EVERY ZOMBIES MAP RANKED WORST TO BEST (updated)



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35 thoughts on “EVERY ZOMBIES MAP RANKED WORST TO BEST (updated)”

  1. Another great video, as per usual. What isn't great is that background sound/music you've got playing, which is just not loud enough to hear what's actually being played and periodically sounds like that insane beeping sound from a busy McDonald's. It's gotta go

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  2. I genuinely think Mauer der toten is a top 10 map of all time. The atmosphere, map layout, bosses and Wonder weapon is top tier. It’s just a shame it was on the Cold War engine. If this came out in bo3 it would’ve been so good

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  3. No shot Shi No Numa is top 20 and I like that map lol. It doesn’t have what I need. It’s boring and too simple. No different than the previous 2 WAW it just had perks and more space… I usually agree with Tim but this wild

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  4. Tim, not to be that guy, but in all reality you don’t have a good chance at falling of the map, also, you seem to not know about how quick revive interacts with jumping off the map or falling down an elevator shaft, you get teleported elsewhere and then revived, I mean this with a lot of respect for you, you just may not know everything about the map, and hence cannot make a un flawed review, die rise definitely did a lot of things wrong, and one of those is the lack of PHD flopper, the most you’ll down usually is take one down from a crappy jump while red screened, the biggest issue with the map could easily be solved with the addition of a singular perk, love your channel

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  5. I have already reacted to all of your map analysis episodes, might just throw this one into the reaction series since it takes all the maps that you talked about in individual episodes, and logistically lines them up for a bottom to top ranking. Let’s do it 😎 gonna pause right here at 8 min. and watch the rest live!

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  6. Dude here's a list of reasons why die rise is a good map:
    1- losing the gun in pack a punch is YOUR fault, each elevator door has a visible timer on it, doors moving slowly = you have time. Doors moving fast = time is short.
    2- everyone who says they hate this map has no valid reason its just "I can't jump"
    3- there are NO hard jumps on the map that you HAVE to make, all hard jumps are optional.
    4- dying from fall damage is not a bad map design or then that would make every map with deaths from the map be at fault, it's YOUR fault you didn't wait to hold a zombie or play the map the right way.
    5 – just because the map forces you to think about your actions doesn't make it bad.
    6- alot of people and by alot I mean most are so UNBELIEVABLY bad at the map to the point where it's unfair to judge the map, it's not the games fault that you are unreasonably bad anyone who has the slightest bit of skill can manage to stay alive it's one of the easiest maps.
    7- it is YOUR fault that you died because of the sliquafire(however you spell it) its YOUR fault that you used it irresponsibly and went too close to the edge with it, they had to balance it.
    This map forces you to be more strategic in a unique way give it respect people

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  7. Tim is great dont get me wrong but he still makes videos about old zombies which is boring now alot of youtubers do this I mean old zombies is the best. I stopped playing at bo4. I gave cold war Z didnt even bother with vanguard and now MW3 zombies 😂😂😂 nooo thanks. I just want new maps no remaster that shits old now all round based. Same zombie spread same perks maybe a cool new perk new but fantastic charecters but dont want developers to rush there games! No bugs or issues just make a good game for god sakes!!

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