Adding a prop mod to the previous propless Onyx – improvements needed.
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Fit used:
[Onyx, *Simulated Onyx Fitting]
Missile Guidance Enhancer II
Ballistic Control System II
Ballistic Control System II
ML-EKP ‘Polybolos’ Ballistic Control System
Republic Fleet Large Cap Battery
Pithum C-Type Medium Shield Booster
10MN Afterburner II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Multispectrum Shield Hardener II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Medium EM Shield Reinforcer II
Medium Core Defense Operational Solidifier II
Caldari Navy Scourge Heavy Assault Missile x6495
Scourge Rage Heavy Assault Missile x9165
Synth Crash Booster x1
Agency ‘Hardshell’ TB3 Dose I x1
Synth Blue Pill Booster x1
Raging Electrical Filament x1
Chaotic Exotic Filament x1
Raging Dark Filament x3
Chaotic Dark Filament x1
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Tested damage apppication without 2nd web?
07:10 Missile damage is not affected by vector of missile or target.
There are three variables for missile damage:
Missile' explosion speed vs Target' speed.
Missile' explosion radius vs Target' sig radius.
Missile' damage vs Target's resist %.
woohoooooo 500 mils, dreaming for that ammount of isk
Considered a painter instead of one of the webs? I admit my knowledge of the game is about a decade out of date though so I might be talking gibberjabber, still trying to learn everything about how stuff works these days.