It’s time to enter the distant future and do battle against the forces of chaos in Rogue Trader – the first role-playing game set in the Warhammer 40K universe. I’ve enjoyed developer Owlcat’s previous games, so let’s dive in and find out more!
Steam page: https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/
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Other series you may enjoy:
Coral Island – https://www.youtube.com/playlist?list=PL61ChivpuMa-XHTdEkTRiXBiNJ7dS3vbO
American Arcadia – https://www.youtube.com/playlist?list=PL61ChivpuMa8M4xFIeDe83GrTHY74Tt54
Shardpunk – https://www.youtube.com/playlist?list=PL61ChivpuMa_CVBKK6uxYZvtHk9TE7mzc
Slay The Princess – https://www.youtube.com/playlist?list=PL61ChivpuMa9xJDUAj1sCPaeE_WwSm8RS
Baldur’s Gate 3 – https://www.youtube.com/playlist?list=PL61ChivpuMa-JLoaikvbnE-3sTVWURwnL
Dave The Diver – https://www.youtube.com/playlist?list=PL61ChivpuMa_8Lvx4OhCouNZoEwckucG4
Killer Frequency – https://www.youtube.com/watch?v=qiwEOWpprno
Wartales – https://www.youtube.com/playlist?list=PL61ChivpuMa_RFDH3V-H8r_Ud9fVqy3wn
Dredge – https://www.youtube.com/playlist?list=PL61ChivpuMa-J4P2EtipAqhvNTGE8kSix
The Pale Beyond – https://www.youtube.com/playlist?list=PL61ChivpuMa_1fWHJMWfuILVxAAB5oKVN
Roadwarden – https://www.youtube.com/playlist?list=PL61ChivpuMa8goOUpnf9jBOuswohUdCVn
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Couple of tips and things that might be too clear in the game. When travelling places on the system map you only need to click once and then click on the text warp travel, if the route is not green you can spend navigator points to make the route safer (I'd recomend doing this only where the only way to that system is orange or red, making the route yellow is enough). Your navigator points are shown where you scan for new routes after scanning, you can also create a route for 3 points from the system you're in to any system you have discovered (this will start red and will need making safer). Some systems there are no available routes to, so you have to make your own, also navigator points are somewhat finite so I wouldn't waste them all on making routes as safe as possible (there are some warp events that if you pass a skill test it will reward you with some navigator points). Finally torpedoes do more damage if you actually fly them onto an enemy ship, they will auto detonate on impact as long as you click a space the enemy ship occupies and any enemy ships that manage to run away you won't get rewards from. Sorry for the long message but I do not think the game stresses enough importance on warp travel, I hope this helps.
In 40K, space hulks are ships who's gellar fields failed and the ships fused together because of the warp. Anytime adventures happen on these hulks, you get either Chaos worshippers, Tyrannids, maybe Necrons, lord only knows what. They are never walks in the park.
O as you're using 3 officers remember that some of the bonuses from their abilities (like the ignores cover part) only happens if you put voice of command on that ally beforehand on that turn. Also that psyker buff doesn't stack. Keep up the good content! 😁
All this heresy and still never a Ordo Hereticus Inquisitor around lol