Five Nights at Freddy's: Security Breach (Zero Punctuation)



This week on Zero Punctuation, Yahtzee reviews Five Nights at Freddy’s: Security Breach.

Join YouTube Memberships and support our content for Early Access to new videos, exclusive Discord perks & more for just $2 per month ►► https://www.youtube.com/channel/UCqg5FCR7NrpvlBWMXdt-5Vg/join

Subscribe to Escapist Magazine! ►► http://bit.ly/Sub2Escapist

Want to see the next episode a week early? Check out http://www.escapistmagazine.com for the latest episodes of your favorite shows.

Zero Punctuation Merch Store ►►https://teespring.com/stores/the-escapist-store
Join us on Twitch ►► https://www.twitch.tv/the_escapist_official
Like us on Facebook ►► http://www.facebook.com/EscapistMag
Follow us on Twitter ►► https://twitter.com/EscapistMag

#ZeroPunctuation

source

36 thoughts on “Five Nights at Freddy's: Security Breach (Zero Punctuation)”

  1. I'm honestly a huge FNAF fan, and Security Breech was… oof. So much of it is unfinished the the story doesn't even make sense (not even for FNAF standards!) and they've since announced they're going to patch it so you CAN save after 6 am, which is just such an admission that it was never a good idea in the first place. I understand wanting to make a harder section after the game is "done", to be reminiscent of the previous games' sixth nights, but Jesus Christ, making failure more punishing doesn't make the game HARDER, it just makes it more frustrating.

    I don't even know how it has such a positive Steam rating. Every other FNAF fan I know hated it

    Reply
  2. Watched a Let's Play. Markipliers.
    First part was fun, but I was a bit iffy at the end.
    Second part was meh, and I was beginning to get bored.
    I forced myself to watch parts 3 – 5.
    Then I realized I was bored and stopped watching.

    The game just… Sucks… It's not fun… And it's not scary either.
    Notice how Yahtzee's review is mostly frustration? Yeah, that's people playing it and watching it too. We're too annoyed to be scared and the game also just isn't scary in general.

    Cuz it's only way to try and scare you is "Boo face on the screen."
    Which is shorthand for "We don't know how to be scary, screw it, put up a face suddenly appearing on screen. We don't know what to do, we're lost."

    Reply
  3. I jumped off the FNAF wagon around 4, played Sister Location later and didn't like it. Thought Pizzeria Simulator (6) had a decent ending and it should've stopped there. Found out Cawthon (the dev) was right-wing dogshit, that ended any chance of me every supporting him again. I did check out this game via a streamer I like, and you're on the nose with everything. The deadline apparently bit this game in the ass as they had to release it in this buggy state, but even if the game performed flawlessly it wouldn't fix the stupid story or the dumbass decision to make any of the other endings so inaccessible. I buy that they were embarrassed about the endings because they all collectively suck and make no sense. Vanny is tremendously underutilized, we don't know why the animatronics are still hostile, Gregory's animosity toward them is never explained, etc. All a bunch of build-up that goes fucking nowhere.

    Reply
  4. Making a Metroidvania style game that penalizes you for exploring (i.e., a game that deliberately limits the time you have before you can no longer save) is the sort of behavior I'd expect from people who wear their pants on their heads, if you follow me.

    That's one for the old timers.

    Reply
  5. Probably the most interesting thing about this game is the sheer amount of art and money it made for furry artists drawing the animatronics getting jiggy with it. Pretty sure Glamrock Freddy is up there with friggen Bowser and Fox McCloud for sheer amount of Rule 34 art now.

    Reply
  6. The one thing that the game supposedly dose well is the art design. The characters and setting all look genuinely appealing.
    This is great, fantastic, awesome… for any genre other than horror.

    Reply
  7. The game definitely feels unfinished. Like large chucks of it were haphazardly cut. I get that the community was getting impatient, but it would have benefitted the game greatly to delay it until it was actually finished or at least more stable.

    Reply
  8. That part about watching streamers scream is spot-on. As far as I'm aware, nobody I know has actually played any games in the series. At most it's kids who have merely watched streamers playing the games, and even then they focus on the reactions at least as much as the games themselves. (And the only part of the game they seem to care about is the convoluted lore that was explained to them in some youtube video or another. Actually playing the games is pretty much irrelevant, it hardly seems to matter that they're games at all.) Anyway, I'd bet money that if game streaming weren't a thing, this series never would have gone anywhere. Heck, I'd even bet that if streamers themselves simply couldn't be shown fake over-reacting but streaming of gameplay itself still existed otherwise, the series never would have gone anywhere. From what I've seen, it's a series that succeeded for all the wrong reasons.

    Reply
  9. Props to Yahtz for having the fortitude to reach an ending at all. I only got a few minutes in before I realized "Oh fuck me, this is another one of those generic "run and hide" survival "horror" games, and not even a well designed one" and that was pretty much it for me

    Reply
  10. "If I don't get closure on this I'm going to wake up one morning in the chicken coop with one less chicken and a priapism" Is a line that will not leave my head and I demand that it begins to pay rent.

    Reply
  11. Calling it now this will be the worst game of 2022. the phrase "I didn't have to play this game but I need to hurt it" really rings of this isn't the last time we've seen this game.

    Reply

Leave a Comment