Another square enix game where I have to turn off the UI unless I want to see "MAGIC BURST MAGIC BURST ×2 PRECISION DODGE PRECISION COUNTER STAGGER BURST DAMAGE DEADLY ASSAULT ARREST FOR BATTERY AND MANSLAUGHTER COURT HEARING LIFE SENTENCE LETTERS FROM LOVED ONES MAGIC BURST ×3 125 EXP 5000 GIL" every few seconds
Cids face looks so strange when talking, like it’s ps3 level of animation at times. His design is also so basic it’s like the default create a character for most games, dunno how I feel about what I’ve seen so far it seems to missing something.
bro, after watching asmongold auto attacking his way through wolong because his chimp brain couldn't follow tutorials/mechanics. Its refreshing to see xeno pause and actually read about the game mechanics ngl.
I wish they make the QTEs smoother they shouldn't turn the screen black nor freeze the game if the director (Hiroshi Takai) is actually a God of War fan he should know this that's the wrong way to implement QTEs
i also hope they remove the stager bar for the highest difficulties and that enemies get wither faster there or more moves because i don't just want damage increases that's the easy way out for developers when they make difficult content
This is like the third video I’ve seen where this segment of gameplay refers to a dungeon. I thought there were no actual “dungeons” in the game as per the gamer definition of a dungeon. I thought this area was just called the dungeons because of where it takes place in the castle. Can someone clarify?
Way to many particle effects in my opinion i understand that they try to make the game "epic" as possible but this doesnt look good and this waving around when you use garuda's power is also too much with the damage numbers together sometimes you can hardly see the opponent flashy effects don't make a good game and the UI doesn't really suit the dark setting much too bright and it looks a bit generic
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Cid's voice is turning me on xddTree
Cid sounds like Mike from Preachgaming but deeper
Cid kinda sounding like Andy Serkis
I always get sad watching these XVI videos because I don't have a ps5 so…
VFX vomiting I love it!, sadly I do not have a ps5
Benedikta character looks like she is modeled after Natalie Dormer
Another square enix game where I have to turn off the UI unless I want to see
"MAGIC BURST
MAGIC BURST ×2
PRECISION DODGE
PRECISION COUNTER
STAGGER
BURST DAMAGE
DEADLY ASSAULT
ARREST FOR BATTERY AND MANSLAUGHTER
COURT HEARING
LIFE SENTENCE
LETTERS FROM LOVED ONES
MAGIC BURST ×3
125 EXP
5000 GIL"
every few seconds
Cids face looks so strange when talking, like it’s ps3 level of animation at times. His design is also so basic it’s like the default create a character for most games, dunno how I feel about what I’ve seen so far it seems to missing something.
looks dope as fuck surely the pc game will come out :clueless
Yo, hope Ongbal plays this. His vids would be absolutely disgusting in this combat system.
Looks cool, but I'm not buying a PS5 to play it. Not falling for that again.
It's a shame this game would cost 400$ to fucking play… Hope we get a PC version fuck sony
bro, after watching asmongold auto attacking his way through wolong because his chimp brain couldn't follow tutorials/mechanics. Its refreshing to see xeno pause and actually read about the game mechanics ngl.
well massive spoilers no??????
Bro Cid's voice sounds just like toronto's lol
This looks like if Capcom made a FF.
Cidalfus is the dominant of the thunder god… coincidence? I think not
I wish they make the QTEs smoother they shouldn't turn the screen black nor freeze the game if the director (Hiroshi Takai) is actually a God of War fan he should know this that's the wrong way to implement QTEs
i also hope they remove the stager bar for the highest difficulties and that enemies get wither faster there or more moves because i don't just want damage increases that's the easy way out for developers when they make difficult content
Buhh
IT"S THUNDERGOD CID ~!!!!!
this game has way too many particle effects
Imagine if Monk in ffxiv got these titan fists as a relic final stage. One can dream.
This is like the third video I’ve seen where this segment of gameplay refers to a dungeon. I thought there were no actual “dungeons” in the game as per the gamer definition of a dungeon. I thought this area was just called the dungeons because of where it takes place in the castle. Can someone clarify?
any chance you used to play Champions?
Cid being the sanest bloke
Way to many particle effects in my opinion i understand that they try to make the game "epic" as possible but this doesnt look good and this waving around when you use garuda's power is also too much with the damage numbers together sometimes you can hardly see the opponent flashy effects don't make a good game and the UI doesn't really suit the dark setting much too bright and it looks a bit generic