Every Fallout Magic: The Gathering Reprint Explained



Magic: The Gathering is a beloved card game that goes back to the early 90s. Fallout is a beloved video game that dates back to the late 90s. Some 30 years later, the two have collided with the Universes Beyond sub-brand of Magic: The Gathering. Universes Beyond takes established properties and creates a set of cards. Some of these cards are unique to the set, and others are re-imaginings of Magic staples. Today, we’ll be going over how Magic: The Gathering turned several of their iconic cards into Fallout-ified versions of them. We’ll go over what the card does, compare the artworks, and discuss the lore and why the Fallout image was chosen to represent the card. Buckle up, it’s a bit of a long one. This is Every Fallout Magic: The Gathering Reprint Explained.

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16 thoughts on “Every Fallout Magic: The Gathering Reprint Explained”

  1. Gotta pipe in for Maxon v Danse. From the rest of the Brotherhood of Steel's point of view, the entire point of a Spy (what Synth replacements are), is that they Pretend to be good, loyal soldiers to rise in rank and gain access and influence. They all (rightfully), can't trust Danse.

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