GREAT Tactics Autobattler Roguelike Deckbuilder!! | Let's Try: Hadean Tactics 1.0



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Hadean Tactics is a roguelike deckbuilding game fused with autobattler elements to create a unique strategy experience. Use your cards to influence the actions of your units and help your Hero defeat the Six Wings of Hell!

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24 thoughts on “GREAT Tactics Autobattler Roguelike Deckbuilder!! | Let's Try: Hadean Tactics 1.0”

  1. Hey Reto, I'm not sure if you'll play more of this, but in case you do or for anyone that wants to pick this game up there's an option next to the pause button that makes the game automatically pause when there's 0.1 secs left on the timer and you have a playable card in hand

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  2. Hey, i just tried this game 2 days ago. It's quite interesting so far. You had an awesome start with vampires, self-healing is super strong in later circles.

    There's some interesting things that aren't explained in the tutorial that greatly help in battle via checking out the settings and keybinds:
    *I don't remember where you said it now but you can zoom/rotate, check the settings/keybinds menu.*
    1) You can use cards/runes at any point between the phases before the current battle clock ends. (Initially I would use my cards at the start of the turns instead of where/when was needed during battle.)
    2) 41:15 You can use the targeting action buttons to not only see who allies/enemies are targeting who but you can assign which enemies your characters attack. (F4 and A buttons by default)
    3) The movement action cards apply collision damage but only when moving the target into another character or enemy and not a wall. (I'm not sure of the actual formula but it seems to be something like: (tiles moved x 5%) + 10% of collision targets HP)
    4) 30:18 There's a button that'll show what the options will do for event choices.
    5) 31:10 Each ally/hero has factions. Upgrading to the next rank usually: improves the current skill, adds a new class, or adds a new skill; + stat increases. Sometimes multiple factions have stacking bonuses but some do not. They stack by having multiple units with that faction. 33:20 Yes, Mana reaching cap does triggers their skill(s).
    6) 34:00 It's very difficult to keep those characters alive. I've found you need a taunt card, runes, or lots of shielding. Also, the Assassin or jump skills can be annoying as you CANNOT use cards on them while they're off-the board.
    7) 46:40 Yeah hahaha, i usually use my Runes for bosses or for key annoying enemies.

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  3. Seems it is time to look again at HT. This entire run I was wondering if Retro willa notice what stable on bless mean, cause it even more stupid with purgatory considering player can just wait with casting.

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  4. The card Illusion (58:00) would have been fun to clone the self-healing vampire minion since it'd may be able to out-heal the self-dmg ticks XD
    Or to clone the wolf after applying all the buffs and AOE attacking ability if it lined up

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