FNAF Security Breach Unused Menus, Debug Features & MORE | LOST BITS [TetraBitGaming]



► FNAF Security Breach Lost Bits (Part 1): https://youtu.be/21_KYaGlBqg
► FNAF Security Breach Lost Bits (Part 2): https://youtu.be/Gc_BmFnOBaI
► Clips CHANNEL: https://www.youtube.com/tetrabitclips

Time for yet another dose of Five Nights at Freddy’s Security Breach unused content! In this video we’ll check out FNAF Security Breach’s unused menus, more audio stuff as well as the amazing debug menu that’s leftover in the game! This is the THIRD part of the FNAF Security Breach Lost Bits series here, so be sure to check out the first two videos (and next one, when it’s out)!

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► FNAF Security Breach is BROKEN → https://youtu.be/fGJtrqC5i2Y

► Sources:
TCRF → https://tcrf.net/Five_Nights_at_Freddy%27s:_Security_Breach
Technical FNAF Discord → https://discord.gg/psyWU6kd5B
Debug menu via Skizzium

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Sections:
0:00 – Intro
0:58 – Unused Menus
1:50 – Survival Mode?
2:12 – Minigames Menu
5:00 – “Office Games” Menu
5:44 – Inaccessible Areas
7:20 – Correction for Part 2
7:42 – Scrapped Procedural Walls
8:22 – Unused Menu Video
8:48 – Unused Bone Texture
9:19 – Unused Voicelines (Roxy)
9:56 – Unused Voicelines (Chica)
10:55 – Unused Voicelines (Pizzabot Section)
12:17 – Unused Voicelines (Freddy)
13:50 – Unused Voicelines (STAFF Bots)
15:04 – Unused Voicelines (Gregory)
15:39 – Unused Subtitle Text
16:29 – Unused Sounds & Cut off jumpscares
17:50 – Debug Menu – Main
22:42 – Debug Menu – Inventory
24:35 – Debug Menu – Freddy/Gregory
25:12 – Debug Menu – Missions
25:50 – Debug Menu – Instructions Cards & Other

SEE YOU GUYS IN A BIT!

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#FNAF #FiveNightsAtFreddys #LostBits

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50 thoughts on “FNAF Security Breach Unused Menus, Debug Features & MORE | LOST BITS [TetraBitGaming]”

  1. Huh, the full jumpscare noises actually seem to have a tune similar to one of the spooky ambient tracks from… Sister location? I cant place it but I'm pretty sure its FNAF

    Reply
  2. Just wanna sayim pretty sure the "Vanny, that is very similiar to Vanessa. That can not be a coincidence" is used. I dont have any footage but im 99% certain I heard Freddy said that during gameplay while 100% the game

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  3. it's insane how unfinished and unpolished this game is, having enough unused shit to fill up, not only 3, but 4 videos is outright stupid.
    There are so many sections in the full game that seem out of place and poorly thought out, the underwhelming fight with burntrap, the fact that vanny isn't a real threat aside from a few encounters and doesn't even have a bossfight. And the fact that most of the endings are done in comic panels, which look nice in a stylistic way, it really doesn't fit well.
    If they plan to do dlc, they should better be for free to make up for how much they promised and how little they actually delivered.

    Reply
  4. 5:22 "Pizza Sim?"
    You mean as in "Pizzeria Simulator"? Since that place already has a warp through the "Burntrap Battle"-option, I wonder if that was meant to be related to a postgame campaign-like minigame that was cut because the maingame is already unfinished. The reason I think that is that we never got that endless tycoon-mode in Fnaf6 and a version of that pizzeria already exists in the game(Broken, but still very recognizable visually). It's not such a rediculous idea either. There's so much cut that I can believe them also considering to put in a second game, with the endresult being that they never did any work on it besides the button and the little framework that is already in the storymode.

    I really wonder what the heck the "Endogeddon" was meant to be tho. Because I have no insane theory on that one.

    11:52 Wait, this implies that Chica raided and destroyed the bot before, doesn't it? What the heck?
    15:29 Actually, now I appreciate that the endings don't have the standard voiceacting because I definitly prefer that the silence allows the visual language to shine. Gregory looking slightly disturbed by the result of his win certainly doesn't come across as well in the context of him verbally pulling an Uno-reverse.
    16:18 How exactly is Fazbear Entertainment still in business at this point?
    18:57 I'll just assume that setting this to 7AM and then somehow creating a savefile does not trigger the other thing, right?

    Reply
  5. Honestly, I prefer the extended jumpscare clips, they give more personality, like how you can hear the characters voices incorporated into their jumpscare, and that glitching sound in the sewerbot one that I swear is associated with Golden Freddy

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