Everything You Need to Know For Season 6! | Dragon Ball The Breakers |



00:00 intro
00:10 Reaction
4:07 Super Baby 2
14:09 Supply Changes
15:16 Survivor Skins
18:33 Dragon Ball Changes
19:40 Trasphere
20:48 Useless Info

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47 thoughts on “Everything You Need to Know For Season 6! | Dragon Ball The Breakers |”

  1. Like baby's gimmick , the taking over part seems interesting . the thing they need to fix is region lock at least for the east and west coast . Another thing is hope goku black players don't do the level 2 strat more now since supply level 3 and up . Just hope they work on the server strength by making a dedicated server and such . still have hope and hope they will do good

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  2. Baby as a raider is kinda cool. just like in season 4 or season 5 we only got full power broly on launch of the season. when i saw baby it was needed but then to see no new map it became a little lack luster. we got dark future for goku black and nothing for season 6. Bulla is lame as she isn't unique just copied Bulma with her skills but Launch will be fun

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  3. I know eventually they were going to reuse assets but at least Baby brings a unique gimmick that no other raider will probably ever have and he fits this game better than any of them other than Cell. If you don't like reuse assets don't be surprised if they do it for Cooler or Z Broly.

    They could have at least given us a new Map

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  4. I wonder if the infected civs still appear on Raider. Might be an easy way to tell which are fake or not if you see it moving around or if they don't appear but you see one

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  5. 6:56 Looking at the icon for the ability, I would assume that what it does is make the civilian you're controlling call out for help, just like a normal civilian in case you wanted to try to catch someone off guard and insta-kill them

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  6. For those who watched the stream and played Season 5 at the end, you know Baby is just a distraction for the huge L that was this update. I hope they're actually fixing the real problems this game is having instead of continuing to ignore them considering they delayed another season for what seems to be no fixes so far.

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  7. Love that baby is in the game but have to say really dissapointed with the lvl 4

    13:10 nope, sadly you are wrong on that as we see in the gameplay they showed the area destruction is literally just great ape vegeta's area destruction, meaning it's just a mouth beam. The only time we see Super galick gun from great ape baby is in the win screen.

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  8. To add on for those that don't like the dragonball idea: Now you wont have to open a box by accident and find the keys for survivors
    This had a lot of reskins I see but the big changes were what they're doing to raiders in the patch notes. If you hated Ginyu Force and Frieza before, let me tell you the new buffs are about to make them VERY annoying

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  9. Hope anniversary is Cell Max and we get a new dam map. Red Ribbon Army Map would be GOATED. Also three unique skins and new skills, instead of reused. Lastly fix server issues, remove region lock, and go free to play.

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  10. So there are more changes than what is shown in the video. Survivor dodge roll will no longer have iframes, movement reduce to skills, raider buffs,etc. Basically survivor solo queue will be unplayable starting season 6…have fun boys and girls i am out

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  11. yeah, we are going to obviously get more than just ssj3 as a transphere, and we will actually get ssj4 as a transphere, theres ssj4 hair in the files which is proof for this

    also no, the way that the civ control part of baby is not that you just sit there, you get to control different civs and every civ that you become then what im going to call as infected, survivors are able to save them but baby will be alerted once the survivor starts doing it

    the survivor control is something that im not sure about, i know that when you completely finish someone they go and get controlled by baby and act like the ginyu force members, but im not sure if they fight or not

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  12. I do wish there was a new map but I'm okay with the lack of one. This is a GT raider, and pretty much three or four of the other maps have all the stuff you'd expect to be in a GT themed map. I do wish we got a new one unique for him though.

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  13. – Survivors start weak, and then get stronger by getting skills and items, that's why from mid to the highest levels, many Survivors by that point clearly outclass any Raider either thanks to escape tools, or hit and run tactics, all the while Raiders only get at most fixing patches and that's it, because they don't grow and stagnate.
    – Super Transpheres solve any issue any difficult match you aren't winning you might had, it's just a freebie against Raiders, and Raiders get nothing like this, obviously.
    – Lastly, outside game issues, we have a few hackers, plenty of feeders and the occasional disconnected Survivor/s. Since launch this issues have been adressed poorly at best.

    – Now imagine a Raider that can TAKE OVER Survivors. Disconnected ones are a free pass to losing even faster, (less Survivors to grab Civilians, hence faster loss) and feeder Survivors will have a PICNIC DAY throwing themselves at him, making you lose the game, most probably, specially at STM phase, where a lot of Tuffled Survs will make imposible to defend it.

    This entire post might sound nitpicky or whiney to new players. Yet, I'm tired of seeing issues get poorly fixed or outright ignored, like always. Feels like a new toy has come to town and I have to "shut up snd consume product" for me.

    Have a nice day and a cookie 🍪

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  14. In GT we first see bulla in a car with Vegeta. So it could have been cool if her active skill allowed another suvivor to hop in a car with her to escape the raider. Or you can drag a downed ally into the backseat so they can moved a safer spot.

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