Welcome back to Empryrion Galactic Survival with Spanj. Today I am taking a look at the new V1.10 Experimental release of Empyrion now that it is in release candidate we can be confident these are the final patch notes before main release.
Take a look at the patch notes so far: https://empyriononline.com
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We want boats and submerge vessel next, yay! Make sense to water planet
Progression system in Empyrion is awful and it would be best to remove it. It would also be good if "Factory" was a physical building or placeable, and people could design their ships in some sort of "VR capsule" in survival (you'd get white room and creative mode controls, and could produce a blueprint), and then build them in the factory. Most crafting games for some reason fail to implement something like this.
There are three specific changes that I would like to see from Eleon.
a} The ingredients for the portable crafting machine should be available on all planets, so that if you die on a planet other than the start, you don't potentially have to restart.
b} Progression across multiple worlds is good, but I don't want the advanced metals to be salvage only; we need some mineable deposits.
c} I would appreciate it if Eleon were willing to document the configuration files for the procedural generation system, unless I'm missing something and they have already. Empyrion has more potential for custom campaigns and rulesets than most games I've seen; the only thing that's missing is the documentation for it. I could see Empyrion potentially having the same sort of marketplace for custom games as Neverwinter Nights; Empyrion essentially being the Space Ex genre's answer to Dungeons and Dragons could be valuable for Eleon.
Although this also isn't essential, if memory serves someone came up with a fairly in depth scripting/automation language for Empyrion a while back, as well. I think Elion should also seriously consider hunting that down and making it part of the base game.
F motorbike
Even with all the struggle you brought me to places <3
So, no structural integrity for ships yet… what a shame.
That reaction to the Talon Patrol Vessel was priceless. Still laughing lol
Anything on AI improvements? Enemies are so dumb, it distracts from gameplay.
I was dabbling with the experimental V1.10. That hover bike- sheesh that thing is squirrely. Move the mouse a fraction of a hair and that thing is all over the place.
Talons with ships is just wrong and breaks the entire lore of the game up until now.
If the color of the star interacts with other colors, they should have made it white like the sun so that the blue atmosphere doesn't turn green. It looks so bad…
Still holding on to hope they might one day add walking on moving ships
SHADES OF INTERSTELLAR RIFT!!!
Weight and CPU is something I never bothered to check but I fear I get into a lot of troubles if I don't turn it off again :-). I was always wondering why @Spanj only looted so little, and later I understood.
I love the devs… one of the only good team out there that isn't pozzed
Fuck this game 3 years and the missions or tasks are still buggy as fuck and still complicated i need all day to figure out what to do only to realise the mission was bugged !!!
SPANJ! Thanks for another informative video on empyrion updates! I've been away from the game for some months but now returning and it's awesome how things are improving. OMG, the hoverbike 😮 Nice.
Played this game recently and I really got into it. I stopped playing it though because a bug happened and set me back like 4 hours. I usually am good with remembering to save (single player) but that day I had forgot and had the last save corrupt. In short the game crashed during warp. I loaded up the last save and I spawned in space without my ship. For anyone that wants to play this I recommend saving every 30 minutes, or every hour save twice because sometimes it just messes with the file.
XD your reaction to the talon patrol ship is meme worthy XD
This looks like a cool update, though I wish I wasn't shoehorned to have to start on the starting moons. I miss the old Arid Starter world. The desert moon has no resources, and very little (and by little I mean you're lucky to find a small puddle) of water. Anyway, all in all, love this game. Looks like a fun update, especially the hover bike!
2:58 NOT THE BEEES!!!!!!! 🤣
They oopsied, the sun is yellow or orange only when you view it from earth, in orbit it will be white af
I just want to bring my mother ship in to a planet and release the drone ships 🙏
they still used purchased models of guns and dumb stuff, I really wish they would update the models and textures and hire some people to do modeling for them rather than them buying a beretta 92fs model off a 3d model store.
id also like to see the turrets and stuff revamped, but it is going to ruin a lot of old bps.
when graphics will finally look like in 2010? those 2005 graphics are not fun anymore….
Does this update make many of the new POIs in Reforged/Project Eden redundant?
Space engineer version be like:
I've owned this game for years, but never got around to play it..
Is it worth getting started with it?.
Do i need to "spawn" in stuff other players made, or is the "prefabs" good enough?.
I really do not like the idea of adding player made stuff to the game(not sure how to anyway), and i am no good at building either.
I also kinda feel, based on older videos of the game, that spawning in player made stuff was cheating, as you could get very good buildings, ships etc, for cheap.