Everything Wrong With Five Nights at Freddy's: Security Breach in Almost 35 Minutes



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PASTICHE OF CINEMASINS’ ” #EverythingWrongWith ” SERIES.

It’s always inspiring to see something that started out as a small indie title blow up into a AAA franchise. However, #FiveNightsAtFreddys Security Breach misses the mark for me in a lot of ways. I’ve seen people say that it would be an amazing game if not for the glitches, but I disagree, based on the design philosophy of the game. Not the visual design; I think the game looks quite nice for what it is. The audio design is the best the series has ever had. But gameplay-wise, there are so many baffling design choices that keep me from loving the game as much as I could. I really want #SteelWoolStudios to have another crack at handling a big-budget game like this, especially after how much I enjoyed Help Wanted.

🎮 GAME TIME: 20:40:54

CHAPTERS:
00:00 INTRO/DISC
00:12 MAIN VIDEO
35:10 TALLY
35:17 ENDSLATE

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45 thoughts on “Everything Wrong With Five Nights at Freddy's: Security Breach in Almost 35 Minutes”

  1. I'm kinda surprised that you didn't mention how once you get to the doors at 6 am, Freddy and Gregory talk about 'disappearances.' You kinda mentioned this with how Gregory doesn't just stay with Freddy but, the disappearance thing really comes out of nowhere. Hell, I actually went and read through every duffle bag on a wiki to see if the youtubers I watched missed anything. But, nope, nothing talking about the disappearances outside of that dialogue and the Leave ending.

    Also, no mention of what happened to Foxy, that was the actual reason I looked through the messages and uh, he's just kinda unmentioned despite a kids cove area existing. It's even weirder because they DO mention Bonnie, so did they just not have a Foxy? Why isn't this mentioned? It feels like I'm missing these seemingly important details, but then there's nothing there when I go to look for them.

    Reply
  2. 4:20 dude, this game is supposed to be commentary on the shitting work environments of minimum wage workers, I can definitely see a company do this. Also 24:38 goes with this as well

    15:20 Vanessa is literally the reason that happened, she broke it. She is the one scheming

    Reply
  3. 15:41 I'mma call you on this one cheif, that wall isn't supposed to be seen by guests. Now, why is the wall painted at all in that situation? Well, there's the sin in all this. The end total is the same but the substance matters.

    Reply
  4. Another thing that I don't see anyone mention, why does Freddy send you to Roxy Raceway? With Monty Golf and Fazer Blast (Which leads to the kitchen, but Freddy doesn't know about that) it's to get the weapons. You don't get anything from Roxy Raceway, aside from the eyes which Freddy DOESN'T want. So why did he send you there?

    Reply
  5. Me installing the game took 3 AND A HALF DAYS! because in Indonesia we have a pretty shit internet connection and for good Wi-Fi speeds you have to spend a lot of money which is only available to a business not a consumer

    Reply
  6. 34:35 okay so I have a theory that since the game had a very rough start and they had a final deadline to meet, we could actually be looking at the storyboards for the endings that were made to look like a comic last second. Honestly it’s the only thing that makes sense to me as the comic style endings, while I’m personally not against them since they are alternate, why they exist instead of fully animated endings

    Reply
  7. I SWEAR before anyone talked about Vanessa's seductive voice, I always told my friend she says it in a seductive voice. I COLLAPSED when I heard him say it too.

    Reply
  8. 4:06

    This is a very hard thing to notice but in that room is evidence of the Monty plan to get into the main band (dismanteling Bonnie), so if theories are correct and Vanessa used the Bonnie parts to fix william, the bot and message in that part are sealed by her just to see Freddy, thats probably why she was so aggresive, because she almost got caught by the best friend of bonnie and an animatronic, alone, in the basement, not a good place to be

    Reply
  9. Still waiting on FNaF 6, UCN, Help Wanted, and Curse of Dreadbear. Also, and I'm not trying to offend you or anything, but I'm pretty sure Plushtrap isn't possessed by William Afton and he's just a figment of the Crying Child's imagination, and in the story Out of Stock, Plushtrap is a pre existing character made by Fazbear Entertainment with the doll being called the Plushtrap Chaser, but other than that you're right about Springtrap. Please note all that I'm saying is a joke, don't take any of this seriously.

    Reply
  10. 2:34 I kinda disagree. I like when subtitles are large & on-screen longer, so that it's easier to read. It can especially be helpful if the game audio isn't clear, or there's sound effects or player speech (Like in a Let's Play.) over it.
    Anyway, fun analysis video! Thanks for uploading!

    Reply
  11. 11:30 as someone who is making games in unreal engine 4 myself (i am 1 +1/2 months into unreal so i am pretty new but i learned a lot and still practicing so yeah) lemme tell ya from my experience that all they had to do was set the bool variable for gregory hiding as true before the animation starts playing and then when a staff bot catches you before the animation they should've added a branch that checks if you are hidden so that it won't register in case gregory is hiding

    im suprised that the game is that broken i couldn't have done that myself even if i goddamn tried

    but lets face it this game is way less broken than Battlefield 2042

    Reply

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