Support the channel: https://www.patreon.com/warlockracy
Used music from Fallout: Sonora by Nobody’s Nails Machine: https://nobodysnailmachine.bandcamp.com
source
Support the channel: https://www.patreon.com/warlockracy
Used music from Fallout: Sonora by Nobody’s Nails Machine: https://nobodysnailmachine.bandcamp.com
source
Listen, I don’t deal with norms
Used this music: https://nobodysnailmachine.bandcamp.com
Defining "RPG" as a game genre is like trying to codify what an "Action" game is.
It entirely depends on what you aim to achieve. It is a very loose definition at best, and contradictory at worst.
For instance, many rogue-likes are RPGs. Fallout is an RPG, but so is Mass Effect, Diablo, Baldur's Gate, and even Strife.
There is not much in common in these except a progressive leveling system (Which also exists in like NewDoom and MachineGames Wolfenstein).
But earlier RPGs didn't have a progressive leveling system either. So yeah…
2:55 planet of the apes
Is the water chip a PCI card or an ISA card? I honestly can't decide. If it was ISA then it would need to be a bit longer right?
The only reason to not have AGL10 is to have AGL 9 to get an implant
The week-long coma might cost the Hub its life, but sacrifices have to be made
tiny brain fallout is about people
small brain fallout is systems
medium brain fallout is choices
4th dimensional brain fallout is point and click
rmb for verbs including look and use.. item on item. ask about. >> glow
Never heard of this channel but this was fantastic.
f2 is mechanically better and bigger
but also it's borderlands with exploding toilets memes references fart unjokes ultimate excess
i loved it in the 90s because i didn't recognize that EVERYTHING is a reference to some nursing home movie
and on top of it they slapped number t2 on a glorified expansion pack on the same engine recycling all the same assets and having exactly the same gameplay. even terror from the deep redrew each and every sprite. baldur 1 v 2 are somewhat different. but no one can tell apart a screenshot from f1 and f2 without memorizing items and locations and people. and still it's almost impossible
Hot take: I didn't mind the silly stuff in Fallout 2
No gun Runners, no thief guild. Kurwa, ominąłeś najlepszy kontrnt.
VENGEANCE FOR MODOC
I'm here to repeat the sentiment that Fallout 1 is superior to Fallout 2 because it took its world more seriously. Fallout 2 felt like a satire of the first game. More of the same but the contrast cranked to 11.
I really like the recurring "I'm not A NORMIE" especially with the payoff at the end.
I have not watched the video, but just from the title screen I will upvote and comment to boost this video. For the algorithm!
you say that a year after the fallout, BG1 came out. But I've heard that this is a huge project with innovations for its time. How did they manage, they have 2 teams working? I'm trying to understand for myself why one team makes a product of the same quality and after a while, having gathered to create another, the result turns out to be much worse(outer worlds), which is interesting.
Noooo, you missed the Hardened Powered Armor :(((
if you think i will take you back to shady sands without kissing my pipboy? you are dead wrong
Wut ? Classic Fallout aint Perfect ? and my Smug High Tier Gamer RpG knowledge isnt based ? well dauym son Xcuse you
grabs his hillbilly hat and moonshine
I am leaving GOOD SIR ima go somewhere with REAL Proffesionals people with proper knowledge of rPgs an rpG elements
logs into Loverlabs
found this video a little chaotic and hard to follow
Ok now I need to watch this whole channel
Great video, I liked how you explained the different "Philosophies"
Wow under all the fast-talking and shitposting you have some really accurate and deep analysis what a video
you actually sound a LOT like the original Vault Overseer from FO1
Always a treat to see old games from the late 90s. Pretty much game you hear a voice that sounds a lot familiar.
Immediately notices Keith David and Tony Jay in this video.
When I brought the water chip to the vault, the Overseer was the first time I heard of any hit about someone creating new mutants. I might have missed some hints that were there, but I don't think there was anything I could have reported to indicate that.
Another kind of sequence break, I suppose.
World construcion is better in F1, F2 got better quest desing, lore hard to say for me is tie becose Master and Enclave are very interesting. Final Battles for me Master and Loue are better then Frank Horigan becose Enclave are one big city of power armor opponents and if you want exterminate them all you have to little farm with specific build with bozar and extra live giver, in any other aspect is the same game becose Fallout 2 is modify Fallout 1. If someone love F1 same will Love F2 and the same if someone Love F2 he will love F1.
What's with the vat on Patmos?
Is that a really convoluted reference to the book of revelation?
3:41 Fallout Toucan
I decided two weeks ago, inspired by the janky but really evocative types of games covered by Warlockracy, Mandalore Gaming, and SsethTzentach, that I was to learn making games and make a 90s style iso-rpg.
Fallout was the first game I started playing to study how these games are actually designed and what makes them great from a game design perspective.
Whatever fallout 1 was, had infinitely better story than the dogshit that was fallout 3. bethesda is highly incompetent at writing interesting stories. they make me fall asleep with their shitty story writing while playing their stale and outdated games.
My ritual of engaging with classic fallout is watching Warlockracy playing classic fallout
Ah yes, the only game that ran smoothly on my shitty Ideapad
I was interested in getting into Fallout 3 back in the day and decided to start with the first game. That was a punch in the face, so I watched a speedrun instead. Then I decided to try again a few years later and I remembered the speedrun and completed the game within 3 hours with a bit of save scum. The second game got me invested and finished it on my own at around 20 hours. Then finally my OCD let me get into Fallout 3, lols.
the Something Awful joke earned you a subscription XD
You're beautifully smart and artful, if you ever have doubts that you feel like your words have no worth forget those doubts
I'm not sure whats up with your microfone, but since a bunch of videos you sound very robotic in some sections.
24:55 did i make this up, (or is this something from the later games) but arent all ghouls essentially fev mutants? Like, exposure to fev in small atmospheric doses instead of a single massive quantitiy lead people to not become super mutants but instead just not die by radiation exposure and instead become ghoulified. I seriously dont remember where i heard that from so it might be completely headcannon but that kinda makes sense to me
48:11 so Todd Howard made his debut as a Quest Designer for Junk Town. Who would have thought?
what's the game from 47:04?
is that yakub as the master in the thumbnail
To be fair about the Neverwinter Nights game engine, you can't make a level without it being maze-like. I used to make maps for a persistent server back then.
Always what your next video! Good as all your previews works
i agree, the trifecta of perfect fallout games is 1, 2, & BoS
As someone that genuinely interested to try the game, is there any heads up? I beat Morrowind but not sure if that's a good indication of my patience to learn this game mechanic.