Five Games With Satisfying Endings



Talking about a few games with great endings!

Timestamps/Spoilers:
00:00 Intro
00:40 Wasteland 3
02:09 DOS2
03:17 Planescape Torment
05:09 Baldur’s Gate 2
07:24 God of War

Intro Music By Juan Andrés Matos, http://www.juanmatosmusic.com/

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20 thoughts on “Five Games With Satisfying Endings”

  1. One of my favorite is the Sith Warrior story from SWTOR. You're tracking down a Jedi Master and on your journey hunting him down you'll face many Jedi. But when you fight all the various boss fights to gather info etc. you can draw them to the dark side before killing them. You can even gain a companion with some "clever" manipulation and then she watches while you turn her master to the dark side before killing him. Its glorious.

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  2. Some of the most satisfying game endings I can remember come from my childhood–namely, LucasArts Adventure games–'Sam and Max: Hit the Road,' and 'The Secret of Monkey Island.' The only downside to them was that the game was over.

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  3. FromSoft's games have great endings. They're open for interpretation, but also very satisfying. I especially loved Dark Souls 1 and Dark Souls 3. Elden Ring has also two very cool endings.

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  4. I wound up getting the November Reigns ending for Wasteland 3, and did not really even mean to. But when I saw that only like 1% of players of the game had gotten it, I felt pretty good about it. Thing is, I could not tell you how to do it, or how I did it, but I do remember that one of the lady rangers did not like it, and left, which made me a bit bummed out, cause she had been a party member the whole game until that point.

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  5. Tyranny had a bunch of different endings, and being a story in which you play the bad guy, the different endings had something for everyone. For me giving the middle finger to the evil overlord and becoming a separate evil overlord yourself was both satisfying and somewhat comedic in its self awareness

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  6. Planescape Torment endings, while I agree with you about how satisfying it is as a whole, each flavor of the ending has its own unique twist that makes it satisfying in a different way. My personal favorite variations :
    1/ Convince your mortality to merge with you again… That's satisfying for multiple reasons : You talk the Big Bad down and convince him to submit to you. Not only that but it is an ending that allows you to make every companion survive as an added bonus. And even though you end up in the Blood War after that, the Nameless One merged with the Transcendent One is arguably one of the most powerful being in the planes.
    2/ Will the Transcendant One out of existence by sheer force of will. Now, this is a pretty nihilistic ending, since you and the Big Bad cease to exist, it is a moment of great power fantasy. I mean, you demonstrate the superiority of your mind over the entire fabric of the multiverse.
    3/ Not really a satisfying ending, but an hilarous one is wen you anger the Lady of Pain. A being of comparable powers to Gods, but with the interesting twist of not being fueled by faith and that actively dislike being worshiped… of course, worship her enough and she will come to you, first to trap you in a pocket plane and, if you continue after escaping, erasing you out of existence.

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  7. Found your channel from your 3 crpgs for beginners video. I’ve watched all of your list videos in the last couple of days. Thanks for making such quality content and being yourself in your videos.

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  8. I recently replayed the original Broken Sword (this time in the Director’s Cut edition). It’s not just the ending – the entire experience is just so wholesome. One of the greatest point and click adventure games ever made – if not the greatest.

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  9. Age of Decadence: Imperial Guard ending where you kill God, but the faction doesn't like you so you get sent to the desert to die. You and your legion survive due to your good combat skills and they are all the stronger for it. Or the become God ending with the surgery.

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  10. The DnD canon ending for BG 2 just felt pretty meh or just a punch in the gut for the fans. From what I remember the ending is that the Bhaalspawn rejects the divine powers and I believe start a relationship with Jaheira then moves to BG. Then the teleporting bhaalspawn you probably helped escape turns up out of the blue and then the MC seemingly turns into one of the avatars of Bhaal, The Slayer, and then we fulfill the prohecy anyway and Bhaal comes back to life making all the players work to prevent Bhaal from coming back and reject the divine powers meant that the Bhaalspawn was doomed. So yeah looking at the canon ending the whole BG game serie became kinda meaningless since the whole ending is that the Bhaalspawn loses anyway.

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  11. I actually didn't like the ending of planescape because the whole game we are trying to figure out who are we really and in the end as the player we don't get the grasp of why have we really become immortal and why were we contracted in the blood war. And also, if we chose the chaotic evil character i don't see why the nameless one chose to in the end participate in the blood war even though he stated that he is the same person as the incarnation we played as, just with a wider perspective. I also cannot comprehend the logic behind the 'second incarnation' the one that had the knowledge of his past live and chose not to participate in the blood war despite the contracting.

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