Before we start in on the files themselves, I think it might behoove us to look into the origins of flavor text in video games: where it came from, why it started to become more prominent in games as time went on, and when would be a good starting point for the series as a whole. We’ll also be formulating a definition of flavor text as used in this series (which is by no means meant to be totally authoritative).
…It might also behoove us to look up the definition of the word “behoove” to make sure we didn’t misuse it in the previous paragraph.
Excuse me a moment.
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