7 DAYS TO DIE HAS RELEASED OUT OF EARLY ACCESS! After years of Alpha versions and changes, 7 Days to Die has gone gold in UPDATE 1.0!
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With nearly 10 million copies sold, 7 Days to Die has defined the survival genre, with unrivalled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
GAME FEATURES
Explore โ Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
Craft โ Craft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build โ Take over a ruin, or build from the ground-up. Design the ultimate fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead. The world is fully destructible and moldable.
Cooperate or Compete โ Work together cooperatively to build settlements or work against each other raiding other playerโs bases, itโs really up to you in a wasteland where zombies and outlaws rule the land.
Create โ Unleash your creativity and build the ultimate world by yourself or with friends. Enjoy unlimited access to over 800 in-game items, nearly 2,000 unique building blocks and a painting system that offers over a quadrillion possibilities.
Improve โ Increase your skills in 5 major disciplines with a multitude of perks under each attribute. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Combat โ Encounter over 50 unique zombie archetypes including special infected with unique behaviours and attacks.
Survive โ Experience real hardcore survival mechanics with nearly 50 buff boosts/ailments including hunger, thirst, infections, broken bones, food poisoning, hypothermia, heat exhaustion, dysentery and more.
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Title music: Dance Distinction โ Sebastien Greenberg
source
Never building a base without this again!
Edit: Editing Josh you're on thin ice! Missed that little bit that was meant to be cut there
2:50 I laughed so hard at the wolf jumpscare ๐!
I found in Rekt behind him there you can lute it
I have a dumb question. Can anyone help me? On my game, when I'm running or using shift on a vehicle, an icon appears next to my stamina/health bar of a running person. I've not noticed this icon with the content creators that I watch. Is it a mod I have installed or is it a feature you can enable/disable?
I forgot about waiting for wet concrete! I used to hope it would cure before the horde started!
i had a screamer spawn as one of the zombies I had to clear for a trader quest
I'm looking forward to the 100K subs series. Not because I'm stupid enough to think that stun baton is good (I honestly think most people saying it is are just trying to get a rise out of Josh) but because doing something stupid, knowing it is stupid, can make for some great entertainment.
Also, I'd really love to see someone sit down and do the math, to answer the question: if a player is spending the points, wearing the gear, etc, to make stun batons work, is there anything that isn't good with that kind of investment into it? Like are there actually any weapons trees that are still garbage even with that much investment of points, gear, etc?
I don't see any reason to not rush intellect 10 for double quest rewards. Maybe grab a couple points in parkour, but those double rewards are insane when you get the good loot.
if you press the open and close button for the gates in the snow biome trader real fast the gates open and close real fast, its the only one that does allow that to happen
3:09 the more josh hates on stun batons, the more buffs it gets. this makes me very happy as a baton main.
dont care what build ya are.. unless ya doing progression… ya better off with a full salvage set and best salvage tool and sell it all … i had two tier 3 in desert turn in with maxed better barter and daring adventurer … a t5 ranger hat with a cigar and intelect mod i got 725 dukes.. mean while 5… just 5 rides i salvaged with nothing but a t5 wrench and 1 rank in operations got me 1578 dukes selling everything but the iron and gas and cloth… screw quests man.. the rewards are junk and the duke rewards are a joke… i can clear 5 pois and loot them all and salvage them in one day make 7 times the dukes for just 3 a day TFP's are such a suckfest nerfing stuff to force us to a slow progression… but its ok and thats vanilla i still win Joel…
The update they done with the screamers kind of sucks. 3 dew collectors, 1 campfire, 1 forge and 1 workbench and I get screamer spawns damn near constantly and they come in sets of 2 every time. Would be nice if there was a setting to control the heat output like there is for block damage and zombies.
If you got a decent amount of gas auger is op asf and it replaces 2x tools so having gas on hand is not a burden and good for vehicle backup supply. I promise its worth it, I used to ignore the auger and chainsaw too they aren't so great without the perks.
Is there something to do in the settings or something to stop the loot bags from despawning before horde night is over with? I lost about 6 or 7 loot bags last night.
As a melee base guy, the problem with the double bars are the tall zeds and head shots. Looks cool though.
I blame all of the people on steam complaining about how OP the traders were…
Wait… a turbo button???
For pathing up, if you run straight out from your pole to just before the fence, then use normal blocks as stairs. If you do 5 or 6 blocks right then switch back the same distance, 3 or 4 times to get to ground… it would give your molotovs a backdrop and also be able to hit several levels at once. Even pipe bombs would sit fairly well with a backing like that.
Have you done any testing with the spiral staircase? Wondering how well it would do vs building regular stairs for bases. Especially in killing corridor's.
Curious to see. Too lazy to see myself๐
I heard that cheeky Star Trek reference in there toward the end Woodle ๐๐
What mod does he have that makes his tools and machete flame up like that? (Console player here)
What mods are on your machete???
When you're rotating a block and go too far how do you go back? I didn't think you could.
Every Horde base needs what?? Clickbait title for a 36 min video is pretty lame…
What map is this