Rune Knights is a cooperative action RPG focused on customization, crafting, and combat. Customize your character’s aesthetics, stats, and gameplay as you battle through procedurally generated and hand-crafted levels with your allies.
Get Rune Knights on Steam: https://store.steampowered.com/app/1101400/Rune_Knights/
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Outro Music: Braincooler – Mega Man X Chill Penguin Stage Remix By Rozovian – https://ocremix.org/remix/OCR01916
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Around 1:38 he starts running in a straight line and the only thing I could see is a purple paint covered Ace Ventura.
This is the game I've ever seen! Guild Wars totally ripped it off.
i believe you completely forgot at some points that you have a dodge/roll
if this is early access I can only imagine what full version will be
id love too see a Cerridwen and Astaroth build loving this so far ! big fan of undead minion mastery well minions / summons / constructs in general
Machine gun fire that staff XD
This is really good so far!
I can definitely see the potential here for this game. In some ways it gives me Dungeons of Edera vibes. There is a lot of room for improvement just with the esthetics and graphics. The menus can be cleaned up quite a bit and to be honest the traits menu is a complete eyesore. A rework of the UI would not be unwarranted either. Don't get me wrong I think this game looks like a lot of fun and I am very interested to see how it develops.
I'd like this more if you could pull the camera back and give it a more Diablo-esque perspective.
Or, maybe I should just play Titan Quest, or Grim Dawn again…I love those two games.
I would say that when it comes to procedural generation, it is much like most other design decisions… it is good when it is done well, it is bad when it is done poorly.
this game looks amazing! by the way, at 45:31 you can see there is a stash near the quest guy 🙂
Hiccups are annoying! I have Parkinson’s so I get them all the time. I breath in heavy and put pressure on my diaphragm and hold my breath as long as possible! Don’t half ass it, really hold it as long as possible. Stops them every time.
This seems like a proof of concept, doesn't really count as a demo
tahts staff clipping is bothering me lol.
this so interesting.
Why not use the dash roll more?
If every game is too loud, at what point is it time to turn down the volume on your PC itself?
interesting. and multiplayer?
I could see this being a blast in multiplayer once it reaches 1.0 release.
Between you, Splattercat and Retromation I am going to go broke buying Indie games.
With hurtboxes like those, the entire meta for this game is gonna be ranged builds.
Which makes me wanna force a melee build to function, so the game is doing something right 😀
Thanks for sharing this. I didn't know 3rd person action Diablo was something I wanted!
Looking at it i can see exact unreal purchases many of which are free. I hope they keep going but at the moment looks to be maybe a quick flip.
This makes me think of Muck in this weird way.