IMPORTANT NOTE: No game audio because OBS decided we didn’t need it.
Darkness Falls: A21 Testing!
A new alpha means the mod needs to be updated, and updating means a lot of bugs.
That’s what this series is dedicated to. Bug finding and bug fixing. Expect a lot of restarts and a lot of things to go wrong.
Khaine’s Twitter: https://twitter.com/KhainesKorner
Patreon (Support Mod And Video Creation!): https://www.patreon.com/darknessfallsmod
Potato King Merch: https://my-store-11736838.creator-spring.com/
Want to help the cat rescue I volunteer for? You can buy them stuff here: https://www.amazon.co.uk/hz/wishlist/ls/1D9O66LAENXSX?ref_=wl_share&fbclid=IwAR1mXGMNx7-RxiLYSyorK4kPVdobCRiZVi1DLGk8zmn_CfqHeeLKhpwx2Ow
What is 7 Days to Die?
Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
GAME FEATURES
Explore – Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
Craft – Craft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build – Take over a ruin, or build from the ground-up. Design the ultimate fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead. The world is fully destructible and moldable.
Cooperate or Compete – Work together cooperatively to build settlements or work against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create – Unleash your creativity and build the ultimate world by yourself or with friends. Enjoy unlimited access to over 800 in-game items, nearly 2,000 unique building blocks and a painting system that offers over a quadrillion possibilities.
Improve – Increase your skills in 5 major disciplines with a multitude of perks under each attribute. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Choose – Play the Navezgane campaign world, or dive back in with friends in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and wilderness locations. The possibilities are infinite with nearly 400 unique locations.
Combat – Encounter over 50 unique zombie archetypes including special infected with unique behaviors and attacks.
Survive – Experience real hardcore survival mechanics with nearly 50 buff boosts/ailments including hunger, thirst, infections, broken bones, food poisoning, hypothermia, heat exhaustion, dysentery and more.
Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design.
Loot – Scavenge the world for the best guns, weapons, tools, armor, clothing, which have quality ranges which govern attributes to provide hundreds of thousands of item permutations. Augment items by attaching a multitude of mods
Quest – Meet Trader NPCs to buy and sell goods and complete quest jobs for rewards. Enjoy several quest types in over 200 questable locations.
Customize – Create your own character or pick a preset and customize in-game even more with a huge selection of clothing and armor you can craft or loot in the world.
Drive – Enjoy the badass vehicle system where you find all the parts, learn all the recipes and craft your own vehicle including bikes, minibikes, motorcycles, 4x4s and even take to the skies in gyrocopters.
Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt over a dozen unique wild animals.
#7DaysToDie #LetsPlay #DarknessFalls
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It might be sillyi, but you can make goldenrod tea, so dysentery can be easily fixed
Good one as usual! And I totally agree on the stumbling forward thing, Really dumb and annoying, I get annoyed at more and more things in every new Alpha. Glad I have DF to remedy a few things but TFP are doing their best to ruin it alltogether.
All imho of course.
I can see the stumble forward if they are running at you, but walking, yah, I dont think so.
Don't you think, the new zombies spit ability is a little bit too fast compared to cops spits ?
A tip to tell the difference between the day care and the funeral home – nap time is longer.
Kill Starving Tourists is a real bastard to do, now they blow up on you.
ngl, no game audio on a test series seemed right, even though it was a screw up. All about details not the ambience. Cheers
16:44 YES PLEASE DO IT That forward spin IS bullshit 🤬🤬🤬
Ha i thought i could here some game audio… turns out its your keyboard clicking 😂
Hello Mr Khain .What is khains YT map?
last week could not have been that bad
dang those are some expensive magazines
In the poopy pants day care it had leather couches in it can you still get leather from those?
17:00 lol another 7dtd player moaning about zombies being made into a tiny bit more of a challenge
i cant wait for a21 DF Your awesome KHAINE
Looking for honey and meanwhile he runs by a stump talking about antibiotics
I found a bug, when you buy your heavy armor crafting from trader, it’ll give you light armor one
And all of my modded traders( eve, anna, caitlyn) are now unaccessable, xUI windows error. Is there any solution not involve make a new game?
