FINALLY Gas Analyzer Craft & More Flea Changes // Escape from Tarkov Patch 12.12 News



We have a few changes in the world of Tarkov today where the Tagilla mask was removed from the flea market. We seem to be on a stream right now where BSG removes an item from the flea then we think of another item that isn’t removed from the flea and wonder why that item isn’t removed then why did this one get removed, kind of a thing. And since the THICC items case was removed yesterday I’m willing to bet the THICC weapons case is up next on the chopping block.
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Although I do sometimes get a hand from BSG and occasionally get to talk to Nikita or other members of the team, I do not work for BSG. I also work entirely off public information and past experiences of working in game dev myself, as well as following this game closely for several years. Unless I state very clearly otherwise, the information you’re about to hear should be taken as speculation. You can either get no information or speculation, that’s all we have to go off of these days unfortunately which is why it’s easier to just say Thursday whenever anyone asks for dates. If you want hard facts and dates you won’t get them, period.

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27 thoughts on “FINALLY Gas Analyzer Craft & More Flea Changes // Escape from Tarkov Patch 12.12 News”

  1. Yea the patch would be the greatest if the flea would of remained like last wipe, the flea market made me and my squad quit until change as already we running into ppl with lvl 5 armor all around using bs ammo, while all we have access to is trooper for 200K. and .366ap and crappy ammo or the sorts. ive been playing since 2017, the flea market was added to address that very issue, now we're goin backwards. flea should be free open trade of ALL ITEMS. I get the found in raid status to combat RMT, but the removal of all high end gear only hurts the small guy who can;t play 10h/day and will never unlock traders to 4 before the end of a wipe. it makes sense that streamers will like this as they will end up with a clear advantage as these changes doesnt affect them as much given the amount of time they play. the community is all happy now but in a month or two we shall see about that. once the line between those who have and those who dont become much more clear. all in all this essentially made the game much more grindy, imo it was already far too grindy so obviously i dont like this. inertia is fine i like it voip is nice for sure but hit reg is wierd game is not as stable as it was pre unity update… just gonna stop playing until these things get addressed.

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  2. They really want to make this game as comfortable as possible for casuals. A year from now on and you can craft everything, removes the enthusiasm from actually finding stuff. Odd direction the game is heading in, to be honest.

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  3. Still havent seen none gasan in this raid so glad they did the craft thingy, but then i havent seen even one geiger meter too πŸ˜€ played yesterday like 5 scavs in interchance but didnt see gasan or gm

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  4. I don't particularly like this flea market purge. Like, I don't play as much as your average player. Maybe 3 hours a night or less…and if you don't have some luck – it means I'll probably never see these items unless they put in barter trades.

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  5. Does anyone know what the actual point of banning the high tier items? I just got killed by two guys with altyns for the second time and it’s just like wtf dude I just can’t compete with ppl who play all day long and get to lvl 44 and now they just have all the best shit and I’m stuck with garbage

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