Farthest Frontier 4 – ESSENTIAL BUILDINGS! – First Look, Let's Play (Early Access)



Let’s travel out to the Farthest Frontier and build a colony, leaving our old overloards behind! If you enjoy Banished, Timberborn, Frostpunk, Endzone, and other suvival city builders, FF might be for you!

Buy on Steam: https://store.steampowered.com/app/1044720/Farthest_Frontier/

A huge thank you to the developer for providing me with a game key!

Release Date: 9 August 2022

☕Here is my affiliate Link for Art of Tea. US/Canada shipping only, atm. Let me recommend some of my favorites: Earl Grey Creme, Fresh Greens, Meyer Lemon, Coconut Cacao Pu-erh, Velvet Tea: https://shareasale.com/r.cfm?b=183048&u=3130246&m=23080&urllink=&afftrack=
☕HFC Teacup & more! http://bit.ly/KoSMerch
☕My favorite tea “ball”/bucket for loose leaf teas: https://amzn.to/3MCrs2O

Playlist:

⭐Support Katherine on Patreon: https://www.patreon.com/katherineofsky
⭐KoS Merch: http://bit.ly/KoSMerch
⭐PayPal: https://www.paypal.me/katherineofsky
⭐Epic Games Creator Code: KATHERINEOFSKY
⭐link: http://bit.ly/EpicKatherineOfSky
⭐KoS Game Store: https://nexus.gg/katherineofsky
⭐Humble: https://www.humblebundle.com/?partner=katherineofsky
⭐Amazon: https://amzn.to/2qvGS08

Twitch Streaming: https://www.twitch.tv/katherineofsky
Discord: https://discord.gg/ybyyaSE
Twitter: https://twitter.com/KatherineOfSky
Facebook: https://www.facebook.com/katherineofsky/

Check out these other fun series:
Timberborn (Iron Teeth Hard Mode, Beaver Colony Builder): https://www.youtube.com/playlist?list=PL4o6UvJIdPNo9TeWICdaWWHrg0-l5ORrc
Endzone – A World Apart: https://www.youtube.com/playlist?list=PL4o6UvJIdPNrcdZwIyfyl7PPX7hEsc1FO

Copyright © 2022 KatherineOfSky. All rights reserved.

———————————————————–

About Farthest Frontier:
Protect and guide your small band of settlers to forge a town from untamed wilderness at the edge of the known world. Harvest raw materials, hunt, fish and farm to sustain your advancing town. Produce crafted items for villagers to trade, consume, equip and fight with as you battle for your survival against the elements and outside threats (pacifist mode available for players who do not want to engage in combat).

Key Features

Harvest, Grow, Craft – Harvest 14 different raw materials from wood, stone and clay, to metal ores, wild herbs, and honey. Grow 17 types of food, including forage items, fish and game, plus 10 food crops, each with different characteristics. Produce 32 crafted items and materials in a multi—tiered economy.

Build and Advance – Construct 50 different types of buildings as you grow your town from a fledgling settlement to a bustling city. Your town center and housing will advance through multiple building tiers as the prosperity and desirability of your town increases. Upgrade production buildings to increase efficiency and enable production of more advanced items.

Most Detailed Farming System Ever – Strategically select from 10 crops with unique growing characteristics and configure crop rotations to maintain soil fertility, avoid heat and frost damage, and prevent the accumulation of diseases. Cultivate your fields over time, removing weeds and rocks, raising fertility and adjusting soil mixture to achieve maximum crop production to keep your growing population fed.

Advanced Town Simulation – Villagers actively live their lives and perform their jobs in real time. Watch as villagers carry goods across town from remote work-sites to be processed into materials and crafted into items. See foods and goods delivered to homes, the trade post or stored for later use. Develop roads, transport wagons and improve storage methods to facilitate the efficient movement of goods through your town and prevent spoilage.

Randomly Generated Maps – Farthest Frontier is highly replayable and no game is ever quite the same with beautiful, completely randomized terrain generation and resource distribution. Controls allow players to specify the amount of water or mountains they desire, with extreme maps leading to unique challenges.

Environmental Interaction – Develop your economy based on which resources are locally abundant and produce items for trade to acquire that which you lack. Erect fencing to keep deer away from crop fields and stop bears from raiding food storage. Manage tree cover to prevent underground water supplies from drying up.

All Them Old-Timey Diseases! – Ensure your villagers have clean water to stop outbreaks of dysentery and cholera. Collect berries and plant greens to avoid scurvy and ensure a healthy diet. Make sure villagers are properly shoed and clothed to reduce chances of contracting tetanus, rabies or frostbite. Build a healer’s house to quarantine the infected and provide herbs and medicine for treatment. Manage rodent populations by collecting waste, securely storing food and employing rat catchers to ward off the feared bubonic plague.

#FarthestFrontier
#KatherineOfSky

source

15 thoughts on “Farthest Frontier 4 – ESSENTIAL BUILDINGS! – First Look, Let's Play (Early Access)”

  1. Think next video the town will stabilize.
    Doctor, bar, school, graveyard. Looks good and
    Hope you enjoy the game ✌️
    BSG:
    Tradingpost shows traders avatar (if in town!) with countdown for departure underneath.

    Reply
  2. Think fences should be easier to build, like an option ,,Fence in Field/Barn/? " that costs same labour time and materials as now, but autobuilds around the selected field, with option to build the fence when field is build, opt. to do it later and opt. to upgrade later. Also fence shouldn't use extra space (like road) , imo.

    Reply
  3. I would love to get this game, the detailing is so beautiful. However if anyone finds the game getting stuttery and you lose framerates moving around, one youtuber found that the detail in the foliage around the woods and open fields is what causes it the most as there is so much of it and it all moves in the wind, even on good computers. While it looks fantastic, realistic, there is no option to disable foliage. You will notice the difference when changing views for desirability, water or fertility (D, F, & I keys) which are the only ways to view the map without foliage. You'd be able to find everything under the trees clearer by using these views and move around and have better performance, it is a bit of a funny look though. Otherwise the game looks great, plus the options for not fighting makes it worthwhile.

    Reply
  4. Interesting playthrough so far, definitely thinking of picking up the game. I don't think the fence as currently layed out will be effective. The deer will still get into the field via the road between the farms. Also I think there is a gate that needs building to allow access for the farmers.

    Reply

Leave a Comment