Fearing Metors As We Find More Blueprints ~ Occupy Mars



Link to Occupy Mars Playlist ~ https://www.youtube.com/watch?v=nlSCcc_2pf0&list=PLSu9KZZHO72b-xsKXBvIpIdrbJ6BsVryJ

Survive on Mars and colonize it! Build and upgrade your base, discover new regions, conduct mining operations, retrieve water and generate oxygen, grow crops, fix broken parts. Occupy Mars is a highly technical, open world, sandbox game about Mars colonization

Link to Steam Store Page ~ https://store.steampowered.com/app/758690/Occupy_Mars_The_Game/

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49 thoughts on “Fearing Metors As We Find More Blueprints ~ Occupy Mars”

  1. i wonder when will the episodes catch up before he's done with the pre-recorded videos and get to the viewers comments
    episodes are still in v.119.5 when v.120.1 been out awhile now

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  2. the fridge is the 1st and easiest storage to unlock since its so low in the botany tree. the storage cabinet you have to find a blueprint to open it i think

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  3. Grinder 3 allows Total base scrapping, looks like you haven't unlocked it yet….and it's Better to have and NOT need than to NEED and not HAVE, Fire Extinguisher !!!!!!!

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  4. just a note for future Grill.
    if you take your helmet OFF inside your base, you can't accidentally leave and get killed as the door won't open unless your helmet is ON.
    however, remember to have your Helmet ON in your Rover.

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  5. You have Many Questions and answers Should be in the Knowledge section, Chat comments are Also available IF you read them…..Everything Available to Build IS Vital for your survival…..antennas, meteor Defense, etc……..I Think I saw someone make CO2 in a workbench, or research it either one not positive about that

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  6. This can be classed as a little cheat but when it comes to collecting tablets for tech what u can do is if you save you game before you pick up a tablet and you dont get what you want you can then reload the game for a chance to get a diff tech upgrade from the tablet

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  7. FYI Quality of life trick you can click on the number in the power units and type the amount you want also if you click on demand it will auto input the correct amount on the plant items

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  8. You have to add an Oxygen Tank to the well to have it make Oxygen. You can connect both wells to the pump by changing one of the ports on the input of the pump to water as well. Then you connect the Oxy to 1 and the water to 2.

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  9. why would the rocket be different to the rover?? You built the rover, so build the rocket.

    Maybe unlock the tech tree from the beginning, instead of skipping stuff, then you might be able to build the CO2 cannister, i have 12 of them, i dont need 12, but i went a little overboard. but its fine,

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  10. Ive finally maxed out, one fully upgraded ECU unit, all with medium solar. 4 maxed battery units, and still manage to lose power if the panels get dusted over.
    10 co2 canisters and still cant clean all my panels before my base drsins all the batteries lol. ITCHING for the automated cleaning tech to be added 🙏

    Loving the videos homii, keep em coming. We all itching for more lol 🍻

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  11. Grill – with the pump you can change the outputs. Green is methane – blue is water red is O2. That way you can take up to 3 wells and funnel all the water through the pump then direct it out where ever. You could do the same for 3 wells producing O2 and 3 producing Methane. They don’t explain this in the knowledge base I found out on Reddit.

    Hope that helps!

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  12. Hi @Kage848 and friends 👋
    I think the problem with the solar panels is the height, they may or may not go green if you raise/lower them from the default heigth. Dunno the key binding for that, sorry 😅
    Also, fully dismantled bases kinda "stay on the map", you may encounter absurd collisions with non-existing structures if you try to build too close from them.
    I hope these points and the issues with the tier 1 grinder (hitbox and hurting ourselves) in a next update !
    The Water Pump attachments are just that : attachments, so the 1 input plug is providing for everything. The same as workbenches are attachments, shown as "no device detected" in the panel but counted in the overall room's power consumption.
    The respawn delay (for rocks) is very long, from my observations is 28 days. But i don't think chests' content respawns, to be verified ^^
    Great episode, thanks ❤👍
    Have fun and gl everyone 🖖

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  13. Awesome stuff on all the videos you are uploading. Just wanted to say a HUGE good luck with your surgery and hoping that all goes well and they they dont have to break anything etc. Ultra quick recovery for you ! <3

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  14. Grill to consolidate all your batteries into one you can make one battery Bank and just add infinite battery upgrades to it as for your Transformers you can have up to 16 slots on either side

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  15. Thank goodness you finally have something besides potatoes!!! Yeah, I love me some mashed potatoes, but one does not live only on potatoes for long! Too bad you can't use the fire extinguishers as CO2 cannisters…..

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  16. The loot deep in the planet bug is why I leave the interaction outline on all the time, makes it easier to notice when stuff is glitched and I need to reload. Also if you go to a POI that’s on the map but isn’t there, reload a couple times till it shows up.

    But I think all the reloading broke my save. I’m going to have to start over now anyway. I was using my ATV, a well, and a survival capsule with a solar panel to go on extended treks out cuz I had grinder III so I was taking out whole bases, reloading to get them and loot to spawn properly. Inventory was full so I go back deciding to take the rover out this time for additional storage…. And it was gone. O2 hose and power cables were stretched out to where it was, but it just wasn’t there. Worse, I said okay I’ll just build another one, so I look and I no longer have the blueprint. It’s unlocked in the tech tree, but locked in the blueprints. Tried everything I could and no bueno, so new save it is😩

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  17. A small suggestios because I saw that you cant print oxigen and water bottles. When leaving for a expedition you could take resources to build 2 medium solar panel and 1 well with the oxigen producer. 1 of the panels supply the well and the other one charges the rover while you scrap a base.

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  18. CO2 scrubber makes enough oxygen. 12liter per hour and below 100 temperature. Open the door, turn round valve twice. on the outside, turn round valve once. Back inside , turn one lever, doesnt matter which one…

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  19. The comment about re using bases seems bogus to me. Very willing to be proven wrong cos that would be great to use existing bases rather than build from scratch, but I just can’t see it. Many have their windows blown in, rubbish all over the floors, etc and trying the blowtorch does nothing. So I think it’s someone who was misinformed.

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  20. – big crusher can make the CO2 canister and the rockets too
    – you had 1 CO2 canister in your inventory and 1 was in the escape pod (haven't found any in the world)
    – around 14km away from the starting base (put a marker at the base) rare seeds should start to spawn at ruins (corn, tomatoes, apples, …)
    – I don't think antennas expand your view (unless you build them far away from the base), they expand controller range, allowing you to control things from further away
    – big solar panels are made with electronics so you can get electronic by dismantling them
    – you can greatly expand your exploration range by having enough materials to build a well, sabatier reactor, O2 tank, and 2 solar panels in order to produce water, O2 and energy for yourself (food can be found in ruins), just make sure to stop at water sources regularly (use spectral detector to narrow them down if you can't tell where they are)

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  21. The Rover Battery extension you put it in the right size of the big rover.. next to where you connect power to recharge the is a storage that need to open it by clicking on it

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  22. Domes are cool, but they are for growing trees… don't believe you can even get seeds/saplings of any trees yet… greenhouse is enough for everything up to tomatoes/pumpkins etc.

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