not profit from cover save its the second vid you mention true silver + cover. Its writen in the core rules, can somebody explain?
Your Grandmaster+Paladins Squad with Sigil is an excellent idea! I really wish they would have a apothecary too
Crowe's personal ability is really good against precision attacks
I can't finde where is written that deep strike can't came turn 1
Is writtenf for strategic reserve, ma is explicitate that SR rule didn't apply to reserve with deepstrike
So it's kinda niche, but Radiant Strike is a great tool when your GMNDK is trying to crack somethong scary worh a 4+ invuln. He rerolls all wounds to fish for 6's, and he makes it 1 CP.
Thoughts on the dreadknight?
I was thinking the same with 3 librarians. I tried it out and went against armored company guard. They did ok, there was def also some user mistakes. The problem is to do it, it was so expensive I was trading my tech-pieces and game winners for just damage. I definetly felt no GM for free strats.
I have found the most success playing Grey Knights like "hero hammer" having 3 to 4 terminator / paladin squads all lead by different leaders all doing something unique. Everyone is doing a different job, instead of doubling down on something.
If techmarine is near a land raider, he gains lone operative, and with auto adv 6", he can run next to a land raider and keep up. He is also a bit of char with all his attacks, Plasma cutter, and servo arm. Too bad he hits on 3+
He doesnt have any notable shooting though
Have a question, about the grand Master, if you prognosticate arrival a unit 3" can you copy it with the grand Master ability for 0 cp? Or does he have to already be in the board to target?
The Grandmaster on DK with the Domina Liber Daemonica and a Greathammer could not be a good option vs tanks or big daemons?
I really like 3 libbies, one with termies with first to the fray, one with paladins and sigil and one solo. Taking Behind and action on enemy deployment, so 1 libby can do an action and still do a vortex, which gives 7/8 VPs when I am using fixed missions, and this is easy to place him. And, Thank YOU for a video!!!
Can you fire purifying flame AND bolters? Aren't they both shooting attacks?