GMG Reviews – Warhammer: The Old World – Ravening Hordes (Part 1 – Orc & Goblin Tribes)



It’s the WAAAAAAGH! Join me for Part One of Four as we break down this new edition of Warhammer’s take on the Orc and Goblin tribes that plague the Old World! Check the cards or the Old World Playlist for all the other armies.

Big thanks to GW for the complimentary copy of the books to review.

#adwip
#WarhammerTheOldWorld
#warhammercommunity

GMG is publicly supported. Become a backer on Patreon to ensure new content and that the Studio can continue: https://www.patreon.com/guerrillaminiaturegames

Join us on DISCORD: https://discord.com/invite/XTqqxctryq

Want to challenge Ash to a game? Email him at [email protected] or message him through his Facebook Page!

Follow Ash on Facebook: https://www.facebook.com/outofthebasementintothestreets

GMG Measuring Gauges and Tokens available HERE: http://deathraydesigns.com/product-category/accessories/guerrilla-miniature-games/

GMG T-Shirts and Hoodies HERE: https://shop.spreadshirt.ca/guerrillaminiaturegames/

Intro and Outro music used via Creative Commons “Benji” by Dyalla

source

43 thoughts on “GMG Reviews – Warhammer: The Old World – Ravening Hordes (Part 1 – Orc & Goblin Tribes)”

  1. "Not a lot changed"? All Gobbo leaders LD decreased by 1 is a BIG change!!! Fanatics (from what I can see) are NOT triggered but are released at the start of any turn and are placed 3" away (?) then move 2d6 in a random direction in compulsory moves; no directing them on release!! Doom Divers count as stone throwers using their strength and 3" template, not d6 S5 hits ignoring armor. Once again, you've glossed over and hand-waved a lot of the finer but super-important details my friend. Shame!

    Reply
  2. Good run through, thank you. I'm ambivilent about losing animosity; it screwed with many plans, but it was HILARIOUS at times.

    Oh, small thing, but it's not 'why-vern', it's 'wiv-vern'. So there 😛

    Reply
  3. With the animosity gone it lokks they eant to make them a bit more reliable, maybe for competitive players whoch has me worried about one of my favourite rules…the fanatics! Just as likely to turn into their kwn army, Ash are the rules for the fanatics the same as before?

    Reply
  4. You are a divine reviewing-God. Thank you so much for taking the time to actually make all these reviews.
    While I prefer written ones, there are none so comprehensive out right now, so this is what I'll watch

    Reply
  5. I was wondering if you could tell us how the "Per 1000 points" rule works. I can see Savage Orcs (orcs with frenzy) units have it. Especially for cases like 750 pts, 1250 pts, 1750 pts, etc.

    Reply

Leave a Comment