My first thought of seeing the "le spank" was: "Liam needs a good le spanking" 😅
Next time OBS feels like game audio is an optional maybe you could fork us some of the playlists you listen to when you work as BG music XD
I do the same thing with loot. I like to take everything and then complain to myself that I am encumbered and move so slow. Then, I loot some more!
Was it a decision to make food/water not apply it's full amount immediately or a consequence of a21 code?
Always enjoy your "Experiments "…
Another big thank you to Khaine. Excited to try the new version, currently installing build 21. Horde nights have been alot of fun!
Bullets to the torso should cause bleeding
You would be hailed as a saint if you would release a "no stumble forward" mod on it's own.
💖💖Hope the kitties all do well this week!
I actually had no idea you could power attack with the stone axe lol
I can't tell you how many times I've lost game audio because of OBS or SL having the wrong audio source. I started doing 30 sec recordings to make sure audio files are actually working before the main recording. (not that I actually post any of my shitty content) LOL
I am enjoying A21. It has the right amount of difficulty, though losing wellness every death is brutal. I die a lot and always wind up playing with half my life span. 😆
im like 30 hours + in and the games been mostly fine ! the only issues ive had is the spitters and hazmat spitters are like snipers lol and op as hell when theres a big group , and sometimes the dubug menu popps up and u cant interact with anything after opening a loot bundle or getting quest rewards but apart from that the mod has been fine ! keep up the great work bro and also love then new zombie colors its a cool upgrade
Welcome to England…Ouch! LOL!
If you got rid of that stumble forward hit, no one would ever play vanilla or any other mod again haha. That shit is so infuriating.
Found you through Neebs Gaming. I enjoyed watching you play with them 7 days with them. 😁
Not sure the 360 head spin will ever get fixed until the forward lunge is removed
Who needs game sounds, when you got commentary and your imagination? 🙂
Good chair raid!
I like the decision on the stone tools, same rationale as for cruder tools / weapons have less mod slots.
I don't mind the zombies having the spin or stagger animations as a little unpredictability when fighting zombies is a good thing. My issue with it is that TFP have cranked up the frequency to where it happens almost every time you hit a zombie. If you can mod the behavior to make it a rare event, that would be amazing.
When I need leather, I look for a diner, restaurant, or bar. The Bluebird Diner (new in A21), Grumpy's Pub, the upper porch on the Bear Den, and several of the pubs/bars in the city multi-business POIs have leather seating.
"Fuck off sir!" Khaine is on the air!
That forward spin stumble irritates me also. I had one zombie do it TWICE IN A ROW. I'm like …Say WHAT? On a GLANCING BLOW, I can sorta see it once in a while but a solid hit to the face or chest? NO. BAD FUN PIMPS!!! Those forward stumbles are way too high in the probability list also. I see then CONSTANTLY.
Dude you really need to sink some points into sexual Tyrannosaurus to get your stamina up so you can actually run around a bit. also need pack mule and pocket mods so you can be less incombered. Also, why do you never check for stuff behind the paintings?
Bug Report: When accepting quests from Razor and Eve encountered an error message, but was still able to receive and complete the quests. Now when on the step to talk to Anna after finishing all the prerequisite quests she wont let me turn it in, just says she doesnt trust me. Abandoned the quest hoping to fix this but now Eve wont give it again, so im dead in the water. (On build 21 ATM)
It's hard to pinpoint the worst change TFP ever made but stumble forward has to rank awfully high.
Just in case you see this and I have no idea where to report bugs: The Caitlin trader is bugged. Object reference nonsense and another line dealing with the XUI radial menu? Would it have anything to do with Caitlin spawning from a block rather than from the entity menu? I checked the logs, but couldn't make sense as to what it was referring to. I'd like to learn where to look, but that'd probably take ages and time nobody has. Also, getting the laser workbench and the scifi-forge are impossible in this build, as the ones in the military bunker are the no use versions. Both issues encountered were in 21.1. Happy tea time!